TheRedSnifit
Member
The only writing needed at Valve are for hat descriptions.
Hats don't have descriptions anymore :/
The only writing needed at Valve are for hat descriptions.
CS:GO, DOTA 2, and TF2 are three games, they just happen to be the same three games they've been working on years
Damn, TF2 and Portal are the best things Valve has written. I'll miss TF2 comics.
And they were fucking hilarious:
Are people still expecting games from valve?
How are they corrupt when they just want to do different things? People should stop being angry at Valve because they don't churn out single-player games anymore.
No they're hoping for it.
Prove it.
It's unlikely that the TF2 comics will stop, Sheila Sadeghi worked on the the last comic and voice lines for the last few TF2 updates so she'll likely continue working on TF2.
So all these people have left recently.
Do we know if anyone has joined to replace them?
I'd really like to know the whole story as to what exactly happened with Valve's single player projects and creative process. I really mean the whole story.
Remember that E3 where Gaben was on stage and fellating Sony and talking about how awesome the PS3 version of Portal 2 would be? And then it actually was awesome. At that moment it really looked like Valve was going in hard with consoles and big single player games again. Then it just didn't happen. Now everyone's leaving.
The real story is how much Valve makes from microtransactions and Steam. They won't invest time in a SP title because... it's hard to monetize.
Should have spun off the games division from the store a long time ago and made it a separate entity now it is dead instead.
What are they doing over there? All that talent and nothing but Dota crap.
To follow up on "All Half-Life Writers Have Left Valve", now all Portal writers have left Valve as well.
All the talent? Hasn't all but the technical Steam staff left already? Even the Steam tech guys talent is kinda dubious these days as they still haven't figured out how to make the client DPI aware in 2017.
At this point I'm happy to see talent leave Valve for greener pastures.
Being a writer at a company like Valve must be creatively soul-crushing.
While proper scaling support in the here and now would be nice, another client overhaul is only around the corner (well, Valve Time permitting), so there's the distinct possibility it was categorised as a low-priority feature and not worth implementing in the current client.
Yeah, it'll soon be what, a year since the first info on this new client leaked?
Why, Valve, why
Capitalism is a cunt and I hate it
No other good writers exist so I guess Valve are fucked.
He didn't leave the games industry, he just left Valve! lmaoHope he returns to the games industry now. I like his style.
He didn't leave the games industry, he just left Valve! lmao