Looking through the PAX Stream, I find it kind of disappointing that Bioware didn't account for mesh clipping with the exploration vehicle when using one its primary mechanics:
I liked most of what I saw though, especially the exploration aspect and the environmental hazards shown.
True, but I wasn't saying that it might not get fixed later, but that if the bugs are so bad that they'll repeatedly show up in marketing material, I guess I'm worried that the final product will be worse than the standard level of presentation that other RPGs have (even Dragon Inquisition)
I liked most of what I saw though, especially the exploration aspect and the environmental hazards shown.
There will be bugs. Animation bugs, quest bugs, graphics bugs, audio bugs, loot bugs; all kids of bugs. It'll be a bug buffet. Not because of BioWare exclusively, but because I cannot think of a single massive ARPG like this that didn't launch with an impressive assortment of bugs.
Regardless of how "ready" the game is at launch, anybody remotely cautious of bugs would lose nothing waiting a few months after launch for the most stable and bug free build. I have zero regrets picking up The Witcher 3 at launch, but there's no denying how many bugs were squashed and general QOL improvements were added all these months later.
If you're worried, just wait.
True, but I wasn't saying that it might not get fixed later, but that if the bugs are so bad that they'll repeatedly show up in marketing material, I guess I'm worried that the final product will be worse than the standard level of presentation that other RPGs have (even Dragon Inquisition)