No. Its included on the same disc.HK-47 said:Its sold as a seperate game, isnt it?
No. Its included on the same disc.HK-47 said:Its sold as a seperate game, isnt it?
Pureauthor said:
Druff said:The method of story telling needs to work with the actual story being told. Imagine what it would like if you wrote out a summary of Portal's story, and then wrote out a summary of an MGS game's story. Any one MGS, not even the entire series. Compare those documents. Look at how much information Portal gives the player and how much the MGS game gives. It wouldn't be possible to tell MGS's story using Portal's techniques. Apples and oranges.
YES POSSIBLY!!!!111111!!!!!!!!!!!1!~1111111oirfdjdsjfdsalkjfD;!!!11!1!!!11111!!!!!!!!!1Gen-X said:WAIT WAIT WAIT WAIT
Do you honestly mean that there are 2 90 minute cut-scenes in this game!??!?!?!?!?!?!
HK-47 said:Its sold as a seperate game, isnt it?
Except from what I understand what's included amounts to a demo essentially. I really doubt it will be as fully fleshed out as Halo 3 and GTAIV.Dever said:No, it's not. MGO is the multiplayer component of MGS4, just like Halo 3 and GTA IV have their own.
BobFromPikeCreek said:It doesn't matter if this 90 minute cutscene business is true. The fact that we're even acknowledging it as possible is sad and really says something about the series.
You missed the open beta.Deepblue said:Except from what I understand what's included amounts to a demo essentially. I really doubt it will be as fully fleshed out as Halo 3 and GTAIV.
Jason's Ultimatum said:Damn this thread. I think the MGS trilogy has the best storytelling in a game ever and the characters and their motives are always so interesting. To each his own, I guess.
Dude, this is a game. A gaaaaame.soldat7 said:Were you ticked at The Return of the King for being 4+ hours long and having multiple endings?
Exactly...I can't believe nobody is making a big deal out of this...Instead they are focusing on stupid specifics of an NDA. Odd NDAs have been around forever...no big deal there. But how often is the multiplayer component of a game completely ignored in reviews?Dever said:No, it's not. MGO is the multiplayer component of MGS4, just like Halo 3 and GTA IV have their own.
Probably not as much as Halo, true. But 5 maps, multiple game modes, and over 70 weapons constitutes much, much more than a demo.Deepblue said:Except from what I understand what's included amounts to a demo essentially. I really doubt it will be as fully fleshed out as Halo 3 and GTAIV.
soldat7 said:You really think the vast majority of MGS threads are about the gameplay and NOT story? OK then...
And what is RIF?
Were you ticked at The Return of the King for being 4+ hours long and having multiple endings?
Funny thing is that the Edge reviewer states that the ending is 2 hours long and he lost it halfway through.Himuro said:MGS2's ending was an hour long? What? You mean the events SURROUNDING the ending?
I believe that Konami wanted MGO to be review separately, even if not that, the press servers weren't up for the time of reviews, which I find completely believable given the beta delay.Exactly...I can't believe nobody is making a big deal out of this...Instead they are focusing on stupid specifics of an NDA. Odd NDAs have been around forever...no big deal there. But how often is the multiplayer component of a game completely ignored in reviews?
Regardless, the fact is that you are not getting the whole package with MGS4.NeoUltima said:Exactly...I can't believe nobody is making a big deal out of this...Instead they are focusing on stupid specifics of an NDA. Odd NDAs have been around forever...no big deal there. But how often is the multiplayer component of a game completely ignored in reviews?
Probably not as much as Halo, true. But 5 maps, multiple game modes, and over 70 weapons constitutes much, much more than a demo.
Farnack said:You missed the open beta.
soldat7 said:And what is RIF?
BobFromPikeCreek said:Dude, this is a game. A gaaaaame.
Pureauthor said:You know what? Nevermind.
My bladder certainly was. That aside, that's a movie. MGS4 is a videogame. You know, the entertainment media whose primary selling point is interactivity.
Cutscenes =/= interactivity
Deepblue said:Except from what I understand what's included amounts to a demo essentially. I really doubt it will be as fully fleshed out as Halo 3 and GTAIV.
Only better.KTallguy said:And you understand wrong.
It has maps and gameplay modes just like the games you mentioned in the same sentence.
Pureauthor said:Cutscenes =/= interactivity
WickedLaharl said:pretty sure that mgs4 only comes with 5 maps for mgo and the rest will be sold as dlc down the road.
But at the end of the day, they are still in the same packages. Reviews are give a gauge of what to purchase and what not to. These reviews aren't mentioning a large part of the product.Red Blaster said:To be fair, the whole MGO being seperate from MGS4 debacle was a largely a gaffe by Konami themselves. They should've associated them together from day one.
So many things I want to say to this, but I'd never get away with it without getting banned, so forget it.soldat7 said:So what? It's an entertainment experience. If you're invested in the series, in the characters and the plot, then you won't care. If not then, well this is the fourth game in the series so it's not like it should surprise you and you weren't going to buy it anyways.
When I play a game I don't always have to be shooting something or pushing a button. This is why many games fail to tell a compelling story. The whole "let's rush through the story and the cutscenes to get the player back in the game" has really held video games back.
BobFromPikeCreek said:So many things I want to say to this, but I'd never get away with it without getting banned, so forget it.
