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Media Create Sales 12/3 - 12/9 2007

tanod

when is my burrito
Jokeropia said:
Outside of the holidays? That's unlikely. Keep in mind that this is one of the biggest weeks of the year.

And it's 53,000 this week, not 40,000.

If Wii can do it with the software it's had this last year in Japan. PS3 certainly can sustain that level in 2008.
 

Saitou

Banned
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.
 

Leezard

Member
Saitou said:
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.

Haven't you heard about those books teaching people how to pirate the DS and PSP?
 
Saitou said:
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.

Numbers are facts. At this point, I would say that PSP is more a device that concurrentiate mp3 players or DVD portables players then gaming system. I would like to know what is the attach rate since PSP Slim has been introduced.
 

iidesuyo

Member
Saitou said:
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.

I've bought a PSP as christmas present for my girlfriend. It's meant to replace her aging iPod and to enable her to watch her beloved TV shows on the run. This is what she likes about the machine. I guess that every now and then she'll buy a game, too. Software sales should pick up with an evergrowing userbase.
 
Wii continues behaving like PS2, PS3 is back to GCN range after the bump.

Wii comparisons - Famitsu: After 55 weeks, Wii is where GBA was at 40.8 weeks (December 28, 2001), where DS was at 54.2 weeks (December 12, 2005), where PS2 was at 69.3 weeks (June 25, 2001), and where PSP was at 102.4 weeks (November 22, 2006).

PS3 comparisons - Famitsu: After 58 weeks, PS3 is where PS2 was at 11.1 weeks (May 15, 2000), where PSP was at 33.5 weeks (July 27, 2005), where GCN was at 53.6 weeks (September 19, 2002), and where Wii was at 11.5 weeks (February 14, 2007).

Interesting PS3 comparisons note here. Last week the PS2 comparison was at 10.0 weeks, so for the first time PS3 gained an entire PS2 week in an actual week. Of course, it was a PS2 week from May 2000.

duckroll said:
So what other JRPGs are doing great on the DS besides DQ and FF?
Well, it's not like any non-Square Enix JRPG on PS2 did half as well as those games either. The highest appear to be... heh, three Tales games, actually. Tales of Destiny 2 at 763K, Tales of Rebirth at 596K, and Tales of the Abyss at 556K.


schuelma said:
So if I have my weeks right, Galaxy is officially tracking better than Sunshine which at the same time did 18K/568K total.
Seems you are correct. Galaxy will stay ahead the next week if it can manage 11K.
 

Wii-za

Member
JoshuaJSlone said:
Wii continues behaving like PS2, PS3 is back to GCN range after the bump.

Wii comparisons - Famitsu: After 55 weeks, Wii is where GBA was at 40.8 weeks (December 28, 2001), where DS was at 54.2 weeks (December 12, 2005), where PS2 was at 69.3 weeks (June 25, 2001), and where PSP was at 102.4 weeks (November 22, 2006).

PS3 comparisons - Famitsu: After 58 weeks, PS3 is where PS2 was at 11.1 weeks (May 15, 2000), where PSP was at 33.5 weeks (July 27, 2005), where GCN was at 53.6 weeks (September 19, 2002), and where Wii was at 11.5 weeks (February 14, 2007).

Interesting PS3 comparisons note here. Last week the PS2 comparison was at 10.0 weeks, so for the first time PS3 gained an entire PS2 week in an actual week. Of course, it was a PS2 week from May 2000.


Well, it's not like any non-Square Enix JRPG on PS2 did half as well as those games either. The highest appear to be... heh, three Tales games, actually. Tales of Destiny 2 at 763K, Tales of Rebirth at 596K, and Tales of the Abyss at 556K.



Seems you are correct. Galaxy will stay ahead the next week if it can manage 11K.


And PS2 vs DS (Famitsu) how is it tracking JJ??
 

Oblivion

Fetishing muscular manly men in skintight hosery
Jokeropia said:
Shipment figures through September 2007:

Nintendogs: 15.77 million
Pokemon D/P: 12.17 million
NSMB: 11.5 million
Brain Training: 9.66 million
Mario Kart DS: 8.53 million
Brain Training 2: 7.53 million

Animal Crossing was at 8.01 million through June and didn't ship the required extra million in the following three months to be included in September's figures.
This table making feature is probably what I've been missing the most in your site. Awesome.

