• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Mass Effect Andromeda Graphical Downgrade

adz2ka

Member
Mar 17, 2015
300
0
0
I have literally never hated an animated face as much as female Ryder in the history of video games.
 

alt27

Member
Aug 30, 2016
977
0
245
Shit, Ive been looking forward to this game for ages, and seeing these crappy faces is a real downer
 

cripterion

Banned
May 15, 2010
6,654
0
0
Osaka, Japan
Looks good to me but maybe I'm just a shill.

Yeah this is alright but I've seen the same face already with white hair in the gamespot preview.
Alec Ryder face looks ok, I mean look at the disparity. You can see he looks like a stern man, and the stare doesn't look as derpy as the others. Really confusing why the other faces couldn't be at that same standard.

 

FunkyDealer

Banned
Mar 9, 2015
4,723
0
0
I made a quick change to CarbonFire's version just to see what it would look like with less red in the eyes.

Reveal


Latest


CarbonFire's superimposition


Drugs-B-Gone


Skin texture is much nicer in the final version, but those dead eyes man....
 

Staf

Member
Apr 30, 2013
4,311
0
0
Screencaps of the female presets if anyone is interested:

Yikes. You could import other players faces somehow right? Because these are terrible, almost as terrible as when i try and customize a face myself.
 

Garlador

Member
Mar 31, 2015
9,994
1
410
Oklahoma
How can they still make the worst hair ever after god knows how many tries. Holy shit that looks bad.
I keep hoping for Bioware to get good... hell, even decent... at hair.

A whole decade later and it seems they still can't do what some companies were doing on PS2 13 years ago.
 

Wulfram

Member
Oct 9, 2014
1,897
2
250
Yikes...

Hopefully these all look better under different lighting conditions.
I don't think its the lighting so much as the make up and hair. But I do think they're probably "fixable" with a bit of work

Yikes. You could import other players faces somehow right? Because these are terrible, almost as terrible as when i try and customize a face myself.
There's an import feature available, yeah.
 

Zen Aku

Member
Aug 24, 2016
3,309
37
255
The presets looks like fucking they belong in a claydoh animation movie. What the living plastic hell.

Also that black woman (2nd bottom right) looks like a botch job version of Viola Davis.
 

Fahzgoolin

Banned
Jun 12, 2014
7,439
0
0


This is also female Ryder. It's a good thing we can customize her.
Yeah, the problem I have seen reported is that if you mess with the customization a lot, then the lip syncing gets even worse. More air smooching than normal. This one looks darn good though!
 

UnluckyKate

Member
Jan 15, 2008
18,253
3
0
Some of MGSV's variety for comparison, since someone brought up current gen models. Even without being as photorealistic as some games they're still excellent.



Will be interesting to see how flexible the ME:A character creator is.
Jesus any of these look 100% better than the ME:A pre sets
 
Aug 28, 2016
3,977
1
0
Damn they really messed it up. It's not exactly like they were amazing with it in the first place but you just see they really messed up with the eyes for some reason. Who at Bioware sees that and says ''Yeah, let's go with this. This looks pretty damn good''? Jeez. I'm of course referring to the gifs from recent footage now.
 

Solidino

Member
Jun 1, 2009
518
1
630
It seems that the game has received a noticeable graphical downgrade ever since the first reveal, most notably the eye shaders were drastically reduced among with other post process effects. Considering even the pc 4k version from their videos don't come close to the reveal trailer quality I'm not holding my breath the ps4 pro 1080p mode would introduce these effects back, although i wish they could patch it in the future.

Reveal


Latest
The first image was fixed with photoshop (no aliasing, specially around eyes) it was created for marketing.
i see non downgrade.
 

Trickster

Member
Sep 25, 2009
13,379
0
785
Denmark
The first image was fixed with photoshop (no aliasing, specially around eyes) it was created for marketing.
i see non downgrade.
The eyes from the reveal, superimposed on the latest face does a gigantic difference in making the face look more realistic.

edit - the "drugs-b-gone" version at least does
 
D

Deleted member 286591

Unconfirmed Member
After seeing the atrocities of the character creation, that people would still want to play with anything other than default male or female Ryders... Ugh.

I get that you'd want to customize your avatar, but damn as bad as the default are, they still look way better than any customized character I've seen so far. In 2017, on an engine like the Frostbite 3 and on such a big, high profile AAA game, it's pretty sad. They really dropped the ball on those characters.

Anwyay, won't change the fact I'll be there day one cause game looks awesome anyway.
 

Valonquar

Member
Jun 27, 2013
2,172
787
670
Winston Salem, NC
At this point Bioware needs to give up including human characters at all. Those female protag presets are awful. I sort of figured random NPCs would be as fugly as ever.
 

KORNdoggy

Member
Sep 20, 2013
6,353
1
0
The first image was fixed with photoshop (no aliasing, specially around eyes) it was created for marketing.
i see non downgrade.
i do wish the colourisation of the skin was more in line with the first image though. it's just more interesting to look at, as opposed to the retail version where it's all very monotone blue man group looking.

texture quality is actually improved though. but lighting looks so much flatter.
 

Ushay

Member
Sep 9, 2014
6,542
0
375
Looks fine, although their 'target render' looked ace.

Perhaps Scorpio can handle those visuals?
 

Durante

Member
Oct 1, 2006
48,836
1
0
peter.metaclassofnil.com
The first image was fixed with photoshop (no aliasing, specially around eyes) it was created for marketing.
Why would you think that? there are multiple engines out there (including Frostbite!) which can in principle render eyes at that fidelity in realtime.
Hell, Epic has eye shading at that fidelity (or better) in their 60 FPS MOBA.