$60Anyone know what the price of this game is gonna be?
$60Anyone know what the price of this game is gonna be?
its 2012.... the xbox runs it in 720p, and thats 2005 hardware, if wiiu port wasnt 1080p, there would be something horribly wrong with the wiiu
I don't think it's a question of effort.Lol, anyone expecting 1080p is hopelessly misguided. That would mean they would actually put effort into the port.
£10.80pAnyone know what the price of this game is gonna be?
I don't think it's a question of effort.
You mean are not at 1080pEspecially considering few games, even Nintendo ones, are at 1080p.
You mean are not at 1080p
Don't be silly ... we know there is very low chance of hardware upscaling specifically there to be a standard for use, atleast promoted by nintendo, there is no reason for it, if for some reason there is it's probably a dev who made it work with GPU by him self if GPU even supports it.
NothingSo its 720p, and I guess 30fps? What's going to be the difference then with the other console ports visual wise?
Nothing
Yeah...hopefullyWell, at best its not going to be plagued with the slowdowns the PS3 version apparently have.
It's 720p with FXAA.What ME3 even 720P on current gen systems? Or was it upscaled from a lower resolution?
1080p.
But 20fps.
Just like the PS360 version.
/datBiowareprogrammmingpro's
I know it makes me a bad person but I can't help but laugh at this post.its 2012.... the xbox runs it in 720p, and thats 2005 hardware, if wiiu port wasnt 1080p, there would be something horribly wrong with the wiiu
I know it makes me a bad person but I can't help but laugh at this post.
Wii-U can't catch a break. If Nintendo can't get 1080p on NSMB U, why would a third party port of a game make it?
Sale pricing£7.20p
Doesn't the WiiU use an ATI series 7 GPU? It should be more than enough to handle UE3 at 1080p. The CPU seems to be the weak link with the system and most UE3 games don't seem to put too much of a hurting on that aspect of the system.
The GPU reliance of the engine is likely why the PS3 struggles with UE3 games, I'd imagine.
Don't take my word for this - I'm no developer - but it seems the consensus surrounding UE3 is that it taxes the CPU side of things more than the GPU. If the Wii U CPU core clocks are indeed a bit on the slow side, and UE3 isn't really optimized for out-of-order CPUs (??), then there's no reason to believe that direct ports of PS3/360 games running on UE3 have even a fighting chance at attaining the 1080p threshold.
Don't take my word for this - I'm no developer - but it seems the consensus surrounding UE3 is that it taxes the CPU side of things more than the GPU. If the Wii U CPU core clocks are indeed a bit on the slow side, and UE3 isn't really optimized for out-of-order CPUs (??), then there's no reason to believe that direct ports of PS3/360 games running on UE3 have even a fighting chance at attaining the 1080p threshold.
At best, I would expect true 720p, 60 fps, and slightly higher IQ. I actually believe the 60fps tidbit was on a "leaked" document of sorts. Probably has little to no veracity, and I'm too lazy to find it, but I certainly don't think it's completely out of the question.
I know it makes me a bad person but I can't help but laugh at this post.
Unless they're doing a lot of software rendering on the CPU (I seriously doubt that) then the CPU shouldn't affect the output resolution at all.
I'm no game developer either, but I think I know enough to clear up some things:
First, the code usually doesn't need to be optimized for OoOE. The performance gain comes for free. Second, rendering resolution is independent of the CPU. If a game is limited by CPU performance, an increase in resolution will not effect the framerate.
Of course it might still be true that Xenos and Cell are just as fast or even faster than the Wii U CPU. In this case, some games on Wii U might run with lower fps or reduced details. It won't effect resolution, texture quality or the like though.
Not only that, it's also a fantastic source for evidence in to the fanatical mind. It could be really useful in a future scientific study. SO it should be marked for reference.Ha ha. This thread has been really funny...
Aren't most of the TV's sold now in 1080P resolution? So having a console nativly support that is an important matter in terms of IQ. SO i can see the concern here.Shit man it makes me smile.
I know that 1080p is sooo important to people here, but it isn't the wii u's biggest problem.
It's a cheap cash-in by EA. I don't think we can take that as any indication whatsoever. We're talking about a game with no improvements that they'll sell for 60 that you can already get for half the price. They're not even porting it themselves. What did you expect, it's EA ?