UPDATE #1: In Europe, the game will be called Splash or Crash, and comes out Feb. 28.
UPDATE #2: Added screens to the bottom of the OP.
Searched but saw no dedicated thread, which didn't surprise me. Game looks awesome, though! 'Twas revealed in yesterday's Nintendo Direct -- no mention of who's making it (that I recall), but it's hitting the eShop March 7.
OFFICIAL TRAILER HERE.
The name reminds me of Salvatore from Wind Waker, and also suggests the sound of freshly voided feces falling into the toilet. Through rigorous scientific analysis, I've concluded the game will have a similar good poopy feeling.
You play as a stone (or any number of round objects, like a watermelon, or a nesting doll, or hopefully actual feces), plummeting down a well, one filled with obstacles like crisscrossing planks, or pizza slices that magically emerge from the walls.
It looks fun to me because it reminds me of the squirrel-suit mission in Pilotwings Resort. If so, the use of 3D should be superb, for a dizzying sense of depth and speed. Also reminds me a bit of the unfortunately named base-jumping game, AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity.
I'm probably the only one interested, but it seems like a fast, fun game well-suited to the system's strengths.
Some screens -- thanks Kazerei:
UPDATE #2: Added screens to the bottom of the OP.
Searched but saw no dedicated thread, which didn't surprise me. Game looks awesome, though! 'Twas revealed in yesterday's Nintendo Direct -- no mention of who's making it (that I recall), but it's hitting the eShop March 7.
OFFICIAL TRAILER HERE.
The name reminds me of Salvatore from Wind Waker, and also suggests the sound of freshly voided feces falling into the toilet. Through rigorous scientific analysis, I've concluded the game will have a similar good poopy feeling.
You play as a stone (or any number of round objects, like a watermelon, or a nesting doll, or hopefully actual feces), plummeting down a well, one filled with obstacles like crisscrossing planks, or pizza slices that magically emerge from the walls.
It looks fun to me because it reminds me of the squirrel-suit mission in Pilotwings Resort. If so, the use of 3D should be superb, for a dizzying sense of depth and speed. Also reminds me a bit of the unfortunately named base-jumping game, AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity.
I'm probably the only one interested, but it seems like a fast, fun game well-suited to the system's strengths.
Some screens -- thanks Kazerei: