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John Carmack: "Many next-gen games will still target 30 fps"

most people dont even know what they like about COD. They know it feels better and they prefer it but they dont identify it as a better framerate. COD never advertises that as a selling point.
And wisely so. They've already achieved all advertisement's goal: propagate enough ignorance (or in Call of Duty's case maintain that which is already prevalent) that the consumer will think, upon experiencing it, whatever your product does is magic and just feels right.
 
I understand the tearing thing, but jerkiness? Obviously 60 FPS is noticeably smoother and responsive, but 40+ has always felt "good enough" for me in terms of input responsiveness and smoothness. I've never noticed being between 30 and 60 introducing hitching or stuttering.

It introduces 'judder' and doesn't provide an ideal gameplay experience. It's like the difference between 24hz and 60hz for Blu-Ray etc. I can't stand games that aren't locked at a multiple of the refresh - God of War 3 comes to mind. There's a reason why developers target locked 30fps or 60fps framerates.
 
I'm fine with that. I don't need need 60fps, but I really hope that we can get locked 30 fps with maybe dynamic resolution. Massive dips below 30 fps are not cool.

And Call of duty at 60 fps will continue to outsell them


"buh buh why people still buy that instead of our shitty game," maybe if your games offered what they do people would bother, EA

That's nonsense. The frame rate isn't the sole reason for the success of Call of Duty. And Battlefield 3 certainly isn't a "shitty game".
 
I think there's a lot of merit to the FPS theory for Call of Duty. Framerate can make a game experience more satisfying -- i.e. playing WoW on my shitty laptop sucks because of the low framerate, but the occasional dungeon runs at a higher FPS and is just more fun to experience.
 
PC. Always. When a choice is given. And that is the real problem, plenty of the best games simply never come to PC, even if they are multiplatform. I blame Microsoft most of all, who could easily release games like Halo 4 on PC but they simply don't want that.
 
Anything less than 50 fps is unacceptable in terms of both image fluidity and input lag. Since PC games allow you to choose between quality and framerate if you have a relatively weak computer, I always go for smooth framerate over visual effects. It's just more enjoyable this way.
 
But I thought the new Xbox was gonna have 52GB of RAM and 4 680s for off-the-shelf parts?

Carmack is just old and doesn't know what he's talking about anymore. Hasn't he seen the Crytek or Unreal 4 engine demos? All games will look like that. Maybe he needs to learn what real programmers look like for once and step into the future.

lol
 
It introduces 'judder' and doesn't provide an ideal gameplay experience. It's like the difference between 24hz and 60hz for Blu-Ray etc. I can't stand games that aren't locked at a multiple of the refresh - God of War 3 comes to mind. There's a reason why developers target locked 30fps or 60fps framerates.

Are you referring to the fact that a game suddenly increasing or dropping severely in framerate can introduce a stutter-like effect? Because for me, I can't tell the difference at all between, for example 60 FPS and 55 FPS. And 55 certainly doesn't introduce any "judder." It's just 5 FPS less smooth, which is basically nothing at that frequency.
 
Gemüsepizza;45539484 said:
That's nonsense. The frame rate isn't the sole reason for the success of Call of Duty. And Battlefield 3 certainly isn't a "shitty game".

ask a average guy grabbing the 360 version of both games why he is picking COD over battlefield. it "feels" better, its more "fun." you see him play he runs around in a responsive game gets shot hits X to comeback runs around more dies, gets a kill, dies, runs more and he is still having that elusive fun

battlefield on consoles feel like youre running through mud to get anywhere. and after running for 30 secs in a slow sloggy mess of a game you get snipped and go back to your spawn to repeat the process. 60 FPS wont fix the design aspect of that, but will go a long way to fixing that sloppy soggy feel the game has, and the average cod player wont instantly turn it off after the first death



but it wont happen, and battlefield will never reach COD's level of sales
 
And Call of duty at 60 fps will continue to outsell them
Yeah, there's a bit of irony in it.
"console gamers don't care about 60 fps, they don't even notice them", and then one of the very few shooters running at 60 fps systematically outsells every other contender and its fanbase go around babbling about "I dunno man, it just feels so much smoother and better than the other shoooterz!" without even realizing exactly why.

Interestingly enough, on PC where 60 fps are very common if your system can achieve them, CoD is barely more popular than most other shooters. And I think BF3 outsold it.
 
