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Lost Odyssey (Xbox 360) Official Japanese Release Thread

McDragon said:
They have to beat the game first for full impressions.

I beat it, but I don't know what else I can say about it that hasn't already been said in this thread. People by now will have heard how awesome the battle system is (depth thanks partly to the great combat rings, variety to the characters, nice difficulty, great looking spell effects, cool enemy designs) people know the game has impressive art direction, people know about the loading which is admittedly annoying at times, but not too much of an issue for me and certainly isn't game breaking.

I really enjoyed the story a great deal. I thought it was pretty well done and I love the characters, especially Kaim. I thought he was an interesting main character. I was always interested in what he had to say or what was on his mind or how he would react in certain situations. I really enjoyed the whole cast of characters to be honest. I really feel that I got a more than substantial enough taste of all their different characteristics which I think is important because I don't think it makes sense to even introduce certain characters and expect to have them stick around for a decent amount of time and not expand on them to any acceptable degree.

Fantastic fucking music some of Uematsu's best work in a long time in my opinion. Great voice acting. First jrpg in a long time where I will willingly choose the English voice acting over the japanese. Awesome looking dungeons. On a whole I really like the game world which the story takes place in. There is quite a lot to be desired for sure.

There were certain story related things I didn't like, but I want to say this without giving something away.. The best way I can put this without spoiling is to say it's as a direct result of something the game did very well, in my opinion, that I find myself unpleased with something else. Then again some of my favorite movies ever usually have an aspect of them that displease me. I wont name any examples because then it would probably be easy to guess what I'm talking about :)

This is just my personal opinion of the game and others can have a different opinion, but I would without hesitation put this game as the second or third most enjoyable j-rpg I've ever played. I say second or third because I can't decide which I like more between this and Final Fantasy 6. There are things I love about both, but at the same time you can't really condemn one for going a different path especially if you really enjoyed both of them so then it becomes a toss up that has more to do with personal taste and not necessarily quality.

You feel sometimes that you're better off not really saying much about the game because it isn't really as if many will support it anyway. Then I'm sure there are those that are maybe pretending to be interested just so they can drop in and tell us how due to this one sentence they are no longer going to get it. I say if you're still legitimately interested in this game don't allow some preview or review to change your mind about it. It isn't often that we get games like this these days (a damn good one at that) and it would be awesome if we could confidently look forward to others.

Mistwalker has a lot of talent and potential. They could be so much bigger than they are now if only their titles actually sold as well as they deserved to.
 
Question in regards to the battle system:

The "rings" you can equip have different effects on your attacks, and you are able to switch the rings in battle, correct?

Is the actual mechanic to attacking like SH or BD, where you basically just do a timed button press to secure some sort of bonus effect/powerful attack?
 
I never thought someone will write any impressions now, TBH.

very nice read, Cowboy and thanks for avoiding spoiler talks.

i just have one question though, if you don't mind answering it:

is there a new game + or hard mode after beating the game?
 
Lots of thanks for your impressions, Cowboyastronaut. I do think that you need to finish an RPG in order to have a taste of how it truthly is. I became a bit anxious over the fact that according to Duckroll, the story started to get very weak towards the 3rd CD and how they weren't able to intertwine the different character's personal stories with the main events of the world, but interestingly, it seems that the game is more focused on character building... and that it has an ending with a twist. Since the battles system is unanimously considered good and deep, and the artistic direction is superb, I will surely give it a try. Thanks!
 
Yeah, I definitely am looking forward to playing Lost Odyssey. However, I think I spoiled myself a little too much on all the videos BlimBlim made available.
 
CA, how long did the game take you? I'm hearing around 50-60 hours from people, does that sound right?

My LO progression is going a lot slower than my BD progression because there's so many things to search. Takes me 2 hours every time I get to a city just to explore it and move on >_<
 
Bebpo said:
CA, how long did the game take you? I'm hearing around 50-60 hours from people, does that sound right?

My LO progression is going a lot slower than my BD progression because there's so many things to search. Takes me 2 hours every time I get to a city just to explore it and move on >_<

Is LO more detailed then BD? I'm enjoying BD but I do find some of the areas sparse.
 
Bebpo said:
CA, how long did the game take you? I'm hearing around 50-60 hours from people, does that sound right?

My LO progression is going a lot slower than my BD progression because there's so many things to search. Takes me 2 hours every time I get to a city just to explore it and move on >_<


58 was my time. Rest assured if I was able to understand everything I could very easily see around 5-8 hours behind added to that number.

