Media Create Sales: Week 19, 2015 (May 4 - May 10)

Mar 9, 2012
3,567
0
445
Spain
Some people is PM me for Famitsu data. Note that the information is in perfect japanese.
Unless you can read japanese (and will be nice some help since I'm quite busy), please be patient until is translated in English, it will be posted here :)
 
Aug 9, 2006
19,682
0
0
I like this discussion.

This here leads to a bigger question I think is important in analysis,

What are the differences in female vs male audiences?

I have no idea. Of course women like different genres at varying rates, but saying that feels sexist.
I don't think it's that they like certain genres more but rather the content within those genres. There's no reason every device shouldn't be 50/50 unless the content was skewed because there's nothing about analog sticks and dual screens that's male-specific. I think arguments women won't carry a dedicated handheld but men will is much more presumptuous and sexist.
 
Jul 9, 2012
2,539
0
425
Japan
twitter.com
Some people is PM me for Famitsu data. Note that the information is in perfect japanese.
Unless you can read japanese (and will be nice some help since I'm quite busy), please be patient until is translated in English, it will be posted here :)
I have no problem reading raw data in Japanese, kanji may be the trickiest part but even that can be easily readable with the proper tools.
I can offer you some help in that regard if you want.
 
Jul 10, 2014
1,159
0
305
Manchester, UK
sörine;164412516 said:
Console Minecraft also has reduced scale, it's even behind PE now that Mojang added infinite worlds to those versions.

A 3DS port might need to be reduced further (I believe it depends on save file restrictions), but a conversion could be done. There's already several commercial and homebrew clones on the system.
How do they solve the problem of a lack of a second analogue stick? I think that would bother me more than world size. I guess you'd have to hold another button when moving the stick to move the camera? Not really ideal...
 

L~A

Member
Jan 19, 2013
12,188
0
0
Lack of second stick isn't really a problem, as there's quite a few games with alternatives. On the N3DS, there's the C-stick.

Real problem on 3DS would be power (I believe I remember someone from Mojang saying the 3DS wouldn't be able to run even the Pocket Edition of the game, let alone the "regular" one).

But anyway, the lack of Minecraft on Nintendo platforms is really puzzling, for more reasons than one. Maybe one day we'll a nice article explaining it all in great details.

Minecraft would be a real system-seller for the N3DS in Japan. Alas, Minecraft is on Vita ;)
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mar 10, 2011
22,885
0
775
28
theflyingthoughtsblog.wordpress.com
In a momentous turn of events, White Cat Project, a game with no stamina bar, is topping the Top Grossing charts in Japan.

For reference, Monster Strike was making $3.8 million a day at this position.

I'm going to make a separate thread about this as well.

Something I was still wondering: were those 3.8 millions WW or just from Japan? Monster Strike is available WW, right?
 
Jul 10, 2014
1,159
0
305
Manchester, UK
The cool people have 3ds with 2 analogues, plus there's a myriad of other options (touch screen, gyro)
Yeah, like i say not ideal...

Lack of second stick isn't really a problem, as there's quite a few games with alternatives. On the N3DS, there's the C-stick.
Yeah, unsatisfactory alternatives- hence the reason the c-stick exists haha.
 
Nirooo. Me need some data Hortensia Saga especially on May 21 plizzz. That day is the start of huge event for Guild Wars. I wanted to see whether it is going to have huge following or not here.^_^

If possible Chain Chronicle too.^_^(now is currently on Casino event lol.)
As you wish:

I'll follow up on May 22nd to see how the bump goes.
 
Jun 1, 2014
10,184
1
405
UK, sometimes France
Under dramatically different market conditions, the DS managed to attract female consumer segments to buy a dedicated handheld device. It means very little in the current competitive environment.

Similarly, in that same investor answer, the idea that Western markets have room for growth ignores modern reality.

It's a product in decline. And the forecasts do not seem conservative. Iwata is simply rationalising those overoptimistic forecasts.

As for the general idea of leading people towards complementing their mobile gaming with traditional games, sure it's not impossible. Just as getting consumers en masse to buy digital cameras, or rent physical videos or buy books at Borders is not technically impossible. It's just highly improbable to the point that it's not particularly worth contemplating.

