look at miyamotoJirotrom said:so strong creative vision can't be casual...?
Yeah, I hear Sega care greatly on what their employees think of Nintendo's games.Dai Kaiju said:So basically, that wii music review was more of a job application.
Sure.. look at Naka Yuji and Sonic :lol :lolstuburns said:Yeah, I hear Sega care greatly on what their employees think of Nintendo's games.
Threi said:i feel dirty being on the same forum as some of you guys.
Threi said:ugh...
uuughhhhh.
I hope to god nobody calls me a gamer after reading this thread...i feel dirty being on the same forum as some of you guys.
Just like anywhere, knowing the right person to talk to is the key to the successful job finding. It's hard to judge a person with a page of resume and an hour talk, you know.PolyGone said:To be honest, I don't really see how being a games journalist gives her an edge over any one else who actively plays games. It really must be a case of who you know rather than what you know.
farnham said:this whole division into hardcore and casual is dumb anyways
back at the GC days the big no go was kiddie .. (casual was used for games like GTA, Madden, Tony Hawk, NFs etc.) now the big no go is casual.. damn you people really have to stop segmenting yourself like this..
Kilrogg said:I hope she won't have a bad influence on SEGA, because if her words are anything to go by, she can really do nothing good for the industry.
Rapping Granny said:1up needs to hire more chicks, there is only 2 or 1 left.
Flavius said:Honestly, any influence on Sega right now would be a welcome change.
Flavius said:Honestly, any influence on Sega right now would be a welcome change.
I don't think he was questioning their ability as a publisher, just a developer.Kilrogg said:Some would argue that Madworld...
Flavius said:Worry not.
If the misogynistic tendencies expounded upon by some of the posters in this thread are indicative of "the hardcore gamer," Darwin's theory ensures that, not only will they never procreate, but the furious over-stimulation of their undercarriages will damn them to death by onanism.
stuburns said:I don't think he was questioning their ability as a publisher, just a developer.
PlatinumGames look to be the new hotness in Japanese developers.
Kilrogg said:Oh. Well, Let's Tap is a Yuji Naka, game, right?
As for HotD, I know it's developed by Headstrong Games, but I don't know if they're part of SEGA or independant.
Also, I don't remember what upcoming SEGA games are being developed in-house, to be honest. I can't think of anything besides Sonic Unleashed (played the demo, hated it) and Sonic & the Black Knight (good graphics, but very suspicious premise). I think it's unfair to judge SEGA as a whole based on Sonic alone, to be honest .
farnham said:(especially in comparison to the Wii version)...
unlike Unleashed.. the Black Knight is developed by the guys that did Secret Rings.. And that was considered not excellent but good game
Kilrogg said:Yes. Unfortunately, the word has grown so much that you find entire sites devoted to the so-called "casual gaming", to the point that they redo the history of videogames by classifying classics like Tetris, Super Mario Bros., Pacman and the like as casual games, when they're nothing less or more than classics and brilliant games.
farnham said:The Japanese focused games like Yakuza Kenzan or Valkyria Chronicle did not do all that well.
Kintaro said:Man, such a wonderful point right here.
stuburns said:I don't think he was questioning their ability as a publisher, just a developer.
PlatinumGames look to be the new hotness in Japanese developers.
Kilrogg said:I'm sorry, maybe some GAFfers' liking for sarcasm has made me paranoid, but I can't tell if you're being serious or not.
Either way, I found the article I had in mind when I typed that post; here it is: http://www.casualgaming.biz/news/27415/A-History-of-Casual-Play
It's actually much worse than what I previously said: while Pacman and Super Mario Bros., for whatever reason, are not mentioned (I wonder why they wouldn't if Tetris is, but oh well), Tetris, Sim City, Space Invaders, Doom and Myst are thrown in. Hell, chess and the game of go, of all games, are dubbed casual games in that article. For God's sake, will anyone try to define what casual games are, now? If any game that is even remotely universally praised and played and started out as a thing created by/for "non-gamers", then hail casual games! Guh, so ridiculous. I propose that, since Tetris is a casual game, that any puzzle game that is more complex (whatever that means) be dubbed hardcore and better. Also, I'm sure professional go players would be thrilled to know that they're "casual". It's as if I had a nightmare in which an obscure, meaningless internet meme became widespread despite its utter absurdity. Except that's not a nightmare.