It introduces 'judder' and doesn't provide an ideal gameplay experience. It's like the difference between 24hz and 60hz for Blu-Ray etc. I can't stand games that aren't locked at a multiple of the refresh - God of War 3 comes to mind. There's a reason why developers target locked 30fps or 60fps framerates.

But the Cod games don't maintain 60fps on consoles and average in the 40's and 50's.
 
As a PC gamer, this is good news. Aim for the 30fps with better graphics on consoles, then my PC can just swoop in and deliver the same experience in 60.

except on all the console exclusives which there are many..this is why i have and always will own a cutting edge rig along with the latest consoles...i gotta have my console exclusives otherwise i'd be missing out on a heap of bad ass games which never see the daylight on a PC.
 
"I don't care what this topic is about, let me make a pointless complaint about an entirely unrelated thing".

nah, it's what I WANT from next gen to be fixed. All this talk about FPS is silly at this point. Besides since when is one not allowed to express their opinion over a subject?

So yeah, "I don't care if every single game doesn't have 60fps", I would rather they fix lag and glitches/bugs when next gen begins.
 
Honestly, not all games need 60fps. I'd rather something like uncharted4 go for fixed 30, and use the extra power on better effects and graphics.

I do fucking hope majority of games will be 1080p though. lots of AA aswell. I'm tired of jaggies everywhere.
 
"I don't care what this topic is about, let me make a pointless complaint about an entirely unrelated thing".

It's not entirely unrelated. Some people think that 60 fps gives them an edge in MP games, "because it is more fluid". But that's of course nonsense, at least regarding consoles, because everybody has the same framerate here.
 
Yeah, there's a bit of irony in it.
"console gamers don't care about 60 fps, they don't even notice them", and then one of the very few shooters running at 60 fps systematically outsells every other contender and its fanbase go around babbling about "I dunno man, it just feels so much smoother and better than the other shoooterz!" without even realizing exactly why.

Interestingly enough, on PC where 60 fps are very common if your system can achieve them, CoD is barely more popular than most other shooters. And I think BF3 outsold it.

its not the audiences fault that they dont recognize what they like about a game, because not everyone is savy enough to disect that. its the competition's fault for giving Activision the monopoly on what people like

for example this guy -

Honestly couldn't care less.

fix lag in MPs and glitches.

this guy doesnt care about p2p, dedicated servers, patches. he just wants his lag "fixed." so Cod hides their detection and hit registration better than other games, so instantly COD is a better product to him. instead of telling him about why he lags, and why it cant be fixed, design your product in a way so he doesnt notice it so he will buy your crap
 
PC. Always. When a choice is given. And that is the real problem, plenty of the best games simply never come to PC, even if they are multiplatform. I blame Microsoft most of all, who could easily release games like Halo 4 on PC but they simply don't want that.

Why does Microsoft actively hate PC gaming? Why would Halo / Gears / Forza on Windows be a bad thing? They own Windows! It's a benefit to their own platform!
 
Why does Microsoft actively hate PC gaming? Why would Halo / Gears / Forza on Windows be a bad thing? They own Windows! It's a benefit to their own platform!

OT: They don't get money from game sales (and services) like on Xbox. And almost everybody has Windows already.
 
nah, it's what I WANT from next gen to be fixed. All this talk about FPS is silly at this point. Besides since when is one not allowed to express their opinion over a subject?

So yeah, "I don't care if every single game doesn't have 60fps", I would rather they fix lag and glitches/bugs when next gen begins.
Because your opinion is ignorant and completely unrelated to the subject, for a start, as "fixing lag" has virtually nothing to do with how the computational power of a given hardware is used.

It's all about efficient netcode, good servers, good internet connections, etc.
 
its not the audiences fault that they dont recognize what they like about a game, because not everyone is savy enough to disect that. its the competition's fault for giving Activision the monopoly on what people like

for example this guy -



this guy doesnt care about p2p, dedicated servers, patches. he just wants his lag "fixed." so Cod hides their detection and hit registration better than other games, so instantly COD is a better product to him. instead of telling him about why he lags, and why it cant be fixed, design your product in a way so he doesnt notice it so he will buy your crap

Where did I mention COD? Stop acting like know it all douche. Not everyone has to agree with you in life, in case you mom didn't tell you.