The proposed behaviour is that people, or in this instance women, who currently have no want or need of a dedicated device, who currently gain interactive entertainment through vehicles they already have that outperforms those devices on dimensions of value they care for while being essentially free, will go out and purchase at considerable cost said dedicated devices.

It's a niche product category now, it will be an increasingly niche product category going forward as substitution continues.
Just so you know, since this is a late reply, I agree with most of what you've said. However, I don't think Iwata is saying their handhelds will grow back to previous levels, just that there's still (slight) room for growth compared to the current situation. Not previous ones. They'll never get back to DS levels, but I don't think the 3DS successor will necessarily do worse than the 3DS. They can hit a plateau sure, and do worse, but there's also the (small) possibility to sell a little more.

I think his point is - is there an untapped female audience Nintendo is missing out on, or is there a tapped female audience who are simply somewhere else. Untapped suggests under-servered or unserved. I don't think that's the case for gaming. I think Nintendo just lost that audience.
Yeah, there's not really an unserved audience anymore (for what they did/are trying to do anyway) since mobile gaming become as popular as it is now, but what's the point of continuing a business if you never try to win back consumers you've lost in the past?
 
Mar 9, 2012
3,567
0
445
Spain
You can find Famitsu Top 500 2013 on my Photobucket. If someone wants to start translating will be fine. Remember that the Top 100 is already translated here, so should be from position 101.

http://www.neogaf.com/forum/showthread.php?t=759941

I'm not posting the pics here since Road said could be banneable. But you can acces to my photobucket easly since I have a lot of other pictures in the thread.

Edit:
Awesome stuff. Thank you hiska & others for taking the time to compile the list. I assume the paper features used sales too or is that on a separate paper by itself?
You're welcome.
There was only a top 50 for used sales. So I ignored and didn't copy that (since we have Top 500 used games for MC).
I thought just Top 50 wasn't enough data.

Edit2: if some pictures aren't clear enough, I will update again later.
 
Jan 27, 2013
7,639
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0
As you wish:



I'll follow up on May 22nd to see how the bump goes.
Tx. Niro.........T_T Actually how do we even read the chart here.T_T Is it showing it is slowing down rather than doing better?

I guess the Casino event is not that good and people are more or less preparing for upcoming Tower Event which i believe is going to be another huge upswing too.

For Hortensia, is that normal to see it goes down? Or it is doing badly there?

In a momentous turn of events, White Cat Project, a game with no stamina bar, is topping the Top Grossing charts in Japan.

For reference, Monster Strike was making $3.8 million a day at this position.

I'm going to make a separate thread about this as well.

Shironeko is having huge event right now which is probably the biggest reason why it is taking that position here.^_^ Everyone want that Shokotan character lol.^_^
 
Sep 29, 2010
33,330
0
0
twitter.com
Tx. Niro.........T_T Actually how do we even read the chart here.T_T Is it showing it is slowing down rather than doing better?

I guess the Casino event is not that good and people are more or less preparing for upcoming Tower Event which i believe is going to be another huge upswing too.

For Hortensia, is that normal to see it goes down? Or it is doing badly there?
I believe the charts showing how much people are spending in the game.

Our current event isn't very gacha dependent while that spike at around April 26th-ish was when the new demon raid gacha started and everyone was pulling and spending for the new unit.

Just the usual up and down swings of mobile games that are very event dependent.
 
ß

ßig

Unconfirmed Member
Famitsu:
[Wii U] Call of Duty: Black Ops II (Dubbed) (2012/12/20) - 21,471
[Wii U] Call of Duty: Ghosts (Subtitled) (2013/11/14) - <10k (FW < 3,470)

What a collapse.
 
Tx. Niro.........T_T Actually how do we even read the chart here.T_T Is it showing it is slowing down rather than doing better?

I guess the Casino event is not that good and people are more or less preparing for upcoming Tower Event which i believe is going to be another huge upswing too.

For Hortensia, is that normal to see it goes down? Or it is doing badly there?



Shironeko is having huge event right now which is probably the biggest reason why it is taking that position here.^_^ Everyone want that Shokotan character lol.^_^
Keep in mind that these games have revenue tied to events, so as each game has events, they'll jostle around a lot on the charts.