Kintaro said:
PolyGone said:To be honest, I don't really see how being a games journalist gives her an edge over any one else who actively plays games. It really must be a case of who you know rather than what you know.
JeffGreen said:While of course "who you know" matters a lot, don't forget all the accumulated experience that Jen has that will be directly transferable to her new job---project management, personnel management, etc. She is an adult who has worked successfully in a stressful, deadline intensive environment for years. You guys really have no idea what Jen does or what she's capable of or what her qualifications are---passing judgment on her qualifications is just a bit...oh, what should we call it?--RETARDED of you.
I'm not saying you're retarded, PolyGone---I just mean a lot of this thread in general.
(Now, me, I got my job at EA strictly on my looks!)
PolyGone said:To be honest, I don't really see how being a games journalist gives her an edge over any one else who actively plays games. It really must be a case of who you know rather than what you know.
Topher said:Maybe it's just my perspective, but it seems as if 1up/EGM has become a stepping stone at this point...
I meant it in the context of ending up on the development side....MC Safety said:Except...
She's proven she can manage a magazine and its staff. She's smart, a talented writer and editor, and knows how to deal with people. She's worked as a managing editor for two of the best game magazines out there: Next Generation and EGM.
She has more than eight years' worth of editorial and management experience.
Do you still want to suggest that someone who plays a lot of games is as qualified as Jennifer to work as a manager for casual games at Sega?
No offense, but this seems like a fairly stupid statement. Aren't most jobs stepping stones?
The day of the American worker spending his entire working career at one job is, like the day of hardcore gaming, over.
What a useless way of thinking about it. Are you telling me that criticism (and whatever separates it from CR in your mind) can't possibly be done consistently? I don't know what these monikers mean to you anyway. If trying to make reviews useful, as actual sources of information and not just jumps onto the news bandwagon, makes them "consumer reports", then yes, I want consumer reports.rocksolidaudio said:it depends, do you want a consumer report or do you want criticism? sounds like the former.
Is that question even relevant? Most of the best games in recent memory have been aimed squarely at the hardcore crowd. None of the designers I listed in my earlier post are known for creating casual franchises. In fact, the only game industry legend I can think of whose claim to fame is mainly casual titles is Shigeru Miyamato, and look at his track record lately. I wouldn't go so far as to suggest he hasn't had a truly fresh idea in years, but it's doubtful that anyone in their right mind would call Wii Fit and Wii Music works of strong creative vision. At best, they're experimental digressions while he figures out where he wants to take the next installments of Zelda and Mario.Jirotrom said:so strong creative vision can't be casual...?
wtf....Ninja99 said:Is that question even relevant? Most of the best games in recent memory have been aimed squarely at the hardcore crowd. None of the designers I listed in my earlier post are known for creating casual franchises. In fact, the only game industry legend I can think of whose claim to fame is mainly casual titles is Shigeru Miyamato, and look at his track record lately. I wouldn't go so far as to suggest he hasn't had a truly fresh idea in years, but it's doubtful that anyone in their right mind would call Wii Fit and Wii Music works of strong creative vision. At best, they're experimental digressions while he figures out where he wants to take the next installments of Zelda and Mario.
Struct09 said:Some people seem to be making the false assumption that mainstream is the same as casual. A game like COD4 definitely appeals to a core gamer, the high sales just means it hit the mainstream. On the flip side you have a game like Peggle, which is a casual game by nature but doesn't quite have the sales to be considered mainstream. And then there's titles like WiiFit, which appeal to a casual audience and have very high sales.
It's not necessarily about pigeon-holing people into a specific type of gamer, it's just that there is definitely different groups of people these days that are driving the big sales in the gaming market. You have core gamers buying the mainstream core titles, and you have the casual gamers buying titles such as WiiFit.
Anyway, happy trails Jen. Hope everything goes well at Sega!