Damn, those numbers are INSANE. Though I could have sworn Nintendo said they shipped over 17 million units of Nintendogs already. Great to see NSMB still kicking ass, it may even go 13 million by the time DS2 comes out.
 

Jiggy

Member
:D for DS sales, :) for PSP sales, D: for Tales of Innocence sales.

If Namco switches platforms on Tales, I hope they move it to PSP as Magicpaint was suggesting. I still want the portable aspect in play, and there have already been more and better Tales games on PSP than DS--even if two of them were remakes--to build a fanbase somewhat.
 
Jiggy37 said:
:D for DS sales, :) for PSP sales, D: for Tales of Innocence sales.

If Namco switches platforms on Tales, I hope they move it to PSP as Magicpaint was suggesting. I still want the portable aspect in play, and there have already been more and better Tales games on PSP than DS--even if two of them were remakes--to build a fanbase somewhat.

They've sold better too.

It boggles the mind - what was Namco thinking when they greenlighted TotT? You just can't afford to screw up so much mindshare in one of your bigger franchises.
 

Grecco

Member
Saitou said:
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.


Piracy. Period.

And some TV on PSP, and prolly porno.
 

Kyoufu

Member
Saitou said:
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.

CFW, multi-media device, fat model replacement.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Lightning said:
Did people seriously expect a Prologue to move systems?
This question gets asked every time certain PS3 games come out.

Believe it or not, yes, there are fanatics out there who keep making these claims.
 
davepoobond said:
piracy is amazing widespread according to vinnk, i believe...

At this point...It would be really interesting to know how much a game sells on PSP if every pirated copy would be included. I know it is impossible, but it would be a great indicator of the real popularity of PSP games.
 
test_account said:
Of course, that goes for every system (atleast i dont think any system sell worse than usual around holiday seasons). But check the stats, 58k, 40k, 38k, then 53k. I'd say its a pretty safe bet to say that the PS3 sales wouldnt be 53k this week if it wasnt for GT5P, just like its a pretty safe bet to say that Wii wouldnt sell 168k this week (well.. last week) if it wasnt for Wii Fit :)
That may be true, still you accredited only GT5P for the rise in sales. Even without GT5P odds are PS3 would have gotten up rather then stay flat.

tanod said:
And it's 53,000 this week, not 40,000.

If Wii can do it with the software it's had this last year in Japan. PS3 certainly can sustain that level in 2008.
What's in the pipeline for PS3 early next year? MGS4, DMC4? I think it'll depend on the software getting released. But seeing this weeks numbers levelling off at 40k would indeed be quite a big number.
 

spwolf

Member
Saitou said:
Holy shit, 158k PSPs?


WHAT THE FUCK ARE THEY BUYING IT FOR?

You can wail 'piracy' for only so long. I would never assume it's widespread enough to pull these numbers and barely charting games in the top50. It can't be possible.

there were red psp's on sale with built in tuners...
 

Stumpokapow

listen to the mad man
spwolf said:
grolsch sounds good? If we want to do local, Lasko or Tuborg green is fine.

Your taste in beer is as bad as your taste in consoles :lol

Of course if beer taste correlated to console taste, 90% of this board would be N-Gage exclusive... so in that respect, you're one up on most of the rest of these fools
 

Stumpokapow

listen to the mad man
Grecco said:
That what originally was expected was 300K the first week? Someone on the GT5 thread posted it too http://www.neogaf.com/forum/showpost.php?p=8871742&postcount=2 mind you without a source.

Okay.

The first post you linked is an analyst with Famitsu predicting 800k lifetime sales, and Kurosaki Ichigo providing HIS 300k prediction for lifetime sales. Neither of these are Sony's predictions.

The second post you linked to is a random Gaffer asserting 300k first week, unsourced. As I've said to you previously in this thread, Sony absolutely did not predict 300k first week. Why on earth would they predict that GT5p would sell 50% more than GT4p first week on a far lower userbase (I believe someone mentioned the PS2 was in one of the NPD threads that the PS2 was at 12m when GT4p launched, but you can look that up yourself). Sony might be stupid, but they're not that stupid.

