Yup, eating crow there. FFXV did great.
They're ok for Gravity and Yoshi. Yoshi will have decent legs so no problems to sell all the shipment. Gravity has good word of mouth so it might sell well on the long run too.
Valkyria is bad, word of mouth is killing it.
Kev pls. You know better than to believe in Nomura.
SaGa should have had a mobile gacha RPG.Lack of waifu factor might reduce current fan interest by up to 200k, but the mobile push from Feb should have an impact of at least +100k. Scientifically proven.
Lack of waifu factor might reduce current fan interest by up to 200k, but the mobile push from Feb should have an impact of at least +100k. Scientifically proven.
SaGa should have had a mobile gacha RPG.
Pretty sure that's all stuff easy enough to implement. Time travelling kids and eugenics is far more difficultLack of waifu factor might reduce current fan interest by up to 200k, but the mobile push from Feb should have an impact of at least +100k. Scientifically proven.
I can't imagine they won't add supports and probably marriage.Lack of waifu factor might reduce current fan interest by up to 200k, but the mobile push from Feb should have an impact of at least +100k. Scientifically proven.
I can't imagine they won't add supports and probably marriage.
People who didn't play any previous Valkyrias because they were too weird for them and want something traditional.
But it seems like those people might also just not like this new one, either. Good going Sega.
They won't because its a different type of game. Maybe they'll have something else though.
No supports no buy! Seriously I skipped Radiant Dawn for this reason.
Does that mean Scarlet Grace would have sold 0 without those games?It had Emperor SaGa years ago, and more recently Imperial SaGa on browser.
NieR is doing well with pre-orders - hopefully Platinum get a bit of wind back in their sails.
Does that mean Scarlet Grace would have sold 0 without those games?
Ōkami;228695544 said:No data for Danganrompa but Dengeki gives LTD for the other Vita games, Danganrompa 1 & 2 reload at 161k (latest Famitsu LTD was 135k) and Another Episode at 109k (108k in Famitsu)
Valkyria is bad, word of mouth is killing it.
26./30. [PSV] SaGa: Scarlet Grace <RPG> (Square Enix) {2016.12.15} (¥6.800)
Konami are BACK!
100% Pasukaru Sensei: Perfect Paint Bombers coming to 3DS this Summer.
In Part 2, you can see Harada. So, he was at the event. At this point, if Tekken 7 for Switch doesn't happen, I'll never understand why he didn't clearly state it was not coming in that Gamestop interview from months ago, it would've saved us from useless speculation
http://www.dualshockers.com/2016/12...-will-continue-valkyria-revolution-explained/I wonder if after PC sales of original Valkyria SEGA already regets of making this abomination named Valkyria Revolution. I still think that traditional Valkyria game for PS4 and PC could have done well globally. This will flop everywhere. Hopefully this doesn't mean the end of the series.
250k isn't any extraordinary number. Maybe it will be closer to 200k but still DS games give an idea of what it will sell. If you expect this remake to be close to sales of 3DS main entries it's not happening.
Have you seen the video (https://youtu.be/JFT044mp42g). It's 2D top-down-ish view but that's definitely some Splatoon style paint/ink shooting going on!
I can't count how many times they've said this already
The game is getting some nice buzz right now from the Demo, will likely score at least 15 points higher on metacritic than the original. Lets hope its enough to boost sales.
Yes, I hope Platinum finally have some success - NieR is hopefully going to be a hit World Wide.
FE Echoes is gonna beat FFXV.
Not really, but how big can FE get in Japan?
Finally?
You joke but this is the safest bet on NeoGAF after "is MonHum going to come to the Switch soon?".
And u and Chris lol. Are u guys twin there.^^ I can see Capcom shipping 2 mil actually lol. I mean, they need something to sell more here lol as their other software is not going to do any big there.^^
I am surprised that u still believe anything Sega said there Niro.^^
I can't count how many times they've said this already
Finally?
Do you know how Generations is pricing now? Below 2.000yen in most cases, it was very overshipped. If Capcom thinks on doing the same with Double Cross, only for the sake of shipping two million, that keikaku won't be reached. That's for sure.
They didn't say they were making the series for consoles!
X had the same behavior with 4. Capcom couldn't meet demand for weeks and when finally that happend hype had died. Both exceeded company's expectations for Japan, unlike 4G that fell short.
lolSwitch hype!1:30am in Japan
Isn't Generation being overstocked is the case of retailers ask for more there? I remember the title had great legs there.^^
Lol. U think they are going to make the new VC for Vita or 3DS there?^^
They didn't say they were making the series for consoles!
So. i guess many here predict that XX is going to follow 4G path?O_O
Did you miss my question earlier or just ignoring it?
How is Terra Battle doing in Japan now? Is it dead?
History repeats. FFXV is still fresh, retailers will be more careful.
It's not even in the top 500.
Terra Battle had a very strong launch, but the service model was non-existent at launch, and when they did start bringing one out, it was not very impressive.
One of the most important things about mobile games is to have very frequent content updates supplemented by frequent events.
You want to be releasing notable new content every 2-4 weeks for this type of game.
Well it's good to see that the director at least wants to make new Chronicles game too. Hopefully SEGA greenlights one despite Revolution flopping.
Sakaguchi isn't worried since he made bank with the FFXV moneyIt's not even in the top 500.
Terra Battle had a very strong launch, but the service model was non-existent at launch, and when they did start bringing one out, it was not very impressive.
One of the most important things about mobile games is to have very frequent content updates supplemented by frequent events.
You want to be releasing notable new content every 2-4 weeks for this type of game.
So Nintendo's Switch pricing sees the eShop only Snipperclips priced at ¥1,800. Pushmo World (perhaps the best reference point) is ¥1,080.
Oh I'm sure it's worth the money as it looks excellent. Just pointing out that Switch tax ;-)Seems like Snipperclips is one of the more reasonably priced games. It's only $20 here IIRC and impressions have been pretty positive.
Re: Valkyria Azure, was designed as an action RPG in an attempt to create a modern RPG for modern fans, not traditional.
However due to a lot of factors, including a combination of lethargic and harsh responses to the reveal (causing development to get heavily scaled down), and cutting down / changing the entire battle system to one totally outside of their original vision, the game ended up the way it has.
I see a lot of people reference PC. Are they aware the game sold for $20 on PC at the start, then was reduced to $7 in a sale 4 months later? And that the PC market is much more competitive than it was three years ago, so if you want to succeed on there you better bring your A game in all aspects or have a huge familiarity hook. Do you think Sega can pull that off?
I have no doubt that a new Chronicles game is coming even before they mentioned anything (because you don't go to all this work of establishing a "Valkyria Project" umbrella otherwise), but I think it's going to be a low-to-mid budget PS4 game just like Star Ocean 5 was because that's all the Japanese market can support.
Are you really blaming the reaction and not Sega's poorly thought out plan at this point?
I mean, Dark Souls built its fanbase and benefited from it with its sequels (DS2 took forever to reach a low price on PC and DS3 hasn't been priced low yet). So I do think if they had a proper Valkyria game already and not this shit they would've been able to sell it as a regular price game on PC assuming it was a same day release with the other versions. Namco has been doing pretty decently on PC overall because they know their bases are being built. