Pristine_Condition said:This, 80% of the time, I'd say. Some gamers are weaklesause though, and will never like it.
Three things from my experience in the beta:
-Killzone 2 has more realistic gun recoil than most games. So, if you are from a distance and expect to just lay on the automatic fire, you will spray bullets everywhere in the direction of the enemy, but will not get accurate hits. If you go in with the mindset of a disciplined, professional soldier though, and do realistic three-round bursts, you'll get kills, even from a distance with standard SMGs. Up close, you can go full-auto, with less problems, because your hit box is larger in relation.
-Killzone 2 doesn't have as "sticky" an aim assist as many other popular games. If you go from COD, or even Halo with the same mindset, you have to adjust. You can tune your x and y axis aiming speed/sensitivity, but a lot of casuals don't take the time to really dial it in. This, combined with the "less sticky" aim assist that many players of other games who come into Killzone, gives people problems. Nor do they take the time to really learn how to throw grenades.
-The game is hyper-immersive. It REALLY makes you nervous to play at first. You tend to get nervous and lose it and start "spraying and praying" more as a result, which, because of the first item, doesn't work well, unless you are in really close quarters. And even if you are, reloading will get you killed for just spraying.
These were my big three issues. I'm over issue one, have almost dialed in issue two, and I'm still scarred shitless against good players, so I'm still dealing with issue three.
You haz a lotta issuez.