The less you know the more you enjoyEschatonDX said:I like KZ2's lighting more than pretty much any game i've ever seen. Does that tell you anything D:
Hmm, I see. Anything i can read up on to learn more?
Fersis said:The less you know the more you enjoy
Fersis said:The less you know the more you enjoy
Go to Killzone.com ,they have a nice .pdf explaining the light system.
Or you can go to the awesome R&D website from the awesome Insomniac Games
http://www.insomniacgames.com/tech/techpage.php
He asked about were to read about tech, Insomniac R&D is a really good place to find tech info.Kittonwy said:I find it strange that you're trying to pimp Insomniac's R&D since we're talking about lighting here, since the weakest graphical element of the FOUR games they've made on the PS3 has been by far the lighting/shadowing. Ultimately whatever technique a developer is using, if your lighting is flat it simply doesn't provide the immersion, fortunately whatever technique or hack GG is using, Killzone 2's lighting is amazing.
The 5th.Smitty3000 said:Just got my demo card from GameStop, any word on when the demo will be up?!
Fersis said:He asked about were to read about tech, Insomniac R&D is a really good place to find tech info.
Not only that, R2 uses HDR which is in what he is interested.
If you cant see that because you felt 'betrayed' by Insomniac is another story.
wow.............. DAJMNk79 said:
pwetty
forget the next PlayStation; imagine what they'll do in 2 years on PS3!avaya said:I can not even begin to imagine what they'd do on the next PlayStation. Naughty Dog too.
Kittonwy said:Are you sure? Because R2 certainly doesn't look like it has HDR, indoor lighting in R2 looks especially flat, not to mention the lighting/shadowing in R2 is the weakest part of the game graphically. For the best usage of HDR, one can look at GT5P, UNCHARTED!!!111!!!, Motorstorm 1/2 and Heavenly Sword, all of those games have excellent implementations, it's also about being able to combine HDR and self-shadowing and tying the scene together, and in the case of Killzone 2, the lighting and shadowing really brings everything together nicely.
avaya said:I can not even begin to imagine what they'd do on the next PlayStation. Naughty Dog too.
fear not; it's Sony's business to be among the leading tech CE makers. that' what they do.Forsete said:Eh I fear the next PS wont advance tech as much as PS2/PS3.
What does that means ?RiverBed said:fear not; it's Sony's business to be among the leading tech CE makers. that' what they do.
have you seen their CES products? the Vaio P? anyone really think they'll pull a Wii on PS4? come on now. they aren't only making a game system, they will continue with their home entertainment goal. they have to to connect all their other services together and make a bigger market for themselves.
RiverBed said:fear not; it's Sony's business to be among the leading tech CE makers. that' what they do.
have you seen their CES produts? the Vaio P? anyone really think they'll pull a Wii on PS4? come on now. they aren't only making a game system, they will continue with their home entertainment goal. they have to to connect all their other services together and make a bigger market for themselves.
Thats why PSX and PS2 were the least powerfull consoles of their generation ?Forsete said:Yes I agree, Sony loves being the front runner in everything its involved with (which is why I like the company).
But I still have my doubts regarding PS4, the same goes for the next Xbox. Console gamers don't want to pay the price of great hardware, which is damned sad for us who like games and tech.
Fersis said:It doesnt matter if the lighting is weak or not, the Insomniac R&D Webiste has tonz of nice information and resources about game development.
mhmhm I think that we are talking about two different things.Kittonwy said:It does when at the end of the day it's all about RESULTS. The best part of the techniques GG used, to the actual player, isn't how complicated or simple it is or how cheap it is to implement, it's how good the final product is going to look.
Fersis said:Thats why PSX and PS2 were the least powerfull consoles of their generation ?
Forsete said:Yes I agree, Sony loves being the front runner in everything its involved with (which is why I like the company).
But I still have my doubts regarding PS4, the same goes for the next Xbox. Console gamers don't want to pay the price of great hardware, which is damned sad for us who like games and tech.
Fersis said:What does that means ?
The Wii is one of the most succesful consoles ever, you think that they dont want that ?
Even more polish? GoddamnnnnnSamBishop said:FINAL final (or at least final review) builds of the game finally came in today (as opposed to the ones that were sent out like two full months before the game shipped). I would imagine some sites may do yet another set of comparison vids, but at the very least, any future media will likely come from this build as it's sure to have an extra layer of polish on it over the older ones. Just FYI...
