TB always with a well backed up opinion that i can relate and agree with.
Pro consumer.. i guess he is way better at writing and presenting his argument than i am. Since this is the basic idea of me saying that reveals should be a cooperative effort between the publishers and journalists. Obviously, i get a barrage of "disappointment" for believing that there is a time and a place for this. Knowing very well that the media should never be a glorified PR or succumb to whatever games want them to say. Everyone is in their clear position and right to write and post and divulge anything that you want. But as a journalist there are clear things that you should consider before releasing a piece of information. I am sure people that have studied the career would have more insight into this and understand what are the goals of a piece and its integrity.
The article talks about leaks of the nature being the cause of the blacklist. So its not out of this world to consider the argument given. Also, i should be clear to say that a blacklist is childish and even when i don't agree with it. I guess people are in their right to do what they want with their source work. Deciding not to share that information is well within their rights as well as Kotakus right to publish anything else. Playing a role of a consequence or victim might seem as an attempt to manipulate the outcome to gain sympathy.
I'll finish watching the rest of TB video later.
I mostly agree with you, and generally with TB(the only things i don't agree with him is his middle of the fence opinion on GG).
I would say that it's not that there are goals per se on pieces. It's more about a set of rules. I mean, It's not that what Kotaku does with leaks are unethical or anything, it's just that it's something i, as an individual wouldn't do, unless it's those cases i described earlier... although to be fair, from reading the original article of AC Vic a bit better, it could've been one of those cases, even if it does a lot of "if's". But like TB says, one shouldn't really be surprised with the blacklist, even if you're actually doing the right thing.
so yeah, Kotaku did the right thing, but should've have saw what was coming, even if it's a childish thing for a company to do.
Well, the set of rules would be part of the goal of the journalist and the community they are a part of. no? Having those in mind then you can serve following a standard.
Oh, yes, journalism in general. When a site/magazine/etc publishes a piece, it's obviously has an intent/objetive. to elucidate something, to tell how things really are, etc. what i meant is that journalism is more about standards, like you said. Not talking about suicide, that kind of stuff.
All in all, i really think that the problem with game journalism, that affects technology sites in a similar way, is because of how product based it is, which riles up companies to do blacklisting when disagreements or leaking happens.