If everyone is in other games due to their events, something that isn't running a successful event at the time will be lower.
 
Apr 18, 2005
18,797
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0
ßig;164449050 said:
Famitsu:
[Wii U] Call of Duty: Black Ops II (Dubbed) (2012/12/20) - 21,471
[Wii U] Call of Duty: Ghosts (Subtitled) (2013/11/14) - <10k (FW < 3,470)

What a collapse.
At end of first year of release (1 week for BlOps2 and 7 weeks for Ghosts) from MC:
WIU BlOps2 (Dubbed) - ~9K
WIU Ghosts (Subtitled) - ~7K
 
Jul 29, 2010
4,242
68
655
From what I can tell from the Famitsu top 500 of 2013, here are the Wii U titles below the top 100:
Wii U
114 - DQX v1 - 81,926 / 81,926
123 - DQX v2 - 77,672 / 77,672
124 - Game & Wario - 77,323 / 77,323
149 - Lego City Undercover - 60,618 / 60,618
156 - Wii Fit U (w/ Wii U bundle?) - 58,769 / 58,769
159 - Monster Hunter 3 Ultimate - 58,078 / 224,986
162 - Legend of Zelda: Wind Waker HD - 56,059 / 56,059
215 - Tank! Tank! Tank! - 36,189 / 36,189
261 - Mario & Sonic at the Winter Olympic Games - 27,279 / 27,279
281 - Warriors Orochi 3 Hyper - 24,841 / 24,841
295 - Resident Evil Revelations - 22,793 / 22,793
298 - Simple Series Wii U Vol 1 - 22,414 / 33,818
306 - Zombi U - 21,748 / 43,290
307 - Epic Mickey: Power of 2 - 21,690 / 21,690
309 - Tekken Tag Tournament 2 Wii U edidtion - 21,496 / 35,995
312 - Fist of the North Star: Ken's Rage 2 - 21,255 / 21,255
332 - The Wonderful 101 - 19,549 / 19,549
338 - ESPN Sports Connection - 19,396 / 30,431
433 - Call of Duty: Black Ops 2 - 12,850 / 21,471
465 - Pokemon Rumble U (DL card) - 10,955 / 10,955
483 - Assassin's Creed III - 10,140 / 17,451
 
May 14, 2008
16,144
0
0
Keep in mind that these games have revenue tied to events, so as each game has events, they'll jostle around a lot on the charts.

If everyone is in other games due to their events, something that isn't running a successful event at the time will be lower.
Easy way to tell if a major game is running an event is to check up on news postings on Famitsu App. Seems like only the games that can afford the PR get articles there.
http://app.famitsu.com

Events are helpful as a way to track download milestones since companies like to run events to celebrate big milestones. For example GungHo runs events for every X00&#19975; downloads, but a year or two ago they were literally unable to fire events fast enough to keep up with milestones while today you might be lucky to see one every few months.
 
Jan 25, 2014
9,210
0
0
From what I can tell from the Famitsu top 500 of 2013, here are the Wii U titles below the top 100:
Since Japanltdrank hasn't been updated for some of these games, I did the same for Vita, as best I could (edit: Thanks for the help ßig!). Might help up some for whoever is translating all this too:

