J-Rzez said:
If we're talking shooters overall, I'd disagree with that line up if speaking from a competitive MP play stand point. When I think about it now:
KZ2 > SOCOM >> R1 > CoD4 > R2 > H3 > R6V2 >> Gears.
And I'm a hardcore SOCOM fan for it's ultra competitive realism gameplay style. KZ2 is just that good though.
I guess it depends on what style of play you prefer. Gears/Halo3 require a lot of bullets for the enemy to go down. CoD4/SOCOM/KZ2, not so much.
I like both approaches, but in general I'm not a big fan at all regarding how long it takes to bring someone down in Gears. It is too long. But, I'm not a big fan of Gears multiplayer in general, it is seriously broken in so many ways. Halo 3 I actually enjoy quite a lot. There's a lot of weapon diversity that seems to be the real meat of the game. The diverse playlists are also a blast.
I couldn't get into Resistance multiplayer too much. Felt flat and spammy. Not my type of shooter.
What I like is that KZ2 integrates my favorite elements from a whole lot of shooters and pretty much beats them for that specific element, too. It is really compelling.
kenta said:
I really wish they wouldn't reset the stats before retail release
I guess I have nothing to lose because I love the default rifle and will gladly go through the ranks again but I just hate the feeling o that f losing progress
Goodnight Killzone 2, I will be dreaming of you~~
I'm really curious to see the other KZ2 maps. IF they're as good as the ones in the beta, or better...WOW.
I love the maps.
Most shooters have maps that I absolutely HATE, but I can honestly say I love all of the maps in KZ2. They are all great.
I'm glad they're sticking with quality over quantity in terms of map selection.