MisterAnderson
Member
Orz said:This is the crux of my concern about the Base levels. Not everyone seems to be able to figure out how to play them properly. I really didn't want to have to put in an exhaustive tutorial section, as I thought it was pretty evident from the directions I gave. Did the speaking cutscene at the entryway sign not clarify that you had to hold R1 to fire? I suppose I had best put in clearer directions.
And yeah Orz, yesterday I noticed that sometimes when I played Base 1 the next wall wouldn't appear for (sometimes) 30 seconds or so. That has never been an issue with Base 2 though, and the last thing I want is for people to get the wrong impression by playing Base 1 and then skipping over Base 2 so you might want to make sure it's fixed while you are having so much exposure on the cool pages, you know?