You don't think they'll care that he's using their forums to distribute a "fix" that specifically targets users he got in arguments with on the forums and intentionally crashes their game? He also has a history of allegedly deleting save data with his Tales of Berseria fix.It's a third party mod, they won't do anything different any more than they would against denuvo cracks.
Fair play, he can do what he wants with his own mod. He probably wants to support Square in bringing more games like NIER to the PC. Somebody will likely develop a way to circumvent the checks anyway (I mean they did crack denuvo lol)
You don't think they'll care that he's using their forums to distribute a "fix" that specifically targets users he got in arguments with on the forums and intentionally crashes their game? He also has a history of allegedly deleting save data with his Tales of Berseria fix.
http://steamcommunity.com/app/524220/discussions/0/1327844097131584424/
I've been in touch with the moderator that locked the thread and he's forwarding the concerns straight to Valve. Even if you disagree with "blacklisting" users, if this weren't open source, those users wouldn't even know they're being targeted. This is a dangerous precedent.
Piracy is prohibited.
You don't think they'll care that he's using their forums to distribute a "fix" that specifically targets users he got in arguments with on the forums and intentionally crashes their game? He also has a history of allegedly deleting save data with his Tales of Berseria fix.
I made a thread about it.
http://steamcommunity.com/app/524220/discussions/0/1327844097131584424/
I've been in touch with the moderator that locked the thread and he's forwarding the concerns straight to Valve. Even if you disagree with "blacklisting" users, if this weren't open source, those users wouldn't even know they're being targeted. This is a dangerous precedent.
You don't think they'll care that he's using their forums to distribute a "fix" that specifically targets users he got in arguments with on the forums and intentionally crashes their game? He also has a history of allegedly deleting save data with his Tales of Berseria fix.
I made a thread about it.
http://steamcommunity.com/app/524220/discussions/0/1327844097131584424/
I've been in touch with the moderator that locked the thread and he's forwarding the concerns straight to Valve. Even if you disagree with "blacklisting" users, if this weren't open source, those users wouldn't even know they're being targeted. This is a dangerous precedent.
A precedent that can very easily be sidestepped by just... not using the mod?
Erm...
Isn't FAR available on Git? If that's the case, What's the point of that measure? Any one who knows programming could edit that one out.
I mean, people can just not use his mod if they're upset with this. Seems pretty clear cut.
Yes but that's not the point here he's gone ahead and done something like this which is the problem, and has intentionally sabotaged a few of the members from the steam forums which had bought the game just because they got into an argument with him.
Would you take the same stance if a commercial game used the API to target specific users the studio took issue with? They could just not buy the game.
See:Mostly...but if hes sending information to a server without telling anyone, that's actually a big security concern. People do need to figure out what he's sending in total.
Not related to FAR, those 2 people have been banned from all of his mods for quite a long time.
There's no online authentication for the mod, it only verifies if the steam_api.dll file is legitimate.
Well, it does communicate with a server, to verify if there's updates for the mod.
His mod is open source... you could even fork it and remove this yourself if you really cared.When Denuvo becomes an issue, paying customers are going to be affected by this when they are even they are resorting to the Denuvo bypasses (legal to circumvent DRM in the event of a shutdown thanks to the EFF). He even said he'd refuse to remove them because if the published wouldn't bother removing the DRM, why should he?
Http://whyisdenuvobad.github.io
So Kaldaiens FAR (Fix Automatas Resolution) Mod addd an anti-piracy check by checking whether the steam_api.dll file is legitimate.
So some people got mad and two people spammed his feedback thread and Kaldaien also banned them somehow from using the mod.
http://steamcommunity.com/app/524220/discussions/0/135512104777399045/?ctp=30#c135512133547249140Ah, yeah. lol. I remember now, you were a complete ♥♥♥♥♥♥♥ in one of the guides for one of my projects. That got you onto the list of people who cannot use my software -- or at least not the Steam-related parts.
Would you take the same stance if a commercial game used the API to target specific users the studio took issue with? They could just not buy the game.
How about you stop spreading BS already?You don't think they'll care that he's using their forums to distribute a "fix" that specifically targets users he got in arguments with on the forums and intentionally crashes their game? He also has a history of allegedly deleting save data with his Tales of Berseria fix.
I made a thread about it.
http://steamcommunity.com/app/524220/discussions/0/1327844097131584424/
I've been in touch with the moderator that locked the thread and he's forwarding the concerns straight to Valve. Even if you disagree with "blacklisting" users, if this weren't open source, those users wouldn't even know they're being targeted. This is a dangerous precedent.
Kaldaien said:the blacklist in Special K's codebase exists for two extremely bothersome trolls that I've encountered over the past two years
When Denuvo becomes an issue, paying customers are going to be affected by this when they are even they are resorting to the Denuvo bypasses (legal to circumvent DRM in the event of a shutdown thanks to the EFF). He even said he'd refuse to remove them because if the published wouldn't bother removing the DRM, why should he?
https://www.eff.org/issues/video-games
Http://whyisdenuvobad.github.io
Would you take the same stance if a commercial game used Steamworks to target specific users the studio took issue with ? They could just not buy the game.