117 - Muramasa Rebirth 80,253 / 80,253
129 - Tales of Innocence R 74,594 / 74,594
130 - Valhalla Knights 3 74,483 / 74,483
144 - Shin Gundam Musou 61,578 / 61,578
150 - Demon Gaze 60,348 / 60,348
151 - Gundam Breaker 60,227 / 60,227
154 - Jikkyou Powerful Pro Yakyuu 2013 - 59,463 / 59,463
160 - PhotoKano Kiss - 56,909 / 56,909
165 - Ragnarok Odyssey Ace 53,336 / 53,336
170 - Akiba's Trip 2 50,393 / 50,393
171 - Warriors Orochi 3 Ultimate 50,328 / 50,328
174 - SEGA Soccer Manager 48,715 / 48,715
178 - Pro Yakyuu Spirits 2013 - 46,325 / 46,325
181 - Monster Monpiece - 45,775 / 45,775
183 - Atelier Meruru Plus - 45,563 / 45,563
199 - Hyperdimension Neptunia Re;birth 1 - 40,445 / 40,445
209 - Super Robot Wars Masou Kishin Pride of Justice - 37,615 / 37,615
214 - Neptunia Idol PP - 36,272 / 36,272
220 - Conception 2 - 34,277 / 34,277
240 - Mind=0 - 29,770 / 29,770
245 - Minna no Golf 6 - 28,858 / 169,884
255 - Madoka Magicka Battle Pentagram - 27,651 / 27,651
258 - Persona 4 Golden - 27,450 / 256,494
262 - Sorcery Saga - 26,928 / 26,928
267 - Killzone Mercenary - 26,634 / 26,634
286 - Call of Duty Black Ops Declassified 24,272 / 45,380
287 - Dead or Alive 5 Plus - 24,100 / 24,100
296 - Final Fantasy X HD 22,619 / 22,619
297 - My Teen Romantic Comedy - 22,445 / 22,445
299 - Dynasty Warriors 8 XL 22,217 / 22,217
302 - Criminal Girls InVITAtion - 22,117 / 22,117
335 - Labyrinth Cross Blood Infinity - 19,482 / 19,482
342 - AKB/149 - 19,150 / 53,745
356 - Exstetra 17,843 / 17,843
365 - Hatsune Miku Project Diva f - 16,897 / 217,028
367 - Gravity Rush (PS Vita The Best) - 16,745 / 16,745
395 - Haiyore! Nyaruko 14,529 / 14,529
425 - Fate/Stay Night - 13,067 / 58,196
434 - Atelier Totori Plus - 12,811 / 56,543
445 - Earth Defence Force 3 Portable - 12,519 / 61,415
447 - Winning Post 2013 12,401 / 12,401
448 - Disgaea 3 Return (PS Vita The Best) 12,385 / 12,385
452 - Ragnarok Odyssey (PS Vita The Best) 11,848 / 11,848
455 - XBlaze Code Embryo - 11,801 / 11,801
468 - White Album 2 - Shiawase no Mukougawa 10,803 / 10,803
472 - Legend of Heroes: Zero no Kiseki Evolution 10,567 / 48,860
477 - Call of Duty Black Ops Declassified (Special Price Edition) 10,255 / 10,255
478 - Minna no Golf 6 (PS Vita The Best) 10,243 / 10,243
481 - PlayStation All Stars Battle Royale 10,147 / 10,147
498 - Ninja Gaiden Sigma 2 Plus - 9,574 / 9,574

And by the way, thanks for getting this Hiska and whoever else contributed. I love reading through stuff like this.
 
ß

ßig

Unconfirmed Member
144 - (not sure on this one) Shin Gundam Musou? 61,578 / 61,578
452 - (unsure - it's something on PS Vita The Best range - if someone could translate this for me I'd be thrilled) 11,848 / 11,848
468 - (unsure on this one either - ADV game released 26/11/13) 10,803 / 10,803
477 - (unsure again - Resistance Burning Skies?) 10,255 / 10,255
144 - yep
452 - Ragnarok Odyssey (PlayStation Vita the Best)
468 - White Album 2 - Shiawase no Mukougawa
477 - Call of Duty Black Ops Declassified (Special Price Edition)
 
Jan 27, 2013
7,639
0
0
I believe the charts showing how much people are spending in the game.

Our current event isn't very gacha dependent while that spike at around April 26th-ish was when the new demon raid gacha started and everyone was pulling and spending for the new unit.

Just the usual up and down swings of mobile games that are very event dependent.
Yeah. CC Jp current event is not really nice for gacha. At least it is helpful for us who wanted to finish book 2 faster lol. Hope the upcoming mana mining and of course tower event will be a good time to gacha again.^_^


Keep in mind that these games have revenue tied to events, so as each game has events, they'll jostle around a lot on the charts.

If everyone is in other games due to their events, something that isn't running a successful event at the time will be lower.
Actually, this is one of the biggest problem I feel from stamina driven game. There is only so much attention and focus a single player can give. For example, now I only played CC jp and Hortensia Saga. I have more or less abandon Shironeko and CC global as I am unable to keep up with all the stamina bar keep chasing me like crazy.