Mcdragon if there was an extra option I certainly didn't notice one. Oh RPG fan I would say its much more involved than how it was in Blue Dragon because you are required to pull down on the right trigger then release at the right time whereas in Blue Dragon you just had a bar that moved at its own pace and if you missed it the first time around it was no big deal as you could simply wait for the bar to reset giving you a better opportunity to judge it. In Lost Odyssey you have only one chance to get the timing right as you run towards your enemy. I really like it a lot.

I'm actually interested in seeing them explore multiple combat rings even for spells. I think that would be pretty damn cool concept. Not for every single spell though of course, just specific ones.
 
clashfan said:
Is LO more detailed then BD? I'm enjoying BD but I do find some of the areas sparse.

Are you talking about searching things? Because there's way more searching things in LO and the items are more useful.

If you're talking about towns, yeah towns/cities are huge, but personally I really don't like that and totally prefer BD style towns. I don't like 1-2 hours of walking around town interrupting my dungeons and story, especially with all the loading in them.
 
Bebpo said:
Are you talking about searching things? Because there's way more searching things in LO and the items are more useful.

If you're talking about towns, yeah towns/cities are huge, but personally I really don't like that and totally prefer BD style towns. I don't like 1-2 hours of walking around town interrupting my dungeons and story, especially with all the loading in them.

I like the FFXII style city. They seem so populated with people. I hope LO is close to that. Too bad about the load times.
 
cvkpaladin said:
Yeah, I definitely am looking forward to playing Lost Odyssey. However, I think I spoiled myself a little too much on all the videos BlimBlim made available.
Haha, don't worry about that. Seriously you have seen almost nothing :)
Eteric Rice said:
One more question... Is the game "really" 50% cut scenes?

I remember that being said and it had me worried.
So far it's a burst of cutscenes, followed by long gameplay only stuff. Cutscenes in the middle of dungeons have been short and to the point until now.
Also I've timed some of my loadings, and for example that famous 26 seconds loading before the drunk jansen/ming cutscene was 14 seconds for me, so it looks like Jollipop's drive may be getting old. Honestly I've not been too annoyed by the loadings so far.
 
Blimblim said:
Haha, don't worry about that. Seriously you have seen almost nothing :)

Well, that's good to know. I really do want to play a next-gen JRPG and both Eternal Sonata and Blue Dragon don't capture my interests at all. Lost Odyssey on the otherhand looks like a game I could definitely get into. February can't come soon enough.
 
I'm confused, I just watched a bunch of videos of this game. While it's not my style of RPG, the graphics look really good. The scale of the vistas, the realtime cutscenes with great facial animation.. it really impressed me.

However, reading the various import hands-on impressions on the web, opinions on the graphics seem to vary. To those who have played the game, how do the graphics stack up against other high-profile games?
 
GauntletFan said:
I'm confused, I just watched a bunch of videos of this game. While it's not my style of RPG, the graphics look really good. The scale of the vistas, the realtime cutscenes with great facial animation.. it really impressed me.

However, reading the various import hands-on impressions on the web, opinions on the graphics seem to vary. To those who have played the game, how do the graphics stack up against other high-profile games?

I would say Lost Odyssey is the best looking Unreal 3 game hands down, but thats just me.

For a game that uses the Unreal 3 engine there are a lot of things about this game that really surprised me. I think Lost Odyssey stacks up very well to other high profile games primarily due to the great art direction. I think if anything the fact that Lost Odyssey stacks up as well as it does WHILE using the Unreal 3 engine is quite a feat.

I know a lot of people like the UE3 engine, but I'm not a fan and never really have been. I do think some of my arguments against the engine were owned a bit from looking at Lost Odyssey, but one things for sure. From seeing Lost Odyssey I absolutely cannot wait to see what these guys manage to do with their own engine on the 360.
 
Well, i still think BD is technically superior despite it's optimization problems.

and that because i have full control of the camera, from what i have seen in LO, the camera is fixed.

but then again, i don't have full control of the camera on the world map in BD lol.

might be a lame reason but just my opinion anyway.
 
I almost have all the spells now. I have 2 more sidequests to complete, and a few spells to find. Then I'm going to head to the Backyard and try to finish it all. After that I should be set to finish the game. :D
 
Eteric Rice said:
This is my most anticipated RPG of 08.

