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Mario + Rabbids is one gorgeous game! Let's share our screenshots

Neiteio

Member
I'd say Rayman Legends has stronger art direction than most Nintendo platformers in recent years (aside from maybe Tropical Freeze, Woolly World and the 3DS Kirby games), and it runs at 60 fps.

Ubisoft has VERY talented artists. I think people forget this sometimes because their biggest games tend to look realistic, but give them something cartoony and they'll blow minds.
 

Mory Dunz

Member
People talking about SMRPG2 (I prefer PM's artsyle anyway), but imo Toon Link would compliment this type of graphics even more. A Zelda jrpg would be cool...
 

Mr. F

Banned
Rabbids is the best looking Switch game. I can't even grasp anyone thinking Oddyssey looks near this.

Yeah, I think the fact odyssey goes for more 'realistic' environments doesn't do it any favours in showing the limitations of the hardware.
 
I have to agree with this, surprisingly. I'm sure Nintendo micro-managed this to hell and back though, so I'm not giving Ubi too much credit.

Why wouldn't you give them credit? They deserve it. Even Miyamoto was impressed when he saw their Mario model. Ubi has some of the best best art direction and animations in the industry.

Especially when it comes to animations. They're up there with Naughty Dog and Rockstar.
 
Yeah, I think the fact odyssey goes for more 'realistic' environments doesn't do it any favours in showing the limitations of the hardware.

The most annoying part to me is the aliasing. It was really distracting in the trailers. I wanted that problem to go away this gen.
 

Neiteio

Member
Moving along in Spooky Trails, into a slimy swamp and thorny forest... Feels like DKC2's Krem Quay and Gloomy Gulch realized in full 3D (seriously, look at the brambles at the end of this post and imagine DKC2 remade by these artists in this engine):



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This game has made me laugh way more than I thought it ever would. The writing is pretty good and the little cutscenes with the Rabbids are hilarious.

This is right up with Zelda in terms enjoyment for me. If lending IP gets us more content like Kingdom Battle, I'm all for it.
 

Neiteio

Member
Graphics are great, but I wish their jumpers were more denim looking...
This game has a "toys come to life" premise (similar to Smash), hence the shiny plasticine look to the character's clothing.

The game begins with Mario merchandise being sucked into a time machine along with a headset that merges items together. Thus, the Rabbids (and various mundane everyday objects including toilets) are sucked into the Mushroom Kingdom and merged with the Mario universe.

It's a fun setup that could be used for sequels, as well!
 

Ms.Galaxy

Member
This game has a "toys come to life" premise (similar to Smash), hence the shiny plasticine look to the character's clothing.

The game begins with Mario merchandise being sucked into a time machine along with a headset that merges items together. Thus, the Rabbids (and various mundane everyday objects including toilets) are sucked into the Mushroom Kingdom and merged with the Mario universe.

It's a fun setup that could be used for sequels, as well!

First thought in my head for a sequel is Mario + Zelda + Rabbids. Mostly because I just realize there's usually Zelda easter eggs in the Mario universe that those Rabbids might shove in their washing machine. That and the idea of playing as a Rabbid Link makes me smile.
 

Neiteio

Member
First thought in my head for a sequel is Mario + Zelda + Rabbids. Mostly because I just realize there's usually Zelda easter eggs in the Mario universe that those Rabbids might shove in their washing machine. That and the idea of playing as a Rabbid Link makes me smile.
Mario + Rabbids 2: Hyrule Kingdom Battle :-D

Now I want to see a Rabbid Ganon / Rabbidorf!
 

Magnus

Member
From an art direction perspective, it looks exactly like all the 3D Marios to me. Colourful, vibrant, fun, playful, great overall. I don't see what makes this particular game stand out.
 

Neiteio

Member
From an art direction perspective, it looks exactly like all the 3D Marios to me. Colourful, vibrant, fun, playful, great overall. I don't see what makes this particular game stand out.
You should go back and look at those other games. They feel a lot more abstract and empty compared to Kingdom Battle, with 3D World and 3D Land taking place on levels floating in an abyss.

What's wonderful about this game is how thoroughly cohesive and layered and detailed everything is. The worlds are like enormously intricate dioramas where there are eye-catching things everywhere. The world feels fully realized; it feels complete.

Also, the lighting and other effects are just gorgeous, especially in motion. Beautiful game, and deeply immersive. :)
 

Dipper145

Member
I really like the shader used for the grass, and even more so the ones used on the round tubes of grass that surround the outside of the areas sometimes.
 

Neiteio

Member
I really like the shader used for the grass, and even more so the ones used on the round tubes of grass that surround the outside of the areas sometimes.
One touch I like is how the large colored blocks you see in the background have this textured finish you can only see when the light hits them at the right angle. Many props have solid primary colors and simple shapes but are subtly detailed when examined up close. The use of materials is great in this game.
 

Neiteio

Member
A few more screens from World 3 - Spooky Trails as I wrap up the 10 challenges there. I especially like the square-shaped trees and foamy pond scum of Slime Swamp:


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RIP my phones data limits :'(. Came into read about game, didn't realise a little way down the page was a screen explosion. I need more data.

As to this being a good looking game... It's all right, bit there's a lot of visible shortcuts being taken, occasional low res effects and frame drops. Plus an annoyingly locked camera which doesn't let you appreciate much. It's just okay to me.
 

TheMoon

Member
RIP my phones data limits :'(. Came into read about game, didn't realise a little way down the page was a screen explosion. I need more data.

As to this being a good looking game... It's all right, bit there's a lot of visible shortcuts being taken, occasional low res effects and frame drops. Plus an annoyingly locked camera which doesn't let you appreciate much. It's just okay to me.

"let's share our screenshots" is not where you go to "read about a game" not expecting lots of images. you should have gone into the OT.
 

Neiteio

Member
More scenes from the first half of World 4 - The Lava Pits. Really enjoying the whole industrialized volcano and mines motif. It's neat seeing how Bowser Jr. has militarized his hometown in the absence of his dad.


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I really appreciate the variety of locales in each world. Though the worlds each have a general theme, you travel through various sub-themes that keep the levels visually interesting throughout.
 
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