Actually, this also open up my own problem with Sega or other company on the what is the best period is to launch ur big event. Sega is the biggest offender in my eyes here. They released a new game(Hortensia Saga) in the middle of Demon Raid event for CC which I feel is one of the most idiot move which end up causing CC to take the spotlight off their new coming game.
 
Jul 29, 2010
4,242
68
655
Splatoon went from comparable to Pikmin 3 on comgnet to easily doing better than it...

As of 5/20/2015

[WiiU] Splatoon - 72pts
[WiiU] Pikmin 3 (7/4/2013) - 54pt (this ended with 74pts the day before its release)

1 pt = 1 preorder in this chain.
 
Apr 26, 2014
4,161
0
0
Splatoon went from comparable to Pikmin 3 on comgnet to not so much it seems...

As of 5/20/2015

[WiiU] Splatoon - 72pts
[WiiU] Pikmin 3 (7/4/2013) - 54pt (this ended with 74pts the day before its release)
I don't get it. More pts = better right? FWIW your post seems to bear some kind of negative connotation though it may very well be the opposite.
 

KingSnake

The Birthday Skeleton
Jan 9, 2013
26,118
0
0
Splatoon went from comparable to Pikmin 3 on comgnet to easily doing better than it...

As of 5/20/2015

[WiiU] Splatoon - 72pts
[WiiU] Pikmin 3 (7/4/2013) - 54pt (this ended with 74pts the day before its release)

1 pt = 1 preorder in this chain.
At this point is getting 4 per day constantly. It will end up above 100 pts for pre-orders.
 
Jul 29, 2010
4,242
68
655
For fun here are Comgnet preorders for Wii U games the day before release (yay for a db):

From most preorders to leas (that charted):
[WiiU] Mario Kart 8 - 259pt - 5/2014
[WiiU] Super Smash Bros. Wii U - 251pt - 11/2014
[WiiU] New Super Mario Bros U - 200pt - 12/2012
[WiiU] Monster Hunter 3 Ultimate. - 75pt - 12/2012
[WIU] Pikmin 3 - 74pt - 7/2013

[WIU] Splatoon - 9 days before release - 72pt - 5/2015

[WiiU] Dragon Quest X v3 - 71pt - 4/2015
[WiiU] Xenoblade Chronicles X - 69pt - 4/2015
[WiiU] Super Mario 3D World - 66pt - 11/2013
[WiiU] Dragon Quest X v2 - 59pt - 12/2013
[WiiU] Nintendo Land - 54pt - 12/2012
[WiiU] Hyrule Warriors - 50pt - 8/2014
[WiiU] Fatal Frame V - 35pt - 9/2014
[WiiU] Donkey Kong Country: Tropical Freeze - 24pt - 2/2014
[WiiU] Wii Party U - 21pt - 10/2013
[WiiU] Bayonetta 2 - 20pt - 9/2014
[WiiU] Kirby: Rainbow Curse - 20pt - 1/2015
[WiiU] JUST DANCE Wii U - 16pt - 4/2014
[WiiU] Dragon Quest X v1 - 15pt - 3/2013
 
Nov 17, 2011
4,152
0
0
I never actually realized that 3D World pre-orders weren't that impressive. The way it rode the christmas wave must have skewered my memory.
Yeah, sub 100K first week by MC.

02./00. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985) - 99.588 / NEW <57,17%>

Splatoon launch should be at least solid/good for a new IP on a failing console in a depressed console market... Or all things considered/given the circumstances. I think now the dscussion will be about its legs: will it be able to pass the 200K supposed shipment. There's a good chance in my mind.

I'm betting on a 1M+ ltd (worldwide). Bikoze.
 
Jan 25, 2014
9,210
0
0
ßig;164496237 said:
144 - yep
452 - Ragnarok Odyssey (PlayStation Vita the Best)
468 - White Album 2 - Shiawase no Mukougawa
477 - Call of Duty Black Ops Declassified (Special Price Edition)
Haha, thanks very much. Yeah, #477 confused me. I could see Nihilistic Software but the release date didn't make sense for Resistance.

Cheers for the help!