Gazunta said:I always thought of Kareteka as more of an Apple 2 game, for some reason.
Wasn't it an Apple II game first?
Gazunta said:I always thought of Kareteka as more of an Apple 2 game, for some reason.
Yes the C64 version is a straight Apple ][ port, doesn't even use any hardware sprites. Speaking of Karateka. Ariolasoft distributed the game in the UK and did a tape version of it, unfortunately they didn't do a good job taking out the in-game copy protections first which pretty much made the tape version impossible to complete.DavidDayton said:Wasn't it an Apple II game first?
And it had a nice intro tune by Rob Hubbard.JaY P. said:Man this thread brought up a lot of childhood memories. Other games that I remember playing much:
- Skate or Die!
n-off said:if you wanna see the ending to your favorite game you could never finish on your own,
check this website out: http://www.c64-longplays.de.vu/
project firestart was my favorite (I finished it though) hope somebody will make a remake sometime...




SpoonyBard said:![]()
Ok, the game looked great and was good at the time... but holy crap did I hate these sections, requiring pixel perfect jumping.
Gen X said:The era around TLN I have fond memories of. I was 15 and in UK at the time, June-Sept 87, TLN was just released and for about 4 weeks I went to every gamestore I could find, specialty stores, WH Smith, Boots etc back when they all sold games. Not one shop had the disc version, only tape. I wasnt giving up and then the last week I was there I found it in a quaint little store in Cardiff, Wales. I read those instructions from cover to cover many many times until I flew back home in Australasia. I couldnt get that C64 set up quick enough (I used to share the telly in the lounge back then). I eventually completed the game after a week or two with no help and was, for the time period, one of my greats accomplishments. Mates at school were all stumped and I ended up coming up with a brilliant idea.













If you end up making it let me know and I'll link to it from here. I never owned a Spectrum but have seen a lot of interesting games for it. Go for it, I would love to see what comes from it.nofi said:This is an awesome thread, and for some reason I've missed it until now, so will read through later.
I'm going to try to emulate it with a 'better' Speccy thread though, the other one died of death some time ago.
Playing the game again was a little awkward at first, mostly due to how the turning was handled. If you are facing right you can only turn upright and downright but can't directly turn around. A little strange but workable. Once I got used to it the controls didn't bother me as much. The rock jumping segments are very tricky at first, but like everything else in the game it's a puzzle. Once you know the button combinations you can get past it with no problem.dock UK said:Man, the controls in Last Ninja were so bad. I really loved the game, mostly for the scale and atmosphere, but the controls were dreadful. It's little wonder he was the last ninja if that's how they fought! ^_~ The stupid jumping puzzles were bullshit as well.










Enk said:If you end up making it let me know and I'll link to it from here. I never owned a Spectrum but have seen a lot of interesting games for it. Go for it, I would love to see what comes from it.
I did....Enk said:Also in some unrelated news, Cybernoid is hard as hell! Dear god has anyone here finished this thing?
Jasoco said:I did....
On the NES version with a Game Genie.
Infinite lives and ammo FTW. Genocide, baby!
Also, there was one place in the game where a single map tile didn't line up with the map next to it, (i.e. there was a tile in a place it shouldn't be.) so if you entered the second screen from a certain point, you would get stuck in the wall. I played that game so much back then I eventually memorized where that place was and avoided it from then on. Still, I enjoyed the game immensely.
jammer said:PS. We need a fucking Amiga thread asap!![]()
Enk said:Which, by the way, I really like Turrican II. I was only familiar with the SNES versions but was aware of the older ones. Since I was off of work yesterday I decided to make it a Turrican Day. While the first game has its problems, the second one is pretty addicting once you understand how to play it. It's like the bastard child of Contra and Metroid only this one is exceedingly more difficult than those two. I can see why people like it so much.
jammer said:Much love for the C64!
My Top 5:
Boulder Dash
![]()
It still "ROCKS" + the millions of user created levels will keep you busy..
Mar_ said:Yep, simply an amazing game and has only been beaten in the genre by Super Metroid in my opinion, and only just. Wait until you get to the shoot em up sections, they, at the time, were the best shoot em up sections I had ever seen and completely blew me away. I won't spoil what happens, but when the bosses enter, the music starts, and the music accompanies the twin gattling guns a pixel away from your face... Just incredible.
Mar_ said:
Well, back then I wasn't as good at games as I am now. I'd love to see it on the VC. I might download it and try to see how well I can do after all this time.Enk said:Tsk tsk tsk... where's the fun in that. Adding infinite lives and ammo just turns it into a tech demo than an actual game. Regardless the game is balls out hard. I could barely make it through the first level. I'll give it another shot after I play through the Turricans.
Enk said:You just did.
ChryZ said:D:
What have they done to my beloved Paradroid?!
Don't get me going on Paradroid 90! The brilliance of the original Paradroid was the simple yet timeless design. It was like a remote terminal gui, all symbolized and actually quite visionary. To replace the droid icons with actual robots = massive fail. Just my 2 cents.SpoonyBard said:Paradroid 90 (ST/Amiga) looks better than that crap.
http://www.mobygames.com/game/paradroid-90/screenshots
Rocked said:http://www.youtube.com/watch?v=Arz2zG4Kl-Q <---- One of the best C64 game soundtracks, Midnight Resistance! Check out the boss music at 1:03. Fantastic!
Rocked said:http://www.youtube.com/watch?v=Arz2zG4Kl-Q <---- One of the best C64 game soundtracks, Midnight Resistance! Check out the boss music at 1:03. Fantastic!



Unless my memory fails me, wasn't Impossible Mission randomized each time you played?Enk said:-HERES a map of the game
Love this game. The war cry of the green sumo haunts me to this day. Funny how people complain about game length these days, yet this, one of my top three C64 games, takes about 30/45 minutes to beat! Unless you hit the glitch around the middle and have to start over :lolEnk said:
Actually the last one isn't his own SID composition. It's stolen from GRG: http://www.youtube.com/watch?v=BFD2LKt18m4Rocked said:Did you guys know a lot of Timbaland/Danja produced songs use C64 Sid music in them? Listen to these, you'll hear it:
50 Cent - AO Technology You can hear the sid sound VERY clearly in this!
Britney Spears - Kiss You All Over (unreleased demo)
Nelly Furtardo - Do It Sid starts at 0:18
There's probably other Timbaland related songs with bits of Sid in too, but I mostly only hear the singles. I bet there's bits in Justin Timberlakes album.
neopokekun said:![]()
Yes the C64 version is a straight Apple ][ port, doesn't even use any hardware sprites. Speaking of Karateka. Ariolasoft distributed the game in the UK and did a tape version of it, unfortunately they didn't do a good job taking out the in-game copy protections first which pretty much made the tape version impossible to complete.
Squeak said:Actually the last one isn't his own SID composition. It's stolen from GRG: http://www.youtube.com/watch?v=BFD2LKt18m4
A lot of SID music is of really, really high standard. Much higher than your normal poptune of today.
He probably searched through the HVSC like anyone else can. I have plenty of composers suspect of that, just like Disney knew about obscure anime before anyone else and pillaged it in the 80's and 90's (Lion King being the prime example).Rocked said:I thought it was cool that he used some Sid music initially, but have you heard his response to the accusation? OMG, what an arrogant prick. He admits it, basically says it's fine because the person who made the original isn't a famous face and because Timbaland is American. Respect for Timbaland -100
http://www.youtube.com/watch?v=JTvY3wZrHrQ
I wonder how he found the song though?! It's not even from an actual game.