I believe the actual prediction was 200k lifetime retail and 50k lifetime PSN in Japan, which would be fairly consistent with both reality (in terms of doing 100k first week and the 2-4x rule) and expectations relative to PS2 installments.

HK-47 said:
Will DS finally over take PS2 this week if Fami's numbers = MC's?

The DS has already beaten the PS2 by Famitsu numbers. By MC numbers assuming this week's MC is exactly equal to the Famitsu numbers, it would take one week after this week for the DS to pass the PS2 (it's 410,062 down on the PS2 and wins by 140k this week. It'd still have 260k left to pass the PS2, but it will do it either next week or the week after depending on the size of the sales bump.)
 

Grecco

Member
Stumpokapow said:
The second post you linked to is a random Gaffer asserting 300k first week, unsourced. As I've said to you previously in this thread, Sony absolutely did not predict 300k first week. Why on earth would they predict that GT5p would sell 50% more than GT4p first week on a far lower userbase

I believe the actual prediction was 200k lifetime retail and 50k lifetime PSN in Japan, which would be fairly consistent with both reality (in terms of doing 100k first week and the 2-4x rule) and expectations relative to PS2 installments.


How much did GTA3 A spec sell its first week?

Anyways on Sonys predictions, http://www.psxextreme.com/ps3-news/2271.html it says here 450k, or so. 200k Lifetime retail isnt that a low number?

Wish i had kept that link a couple of weeks ago on the 300k its first week estimated sales by sony. Im pretty sure it said half of what the previous GT sold.
 

Stumpokapow

listen to the mad man
Grecco said:
How much did GTA3 A spec sell its first week?

(Numbers from Moor Angol)
GT3A sold 468k first week.
GT4 sold 663k first week.
GT4p sold 203k first week.

Anyways on Sonys predictions, http://www.psxextreme.com/ps3-news/2271.html it says here 450k, or so. 200k Lifetime retail isnt that a low number?

Ignoring the possibility of a bad translation, the Google translation says "400k" and then goes on to say "250k retail, 50k download". It's also not explicit that the sentences being referred to meant week one.

Wish i had kept that link a couple of weeks ago on the 300k its first week estimated sales by sony. Im pretty sure it said half of what the previous GT sold.

It's entirely possible, but... why would they predict that GT5p, which is:
a) More expensive
b) On a weaker demand system
c) With especially weak software demand

Than GT4p would sell 50% more first week than GT4p?
 

Grecco

Member
It's entirely possible, but... why would they predict that GT5p, which is:
a) More expensive
b) On a weaker demand system
c) With especially weak software demand

Than GT4p would sell 50% more first week than GT4p?

Well, if they meant GTA3-Aspec and not GTA4p it would be entirely plausable seing as how the installed base were more comparable no? 250k is half almost half of what GTA3Aspec sold.
 

Stumpokapow

listen to the mad man
Grecco said:
Well, if they meant GTA3-Aspec and not GTA4p it would be entirely plausable seing as how the installed base were more comparable no? 250k is half almost half of what GTA3Aspec sold.

That's still pretty out of whack. By my reckoning, the PS2 when GT3-Aspec was launched was at around 4.5 million (I'm trying to crunch weeks in my head, but it's around week 58 or so) versus the PS3 being at ~1.5 million when GT5p is launching.

So if you had GT5p selling exactly as well as GT3 with relative userbase in mind, you'd end up with 150k first week (~450k / 3 = 150k), and that's without putting ANY penalty on GT5p being essentially a demo-level product versus a full-level product.

Even if you ignore GT4/GT4p and focus on GT3, the claim of 400k or even 300k or 250k would still be a MASSIVELY high estimation relative to userbase size.
 

Jokeropia

Member
tanod said:
And it's 53,000 this week, not 40,000.
A mere 32.5% bump over normal weeks would be exceptionally low for such a big holiday week, especially when there also was a notable game release.
tanod said:
If Wii can do it with the software it's had this last year in Japan. PS3 certainly can sustain that level in 2008.
PS3 is not Wii.
Oblivion said:
Damn, those numbers are INSANE. Though I could have sworn Nintendo said they shipped over 17 million units of Nintendogs already. Great to see NSMB still kicking ass, it may even go 13 million by the time DS2 comes out.
NSMB has done about a million per quarter for at least two quarters in a row, I don't see why it couldn't match or even top that in the holiday quarter.
 