Seriously. :D

In order of most anticipated rpgs for 08

Lost Odyssey (us version - beat japanese version love it)
Cry On (if still a 2008 game and I honestly can't wait to see it)
Infinite Undiscovery (dying to find out more about this game)
Tales of Vesperia (Very very excited about this game)
White Knight Story (Didn't like what I saw in gameplay videos to be honest, but this trailer helps heal the pain) http://www.gametrailers.com/player/22732.html

I def gotta see more white knight gameplay than what they've already shown. I've suffered through games before where I didn't like the combat for the sake of other things, but I hope I wont have to do such a thing with that game.
 
duckroll said:
I almost have all the spells now. I have 2 more sidequests to complete, and a few spells to find. Then I'm going to head to the Backyard and try to finish it all. After that I should be set to finish the game. :D

haha damn i know there is no way in hell I got all those spells. Thought you'd be finish by now. You must be like 50-60 hours in by now possible more?
 
I'm in the first dungeon on the last disc. Hopefully will be able to finish it soon, but I sense I'll be trekking around for a long time fighting all the hidden monsters and getting other stuff before I finish off the main story.
 
Jonnyram said:
I'm in the first dungeon on the last disc. Hopefully will be able to finish it soon, but I sense I'll be trekking around for a long time fighting all the hidden monsters and getting other stuff before I finish off the main story.

I'm right behind you. In the last dungeon of disc 3.

One question,
you know how when gotza city first opened up on the main map, a kant camp did as well? I went to gotza first and then all the events in disc 3 happened. Then at the refugee camp they said kant was destroyed and the kant camp is not greyed out on my world map anymore. Does that mean I missed the town and there's no way to get to it? If so, Sakaguchi screwed me again with an achievement that you can miss on your first play (see all areas).

CowboyAstronaut said:
In order of most anticipated rpgs for 08

Lost Odyssey (us version - beat japanese version love it)
Cry On (if still a 2008 game and I honestly can't wait to see it)
Infinite Undiscovery (dying to find out more about this game)
Tales of Vesperia (Very very excited about this game)
White Knight Story (Didn't like what I saw in gameplay videos to be honest, but this trailer helps heal the pain) http://www.gametrailers.com/player/22732.html

I def gotta see more white knight gameplay than what they've already shown. I've suffered through games before where I didn't like the combat for the sake of other things, but I hope I wont have to do such a thing with that game.

Why would you play the US version after playing the JPN one? It's not like normal jrpgs where you want to play it again in English since you could just set the JPN voices to English.

It's a great game, but there's no way I'd play through it again. Game has enough loading to drive you near-insanity for one playthrough, couldn't survive a 2nd.
 
Bebpo said:
I'm right behind you. In the last dungeon of disc 3.

One question,
you know how when gotza city first opened up on the main map, a kant camp did as well? I went to gotza first and then all the events in disc 3 happened. Then at the refugee camp they said kant was destroyed and the kant camp is not greyed out on my world map anymore. Does that mean I missed the town and there's no way to get to it? If so, Sakaguchi screwed me again with an achievement that you can miss on your first play (see all areas).



Why would you play the US version after playing the JPN one? It's not like normal jrpgs where you want to play it again in English since you could just set the JPN voices to English.

It's a great game, but there's no way I'd play through it again. Game has enough loading to drive you near-insanity for one playthrough, couldn't survive a 2nd.

Just supporting the game and there is a lot about the game that I don't entirely get because I can't understand the japanese. English voices are a big plus, but that only gets me so far. I would like to be able to read many of the things in the game to get the most out of it.

I can't even understand the thousands years of dreams and despite hearing that they don't really play into the current game events at all times I would still really like to be able to read most of them. I had a friend who understands the language translate a couple for me and I'm really enjoying them.

Haha I've learned to deal with the loads. I'm the type that adjusts constantly in an attempt to meet a game half way as hard as that may be sometimes. Learned to deal with the loads and after watching some more White Knight gameplay vids I've learned to see some good in it especially with the hope that there is much more to the battle that I'm being led to believe (which I'm sure there probably is) and that the later enemies provide enough of a challenge to really make this thing feel exciting to play. I'm not too big on the power ranger like finishing move though :lol
 
CowboyAstronaut said:
In order of most anticipated rpgs for 08

Lost Odyssey (us version - beat japanese version love it)
Cry On (if still a 2008 game and I honestly can't wait to see it)
Infinite Undiscovery (dying to find out more about this game)
Tales of Vesperia (Very very excited about this game)
White Knight Story (Didn't like what I saw in gameplay videos to be honest, but this trailer helps heal the pain) http://www.gametrailers.com/player/22732.html

I def gotta see more white knight gameplay than what they've already shown. I've suffered through games before where I didn't like the combat for the sake of other things, but I hope I wont have to do such a thing with that game.

LO had a pretty horrible original demo and it seems to have turned out good enough, so it will be interesting to see how WKS has evolved once it is shown again in more complete form...Personally out of those games Im anticipating it quite a bit more. LO already looks pretty good, though Im no fan of SH, but the others havent shown anything interesting yet>>> Well vesparia looked quite nice
 
CowboyAstronaut said:
haha damn i know there is no way in hell I got all those spells. Thought you'd be finish by now. You must be like 50-60 hours in by now possible more?