Force Unleashed info please?I have the mag, any requests? Will post cover art and next issue page in a moment :3
???Deepblue said:Regardless, the fact is that you are not getting the whole package with MGS4.
fortified_concept said:...which is what happens with all multiplayer games.
Except most multiplayer games come with at least twice that many maps. Furthermore, we're talking about DLC before the game is released? That's bullshit. All I'm saying is that the way Konami was talking about MGO in relation to MGS4 really makes them seem to be separate games, so it's perfectly understandable that reviewers would review them separately.NeoUltima said:???
Then I guess you aren't getting the whole package with Halo 3 then either since the DLC is not included on the disc? The only way to get MGO is through buying MGS4. And future DLC will be bought on the store in the future. It's no different than any other game's multiplayer component.
Deepblue said:Except most multiplayer games come with at least twice that many maps.
Deepblue said:Except most multiplayer games come with at least twice that many maps.
soldat7 said:TF2?
Pureauthor said:
I suppose you wish to set up a load of C4 during "interactive cutscenes" and the blow up stuff when you're suppose to be listening to other character's talk, and that will really screws with Kojima's storytelling.Pureauthor said:My bladder certainly was. That aside, that's a movie. MGS4 is a videogame. You know, the entertainment media whose primary selling point is interactivity.
Cutscenes =/= interactivity
So are you saying since MGO only comes with 5 [robust] maps it deserves no mention in reviews?Deepblue said:Except most multiplayer games come with at least twice that many maps.
No we're not.Deepblue said:Furthermore, we're talking about DLC before the game is released? That's bullshit.
soldat7 said:So what? It's an entertainment experience. If you're invested in the series, in the characters and the plot, then you won't care. If not then, well this is the fourth game in the series so it's not like it should surprise you and you weren't going to buy it anyways.
When I play a game I don't always have to be shooting something or pushing a button. This is why many games fail to tell a compelling story. The whole "let's rush through the story and the cutscenes to get the player back in the game" has really held video games back.
soldat7 said:TF2?
Pureauthor said:Even if videogames can tell a compelling story via cutscenes, why would I want this story to be in a videogame instead of a book or a movie, since it has almost universally been executed more competently in those two fields instead of videogames, a medium that, and I repeat, is sold on the basis of interactivity.
I'm sure reviewers would have mentioned it had Konami not made it clear what was included was "merely" a starter-pack. The problem is really how Konami sold MGO, rather than what MGO is.NeoUltima said:So are you saying since MGO only comes with 5 [robust] maps it deserves no mention in reviews?
Deepblue said:Except most multiplayer games come with at least twice that many maps.
Funny. I learned an assload about Rapture and Bioshock took control away from me for about 5 minutes total.soldat7 said:I find your lack of argument compelling and the lack of good storytelling in games frightening.
Deepblue said:Except most multiplayer games come with at least twice that many maps. Furthermore, we're talking about DLC before the game is released? That's bullshit. All I'm saying is that the way Konami was talking about MGO in relation to MGS4 really makes them seem to be separate games, so it's perfectly understandable that reviewers would review them separately.
BobFromPikeCreek said:Funny. I learned an assload about Rapture and Bioshock took control away from me for about 5 minutes total.
Again, you're attempting to compare different types of multiplayer games. In the realm of tactical shooters ala MGO, 5 maps is rare. Hell, the Halo 3 beta was only 3 maps and it was more fully featured than tons of retail multiplayer experiences. Does that mean that reviewers should have considered it when reviewing Crackdown? Hell no.fortified_concept said:So wait, the rest of them aren't complete? Well that certainly sucks for Warhawk which I consider the best multiplayer game this gen. As always your "logic" is hilarious.
They haven't. I remember someone mentioning that they couldn't review it because the press servers weren't up.Deepblue said:I'm sure reviewers would have mentioned it had Konami not made it clear what was included was "merely" a starter-pack. The problem is really how Konami sold MGO, rather than what MGO is.
NeoUltima said:So are you saying since MGO only comes with 5 [robust] maps it deserves no mention in reviews?
No we're not.
Pureauthor said:To clarify, I am not intrinsically opposed to cutscenes in videogames. Ideally, however, they should be short, succinct, and serve the primary purpose of assigning us our next playable task, whether it's resolving some spiky-haired teenagers emotional hangups or sabotaging a munitions factory or whatever - the cutscenes should exist for the sake of the gameplay.
And since the exist for the sake of the gameplay, they can't be too long or it'll detract from the actual gameplay time.
Deepblue said:Again, you're attempting to compare different types of multiplayer games. In the realm of tactical shooters ala MGO, 5 maps is rare.
And thus my problem...Couldn't they have held back their reviews until the press servers went up and they could evaluate MGO...But no, publications just want to be the first ones to review MGS4, even if that means reviewing an incomplete product.Ynos Yrros said:They haven't. I remember someone mentioning that they couldn't review it because the press servers weren't up.
Pureauthor said:In which case I might as well watch Lord of the Rings instead, since it's got better story, better acting, better... well, just about everything not related to interactivity.
The most popular videogames ever have, for all practical purposes, 0 story in them.
Even if videogames can tell a compelling story via cutscenes, why would I want this story to be in a videogame instead of a book or a movie, since it has almost universally been executed more competently in those two fields instead of videogames, a medium that, and I repeat, is sold on the basis of interactivity.
BobFromPikeCreek said:Funny. I learned an assload about Rapture and Bioshock took control away from me for about 5 minutes total.