https://www.youtube.com/watch?v=-Z2MmkEwsQI
I made this video about a few things that I noticed in the most recent gameplay videos that no one else seems to be talking about.
Hopefully someone can clarify some things like
- if the counter switch is only when in danger + 2 meters or when ever you have 2 bars and arent in a cinematic/grab
- blocking air-to-air heavy attacks chipping heath
- meter building
- and striders oroborous NOT CHIPPING
Seems like big changes that flew under the radar behind gem and tag mechanics.