Another layer of polish???? ... *faints*SamBishop said:FINAL final (or at least final review) builds of the game finally came in today (as opposed to the ones that were sent out like two full months before the game shipped). I would imagine some sites may do yet another set of comparison vids, but at the very least, any future media will likely come from this build as it's sure to have an extra layer of polish on it over the older ones. Just FYI...
KernelPanic said:Sony already has a nice scaleable platform with the Cell. All they need is a newer version with more SPUs and current PS3 engines can be nicely moved over to the PS4.
All they need is an updated GPU from Nvidia and more RAM.
So they should be able to produce a more powerful system for cheap.
Dreamcast > PS2 in every single wayyou can think about.Forsete said:I think both of them were pushing as hard was they could at the time.
PSX was very close to the N64, and to me delivered more impressive looking games. I hated the blurry IQ of the N64.
PS2 was finalized in 1999, the Xbox came out 2 years later. The EE was pretty impressive anyways.
Fersis said:Dreamcast > PS2 in every single item you can think.
hey... reading my posts looks like im trolling the PS Brand :lol
SamBishop said:FINAL final (or at least final review) builds of the game finally came in today (as opposed to the ones that were sent out like two full months before the game shipped). I would imagine some sites may do yet another set of comparison vids, but at the very least, any future media will likely come from this build as it's sure to have an extra layer of polish on it over the older ones. Just FYI...
You nailed it.UntoldDreams said:DVD capacity
Forsete said:Eh I fear the next PS wont advance tech as much as PS2/PS3.
SamBishop said:FINAL final (or at least final review) builds of the game finally came in today (as opposed to the ones that were sent out like two full months before the game shipped). I would imagine some sites may do yet another set of comparison vids, but at the very least, any future media will likely come from this build as it's sure to have an extra layer of polish on it over the older ones. Just FYI...
I obviously meant the tech and you know it. smiley face or not.Fersis said:What does that means ?
The Wii is one of the most succesful consoles ever, you think that they dont want that ?
have no fear. because gamers show that they will pay for bigger and better not only by buying new consoles, but by buying the newest PC video cards that cost as much as a brand new system on their own.Forsete said:Yes I agree, Sony loves being the front runner in everything its involved with (which is why I like the company).
But I still have my doubts regarding PS4, the same goes for the next Xbox. Console gamers don't want to pay the price of great hardware, which is damned sad for us who like games and tech.
UntoldDreams said:This is true. The entire premise of Cell/Grid computing was to address scalability.
Fersis said:Dreamcast > PS2 in every single wayyou can think about.
SamBishop said:FINAL final (or at least final review) builds of the game finally came in today (as opposed to the ones that were sent out like two full months before the game shipped). I would imagine some sites may do yet another set of comparison vids, but at the very least, any future media will likely come from this build as it's sure to have an extra layer of polish on it over the older ones. Just FYI...
Fersis said:Dreamcast > PS2 in every single wayyou can think about.
I'm pretty sure KZ2 does not implement SSAO, but it's certainly an interesting option for a deferred/g-buffer based renderer. Why? The SSAO implementations I've yet seen only use the depth buffer for its calculations (since that's the only meaningful data available in a forward renderer), but with the additional data available to the KZ2 engine (screen space normals for example, I don't think KZ2 stores material id but that would be helpful as well) you can probably do a more accurate calculation. Not necessarily a faster one, though, which really is what's needed here.Adamant said:... but KZ2 seems to do it in higher resolution than most), and probably SSAO (ambient occlusion, I can't be sure the game has it without playing, but in layman's terms this makes concave corners of buildings / objects look naturally dim).
Dante said:WOW! An even more updated build? It already looks Orders of Magnitude better than anything else out there 0_o
SamBishop said:FINAL final (or at least final review) builds of the game finally came in today (as opposed to the ones that were sent out like two full months before the game shipped). I would imagine some sites may do yet another set of comparison vids, but at the very least, any future media will likely come from this build as it's sure to have an extra layer of polish on it over the older ones. Just FYI...
I can say that Killzone 2 surprised me. And I can give you a few intriguing, totally out of context quotes from the review
Very, very dangerous
We get a special, fuzzy feeling
just didnt feel quite right.
we kinda love them for it.
So bad
So exceptionally good
better than any other game we remember playing before.
we hated it.
I do that in Banjo-Kazooie:Nuts & Bolts right now. That's right I said that.:lolGoncaloCCastro said:I'm going to spend so much time looking around in this game, everything just looks totally awesome!
iceatcs said:http://blog.play-mag.co.uk/ps3/i-just-finished-killzone-2-and-its.../
They teasing for next issue Play on Killzone 2 review.
Will be out on February 19th.
And when we had to stop playing we hated it.