I haven't really followed the updates in depth since the KS, have we heard anything more concrete about local coop?
More Gameplay Footage
Youtube version
Gamespot's player sucks
Also looks like Miriam has foot weapon equipped (note her defaulting to kicks and her new "kicks")
But where's demo, Iga-san ;_;
They showing a prototype or something? Everything looks early. Like placeholders. Combat looks simple, easy, amateurish...and not at all what I'd expected from a game called BLOODSTAINED.
They showing a prototype or something? Everything looks early. Like placeholders. Combat looks simple, easy, amateurish...and not at all what I'd expected from a game called BLOODSTAINED.
They said the 15th, so sometime tomorrow I'd assume.But where's demo, Iga-san ;_;
Spoiler alert: the demo
Visually it looks better than I would have expected (and already better than MN9, thankfully) but the movement looks a little weird, like not as smooth or precise as you would expect coming from SOTN or the GBA CV games. Obviously though that's a tough thing to really tell from a video.
More Gameplay Footage[url][/QUOTE] ...e of the artwork, music and overall gameplay.
That's a bit concerning.Pretty sure it hasn't been mentioned at all.
No it's not. The game has barely been in development for a full year and we have at least another year to go. Also they've since announced that they're only delivering the full game at first with the rest of promised modes and whatnot coming later as free DLC (not unlike Shovel Knight). Local coop might be one of those features. And even if it's coming with the main game cut them some slack. This is the first demo of the first level. We'll hear about coop and everything else at later dates.That's a bit concerning.
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O...kay? xD
Iga looks to be facepalming hahaha
That's a bit concerning.
I wouldn't worry, it's super far off still and the list of features that got tagged on as the kickstarter expanded is quite numerous, and none of them have been mentioned to my knowledge.
Nightmare, voice acting, cheat codes, speed run mode, boss rush mode, retro level, classic mode, etc
Based off the demo footage and the progress updates, I'd say they really crammed and worked their asses off to get this demo out to E3. This isn't even the alpha. I think it's just a super early vertical slice.
If it was not part of the promise in the 'core' experience, it may not be there at launch.
The game will be released in a 'staggered' model, like Shovel Knight. What's there at launch may just be the base game, so co-op may be happening at a later time.
Has it been said what the 'core' experience will contain?
That's a bit concerning.
More Gameplay Footage
Youtube version
Gamespot's player sucks
Also looks like Miriam has foot weapon equipped (note her defaulting to kicks and her new "kicks")
Eh, they haven't addressed a lot of stuff. I don't have much doubt they will address it later.
Maybe they can add some sort of network mode that let's them delay the finished game for a year.
You can't decide what's concerning me and what isn'tNo it's not. The game has barely been in development for a full year and we have at least another year to go. Also they've since announced that they're only delivering the full game at first with the rest of promised modes and whatnot coming later as free DLC (not unlike Shovel Knight). Local coop might be one of those features. And even if it's coming with the main game cut them some slack. This is the first demo of the first level. We'll hear about coop and everything else at later dates.
True, but that's the one feature I really care aboutI wouldn't worry, it's super far off still and the list of features that got tagged on as the kickstarter expanded is quite numerous, and none of them have been mentioned to my knowledge.
You can't decide what's concerning me and what isn't
Local coop was one of the very first stretch-goal features, and yet we have, to my knowledge, not heard anything about its details since. I'm obviously not expecting it to be done or even playable right now, but I'd very much hope that they have already planned for it in their development and systems/software design (because jury-rigging it later on would be either expensive and time consuming or half-baked). And if so, they could provide a morsel of information on how it will work.
True, but that's the one feature I really care about![]()
Making his "How am I going to eat all of that?" face. I saw a similar look on the faces of a few guys from Poland who were working in my old employer's US offices for a month. We took them to this restaurant called Mr Mac's for lunch one day which only serves all sorts of different mac & cheese recipes.![]()
O...kay? xD
Iga looks to be facepalming hahaha
![]()
O...kay? xD
Iga looks to be facepalming hahaha
Here is a much better 9 minute video showing the demo with music and sound effects.
https://www.youtube.com/watch?v=P5CuDs87MkQ
The reason I'm asking right now is because I'm playing Salt and Sanctuary with a friend in coop and it's amazing. So I was thinking about anything else in the same vein coming up and remembered Bloodstained featuring it.Not to be a debbie downer, but I assume that would be one of the last things they focus on, and honestly I'm not super convinced it'll work all that great either, in similar games that have co-op like Guacamelee etc, you often end up with a lot of fighting for screen/camera control issues, but we'll see.
Not to be a debbie downer, but I assume that would be one of the last things they focus on, and honestly I'm not super convinced it'll work all that great either, in similar games that have co-op like Guacamelee etc, you often end up with a lot of fighting for screen/camera control issues, but we'll see.