You can ignore the Compilation. It's a lot harder to ignore the original game remade. Especially because it will be huge if it were to be announced.
How does one ignore that trash if its inserted into a remake?
You can ignore the Compilation. It's a lot harder to ignore the original game remade. Especially because it will be huge if it were to be announced.
I still find this kind of ridiculous
I know its a giant game though. But not THAT much bigger than the HD Jrpgs that exist now.
Hell Bandai Namcos is pumping out HD tales games left and right. Probably on 3 year dev cycles.
Maybe more time and research needs to go into some more universal tools and engines to make the game making process easier.
I dunno man. HD game development is all over the place right now. Dev times can vary Wildly and its so risky. Its no surprise that the indie/low budget scene is exploding. And no wonder Mobile is so attractive right now.
New content, new storyline, new elements have to be made still, FFVII is literally already done, they just have to...update/remake it.Tales games these days also suffer from backtracking and reusing of assets. It suffers from the 'All The Ports Are Exactly The Same!" syndrome.
I think that's her point.How does one ignore that trash if its inserted into a remake?
How does one ignore that trash if its inserted into a remake?
It is.I think that's her point.
New content, new storyline, new elements have to be made still, FFVII is literally already done, they just have to...update/remake it.
Still a game like FFVII will take maybe 3 years at the least, but 10 years? Come on.
I don't think you understand how big of a project a FFVII remake would be, even if they "just" updated the graphics and didn't actually make any chances/additions/other kinds of improvements. I mean, look at it this way. You might just think that "hey, they just have to upgrade Cloud's character model" as one of the things they have to do, but there's so much more to it than that. Cloud has a lot of different weapons and each one would need to be modelled with a lot more detail for a PS3 or PS4 level remake. Cloud also has fucktons of animations during the game (cutscenes and while playing) and pretty much each one would need to be reworked because as they were on PS1 are clunky when compared to today's standards. Now, add to that fact that Cloud is not the only playable character, that there are fuckton of different looking NPCs everywhere around doing their own thing, that there are a lot of different kinds of enemies that have all kinds of animations and enemy-specific special effects, and you'll start to understand just how much work it would take to update just the different kinds of character models & things related to them (animations, special effects etc.). Another thing is... the original FFVII wasn't widescreen, so most of the time they would not be able to just use the old 4:3 backgrounds as a template, but they would actually have to think "what is beyond this point that was previously unseen?" and then create all that extra scenery, not to even mention how detailed & complex they were already on PS1, let alone how detailed they'd have to be in a PS3 or PS4 level remake.New content, new storyline, new elements have to be made still, FFVII is literally already done, they just have to...update/remake it.
It would easily take 3 years with a big-ish team size, a big-ish team that Square Enix would more likely want to be working on completely new games than remakes, no matter how much they love releasing FFIV on new platforms every couple of years..Still a game like FFVII will take maybe 3 years at the least, but 10 years? Come on.
I feel like we're already past the peak where this would have been a mega hit. If Square had put this out during the PS3 era, it would have been a money fountain. Now it would still be worth it, but that window is closing.
It's happening. He's obviously not going to give any indication as such though so it hardly matters until they're ready to announce something. His comments make sense. It's a huge project that will take a lot of effort, and demand a lot from him personally, in order to ensure the end result is something satisfactory.
I feel like we're already past the peak where this would have been a mega hit. If Square had put this out during the PS3 era, it would have been a money fountain. Now it would still be worth it, but that window is closing.
Don't do it, Square. Stick to making new stuff.
Plenty of new fans to be made.
So what if it would take a lot to happen?
ITs not like it wouldn't be incredibly successful.
STOP MAKING EXCUSES!!!!!
Except the JRPG market has shrunk substantially... the "new audience" that would play FF7 is much smaller than, say, the new audience for the latest FPS.
Yeah I can see a completely redone FFVII in the style of FFXV taking up to possibly 10+ years with the way things are going at Square. But what I still don't understand is why they feel that they must have the top of the line graphics when they can simply build a budget version of the game. Make a version along the lines of Dissida or Crises Core's graphics and if people still want it in better graphics they can just mod that version once it hits PC like they did the original. HD graphics are killing the FF franchise at this rate =/
Final Fantasy VII was a ground breaking, amazing game but graphically, it hasn't aged the best. I would be up for a remake if not much in the way of content, diagloue, story, etc. were changed. In other words, seriously update the graphics and get the best voice actors they can find for each role and I'm all for this.
Voice actors will only underscore how bad the dialogue is