The point is I don't need every game to be 60 fps. Uncharted and most of the my favorites of this gen were (most likely) 30fps. The fact is most of the people can't even tell the difference between 30 vs 60. Would it be great if magically all game were 60fps? YES, but it is not going to happen.
 
If PC's had a fixed hardware spec, developers would target 30 FPS on there as well. It's all about impressing people with shininess.
 
Better graphics sell more than better framerate. 99.9% of gamers out there have no idea what framerate even is. So this news should come as no surprise.
 
Where did I mention COD? Stop acting like know it all douche. Not everyone has to agree with you in life, in case you mom didn't tell you.

The point is I don't need every game to be 60 fps. Uncharted and most of the my favorites of this gen were (most likely) 30fps. The fact is most of the people can't even tell the difference between 30 vs 60. Would it be great if magically all game were 60fps? YES, but it is not going to happen.
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Because your opinion is ignorant and completely unrelated to the subject, for a start, as "fixing lag" has virtually nothing to do with how the computational power of a given hardware is used.

It's all about efficient netcode, good servers, good internet connections, etc.

you can call it uneducated opinion, not ignorant. Those are issues that I wan't to get fixed, some people want 60fps that you won't get, neither will I get mine. Your comments are aggressive and ignorant, since you are not open minded enough to just correct me if I am wrong, instead attack, calling someone ignorant, you know typical stuff that ignorant people do
 
Played bioshock over the weekend.

The 30 vs 60 FPS option was painfully obvious, not sure how anyone can't see the difference.
 
They ultimately want to sell you an expensive walled garden console.

What would be the point of Microsoft making a console then if they don't keep in house software exclusive to their console? Wasn't PC/PS3 a common combination before Microsoft wised up and kept Gears of War 2-3 and all Halos after 2 off of Windows?
 
you can call it uneducated opinion, not ignorant. Those are issues that I wan't to get fixed, some people want 60fps that you won't get, neither will I get mine. Your comments are aggressive and ignorant, since you are not open minded enough to just correct me if I am wrong, instead attack, calling someone ignorant, you know typical stuff that ignorant people do
Sure. Whatever makes you sleep well, mate.
But that's fine, let's handle the topic in your way:

Do you know what I care about, way more than 60 fps? Good pizza.
Yeah, you heard me! Good pizza is important as fuck.
 
30 fps is no surprise.

Neither odd 720p games.

How many people have only HD ready sets? How many don't have hd at all?

Probably only half the gamers I know have actual 1080p sets. Many people don't care at all.
 
Frame rate drops for explosions do not count if the protagonist has their back to it as they are walking away. That's a free pass.

Also bullet-time will extend to all gameplay sections to cover some slight drops.
 
Expected.
The average gamer will not even know that the games are running at 30fps, but they will notice those awsome particle and water effects.

I just hope that this 30fps game are LOCKED AT 30FPS and NO SCREEN TEARING!!
 
Besides since when is one not allowed to express their opinion over a subject?
What would you think if someone came into a thread saying Obama's awesome/Romney should have been president/RON PAUL 2016 SERIOUSLY GUYS? Yeah, you're free to share your opinions, but people don't like them being brought up without connection to the topic.

Anyways, reducing lag isn't something they can fully control, to a degree it's simply not fully solvable. But something like 60 FPS they actively make a choice on and have near-full control over, so it's a fairer point to hope for improvement on versus eliminating lag or stuffing high capacity SSDs in every system (would probably do the Wii U's OS wonders at least).
Would it be great if magically all game were 60fps? YES, but it is not going to happen.
The wonders of a gaming PC! So long as they aren't dumb/shortsighted and lock the FPS anyway.
 
Pretty much a given. Developers like pretty effects over frames. Which is fine with me as long as its a stable framerate.

And Call of duty at 60 fps will continue to outsell them


"buh buh why people still buy that instead of our shitty game," maybe if your games offered what they do people would bother, EA

I seriously doubt 60fps has anything to do with the series being so popular.
 
I'd much rather have better graphics than 60fps. Doesn't bother me at all.

And Call of duty at 60 fps will continue to outsell them


"buh buh why people still buy that instead of our shitty game," maybe if your games offered what they do people would bother, EA

Wut. You serious, bro? I guarantee that the average CoD player doesn't say "I play CoD because it has a higher framerate".
 
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