Stumpokapow

listen to the mad man
JoshuaJSlone said:
Is GTA3-Aspec the game where you steal cars but can't damage them?

hyena1.gif
 

Stumpokapow

listen to the mad man
Sage00 said:
How much did GT4 Prologue bump PS2 sales for it's week?

Sort of hard to tell because it was released during the holiday season like this one so you can't really tell if it was a holiday bump or a GT4p bump. GT4p was December 2nd, 2003 and sales from November 1st 2003 to the end of the year steadily rose.

Here's a weekly graph from JJS on the matter

Here's that period of the PS2 and November-now of the PS3--note that the leaked hardware numbers aren't on this graph BTW.
 

test_account

XP-39C²
Phife Dawg said:
That may be true, still you accredited only GT5P for the rise in sales. Even without GT5P odds are PS3 would have gotten up rather then stay flat.

Defuser said GT5P didnt push any PS3 hardware at all. I just pointed out that there was a boost in hw sale and that GT5P was (really safe bet atleast) one of the reasons for that. I also do belive there would be a small bump this week even without GT5P, but not this big. Just look at the 3 previous weeks and you'll see that PS3 numbers have been going down, and its still holiday season.
 

Culex

Banned
This is going to be the most momentous occasion for the Wii, Media-Create sales indicitive.

Media-Create has the GC at 4,179,931. If the Wii sells ~160k for the week, it'll be over 4.2 million, finally eclipsing what the GC did in it's entire lifetime. All this in just over one year, which is simply AMAZING!

Really, it deserves it's own thread after tomorrow night.
 

Chumly

Member
Stumpokapow said:
(Numbers from Moor Angol)
GT3A sold 468k first week.
GT4 sold 663k first week.
GT4p sold 203k first week.



Ignoring the possibility of a bad translation, the Google translation says "400k" and then goes on to say "250k retail, 50k download". It's also not explicit that the sentences being referred to meant week one.



It's entirely possible, but... why would they predict that GT5p, which is:
a) More expensive
b) On a weaker demand system
c) With especially weak software demand


Than GT4p would sell 50% more first week than GT4p?
I distinctly remember 250k retail 50k download first week being thrown around awhile back along with 400k lifetime retail and 150k download as sonys projections. Honestly your saying that 200k-250k lifetime as their projection is the first time ive ever heard of that.

As for the bolded its probably because GT5P is their smoking gun this holiday season in japan. Its the PS3's killer app and what people are gonna buy. All PS3 software has been incredibly front loaded so its entirely possible they thought 250k first week then only get to 400k. If im not mistaken didnt Musou 5 get 200k in ONE DAY then taper off to like 350k lifetime? Theres no reason why sony wouldnt want to expect the same from GT5P since its on the same level even if its the prologue.

I think its absurd that sony would predict only 200-250k lifetime from something like GT5P. Its not good to overestimate but theres no way they would purposely undershoot something like that. Unless they have given up all hope and dont care about the console market anymore. Stockholders wouldnt be happy if sony was giving out projects like those.
 

CrisKre

Member
Wii numbers, both hardware and software, are really healthy. We love golf has me scratching my head though (nights, i never expected to sell well).

Ds is a monster.

PSP is excellent and in my mind speaks of what PS3 could become in the next couple of years: a stable second place option for japanese home consoles...

BUT, as of right now, those PS3 hw sales for the holiday season on the week of Prologue's release are pretty atrocious, especially when you consider nintendo's console is x3 its sales.
 

jgwhiteus

Member
CrisKre said:
Wii numbers, both hardware and software, are really healthy. We love golf has me scratching my head though (nights, i never expected to sell well).

I bet Capcom (well, most third parties really) doesn't know what to make of the Wii at this moment. They've more than doubled their estimates on RE:4 and are likely to meet their worldwide projections on RE:UC, two "hardcore" games, but can't sell a golf game to the "casuals".

I don't know, maybe too many golf games in too little time, and shoppers don't see a reason to pick up one separate from Wii Sports, especially a new IP? Though I'm sure a new "Mario Golf" would have sold amazingly well even with the exact same gameplay (sucks for Camelot).
 
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