Full Recovery said:One concern I have after watching a few of the multi beta videos is that no one seems to make much use of the cover system.
The multiplayer seems to be a LOT more run and gun than I was expecting, and that's not a good thing IMO.
What's GG's take on this? Is this what they intended to happen or are they going to change up the balance to more of a pop and shoot or keep it run and gun?
I really don't want the multiplayer to become a mindless dash for the closest enemy for a spray and pray ending until your next respawn.
And are there any non-respawn gametypes?
There's no cover mechanics in Multiplayer. Guerrilla removed them specifically because people were getting tied up by them in MP and that the maps were fairly circular.