50 hours now. Probably will take another 5 hours at least. I think by the time I get to the final dungeon it'll be a joke, these endgame side quests have AWESOME rewards. :lol

Jonnyram said:
I'm in the first dungeon on the last disc. Hopefully will be able to finish it soon, but I sense I'll be trekking around for a long time fighting all the hidden monsters and getting other stuff before I finish off the main story.

I suggest you finish all the story stuff on disc4 before the final dungeon before going trekking around. Once you have the final vehicle the REAL endgame stuff open up. I was trying to do what you did too before the first dungeon on the last disc, but I soon realized that a lot of stuff was still being held back until the end-endgame. :D

Bebpo said:
I'm right behind you. In the last dungeon of disc 3.

One question,
you know how when gotza city first opened up on the main map, a kant camp did as well? I went to gotza first and then all the events in disc 3 happened. Then at the refugee camp they said kant was destroyed and the kant camp is not greyed out on my world map anymore. Does that mean I missed the town and there's no way to get to it? If so, Sakaguchi screwed me again with an achievement that you can miss on your first play (see all areas).

I'm not sure if it counts towards the achievement. I did visit the Kant gate before the destruction of Gohtza though. There's nothing much there, just a big gate and a few angry dogmen. The achievement might just unlock when you visit all the places on the map available at endgame. I hope that's the way it is.... for you sake. ^^;
 
I went to the wikipedia page for Cry On to see how much information about it has actually been released and say this quote from Sakaguchi:

"In a recent interview with Electronic Gaming Monthly; Sakaguchi stated that the goal of Cry On is to make players cry every 15 minutes."

LOL

As a side note isn't there also one or two other Square Enix RPGs that are coming to both PS3 and Xbox360. At least the console is finally getting its share of the genre.
 
52 hours now, about to enter the super bonus dungeon. Hope it's not too hard. I wonder if the enemies have anything that can really damage my characters at this point though, they're immune against all status, all elements and occasionally absord physical damage or ignore it. :lol
 
duckroll said:
52 hours now, about to enter the super bonus dungeon. Hope it's not too hard. I wonder if the enemies have anything that can really damage my characters at this point though, they're immune against all status, all elements and occasionally absord physical damage or ignore it. :lol

How close are you to the max level?
 
duckroll said:
52 hours now, about to enter the super bonus dungeon. Hope it's not too hard. I wonder if the enemies have anything that can really damage my characters at this point though, they're immune against all status, all elements and occasionally absord physical damage or ignore it. :lol
OT but does anyone remember the bonus dungeons at the end of Lunar 2? There's nothing more humbling than casually strutting into some inconspicuous area, with every character in your party all decked out from head-to-toe with god level armor, only to get your ass handed to you by a bunch of jello molds.
 
GreekWolf said:
OT but does anyone remember the bonus dungeons at the end of Lunar 2? There's nothing more humbling than casually strutting into some inconspicuous area, with every character in your party all decked out from head-to-toe with god level armor, only to get your ass handed to you by a bunch of jello molds.

I'm blaming YOU for saying that. -_-
 
duckroll said:
52 hours now, about to enter the super bonus dungeon. Hope it's not too hard. I wonder if the enemies have anything that can really damage my characters at this point though, they're immune against all status, all elements and occasionally absord physical damage or ignore it. :lol


You must have some unbelievable weapons for your party.
 
CowboyAstronaut said:
You must have some unbelievable weapons for your party.

Well a lot of the ultimate weapons are pretty rad, but the overkill comes in the super accessories you get in the endgame optional quests. LO endgame is really all about making the immortals...... IMMORTAL. :lol

Having said that, while I thought I was breaking the game, it seems I was simply preparing myself for the final bonus dungeon. It's still not quite a cakewalk yet, need to break the game some more. :P
 
Quazar said:
How are sidesquests in LO? Is it very few like Blue Dragon until the end of the game?
There are many in every cities so you get some all the time.
My new japanese 360 can't come soon enough, I really want to get back to this game...
 
duckroll said:
Well a lot of the ultimate weapons are pretty rad, but the overkill comes in the super accessories you get in the endgame optional quests. LO endgame is really all about making the immortals...... IMMORTAL. :lol

Having said that, while I thought I was breaking the game, it seems I was simply preparing myself for the final bonus dungeon. It's still not quite a cakewalk yet, need to break the game some more. :P

Glad to hear that, always appreciate having a few super hard dungeons.
 
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