There's no online authentication for the mod, it only verifies if the steam_api.dll file is legitimate.
Well, it does communicate with a server, to verify if there's updates for the mod.
But... he's not preventing people who bought the game from playing it? It's his mod and thus his prerogative to do whatever with it - and people's prerogative to not use it. It doesn't affect legitimate purchasers of the game in any way. They can still use the product they purchased as-is.
No, but this isn't a commercial game.
The mod is open source. People know exactly what they're getting, so complaints about viruses or whatever are nonsense. Furthermore, he has no responsibility to make a mod for everyone. I applaud him for trying to fight piracy.
People do realize denuvo usually gets removed after a while anyways right? It's mostly there to protect the first few months sales which are usually the highest.
When Denuvo becomes an issue, paying customers are going to be affected by this when they are even they are resorting to the Denuvo bypasses (legal to circumvent DRM in the event of a shutdown thanks to the EFF). He even said he'd refuse to remove them because if the published wouldn't bother removing the DRM, why should he?
https://www.eff.org/issues/video-games
Http://whyisdenuvobad.github.io
Actually for the less tech savvy who use this mod, if they install it then for whatever reason the steam_api.dll get's updated then they won't be able to play the game. Sure they will need to download another one, but still that shouldn't be something that needs to happen in the first place.
You'd be surprised at the amount of people who don't own the games that go into the community hub asking for help because the mods don't work.Erm...
Isn't FAR available on Git? If that's the case, What's the point of that measure? Anyone who knows programming could edit that one out.
Kaldaien said:This entire hobby is rife with the problem, and I'm seriously just protecting my time investment. Pirates have no respect for anything, least of which copyrights :-\
Kaldaien said:Dropping game-specific mods to work on a project that facilitates asset injection into all games... I'd say I have a LOT more to worry about. Same reason crosire disables depth buffer access in multiplayer games in ReShade. When you write a general purpose software package, you have to worry about being blacklisted for one reason or another.
Yes, it's open source. My first-party distribution has measures to safeguard against copyright infringement, but there's nothing stopping someone else from removing those and distributing their own illegal product. I'm not affiliated in any way with that and can continue working happily on my stuff.
No. It doesn't. Five games (one of which is VR and two small indies) have removed Denuvo. As with all DRM, sometimes it'll get taken out but there'll be a handful that don't. I hardly see Konami removing it... But I do see them using it as an excuse to sell a "remaster" on a platform that doesn't need them.People do realize denuvo usually gets removed after a while anyways right? It's mostly there to protect the first few months sales which are usually the highest.
See this:I've never heard of Kal's fixes deleting Tales of Berseria saves.
The guy does too much good fixing pc games, which would make me said if he left like he was talking about before Berseria was released.
How about you stop spreading BS already?
Berseria's fix, the only file that is deleted is a file that is part of the crack, nothing from the game itself is deleted. And this only happens if the person trying to use the mod in a pirated copy presses a very specific button, it's not something automatic.
Only 2 people have been targetted in the past when it comes to the blacklist, and it took an extreme amount of trolling for it to reach the point where Kaldaien had to blacklist them.
I've heard something else,he updated his tools to blacklist people who don't like so his tool won't work with them,even if they bought the game.
Cuningas de Häme;236216865 said:The guy has every right to do whatever he wants with his mod. Pirating assholes can get bend.
Don't pirate games, buy them. It is that easy.
And LOL at people defending pirates in this thread, "but but it is dangerous for the longevity of the game if it can't be pirated or I can't use a mod in my pirated copy"... Seriously guys, just buy the damn game.
From the other thread (the denuvo thread),you can still use the tool,but the game will perform worse.It's only two people who have personally harassed him, and buying the game doesn't have anything to do with being able to use the mod, which is an independent piece of software.
Well, a lot of pirates aren't the sharpest tools in the box.You'd be surprised at the amount of people who don't own the games that go into the community hub asking for help because the mods don't work.
But the main reason for the measure seems to be the possibility of copyright problems:
Would you take the same stance if a commercial game used Steamworks to target specific users the studio took issue with ? They could just not buy the game.
The mod author is free to do what they want with their own content.
Though, this introduces another question -- would S-E go as far as to introduce checks for mods in order to protect the game's assets?
Don't pirate Nier. It's a fucking masterpiece, and well worth your time and money.
good luck getting the final ending without a server connection
I've never heard of Kal's fixes deleting Tales of Berseria saves.
The guy does too much good fixing pc games, which would make me said if he left like he was talking about before Berseria was released.
Wait what's this about an online connection to get an ending!? You mean I can't get the ending if I play the game offline on my PS4 either? What if I want to replay the game years down the line after the PS4 servers shut down? Why hasn't there been a tantrum thrown about this?
Wait what's this about an online connection to get an ending!? You mean I can't get the ending if I play the game offline on my PS4 either? What if I want to replay the game years down the line after the PS4 servers shut down? Why hasn't there been a tantrum thrown about this?