This industry is becoming more and more of a joke. Release a game that "only" gets a Metacritic score of 85? Devs fired. A score of 80? Studio closed. A score of 90? Sorry, we need to restructure to stay competitive and maximize gains. Devs sent to B team to help on other stuff, studio closed. Management gets six million dollar bonus.
A remaster of a game that has been out for almost fifteen years needs a huge day one patch.... It's just ridiculous, man.
Cars release finished. TV releases finished. Books release finished. Music releases finished. Movies release finished. TV shows release finished. General software releases finished. Sure, it gets patched when issues arise, but it's not "release MS Office without printer support and patch it in five months later" or "MS Word spelling checker becomes pay to use with patch 1.2 after reviews are out".
Games release with entire levels, episodes or maps missing, that the devs promise will come later, but then they don't. Anthem was supposed to be this awesome, future changing thing. We know what happened.
Battlefield drops season passes and promise everything will be free. Then, what constitutes "everything" is cut down 80%.
And that shit with review embargoes. FUCK that! FUCK the gaming websites and YouTube shills who get free Cyberpunk chairs and tell you how awesome and mold breaking Cyberpunk is, and when the game launches, it's "oops, I had no idea". I wish every reviewer was like Mack from Worth a Buy. He calls shit out the second he sees it and doesn't give a fuck about review copies. I'd rather read/watch an honest review than a day one review, thank you.
Did Roger Ebert care about review embargoes? No, he saw a movie he thought was shit, and called it out.
The gaming industry is full of lies, fraud, grief and exploitation. It is shameful and it's awful.
I really really miss the 1990s, when computer gaming was less mature and spoiled by greed and corruption. And it was a lot more creative, too. And games were complete, and you didn't need an internet connection to get fixes for a broken game you bought on release.
There's a reason why I'm spending a lot more time replaying my older games: they don't disappoint me.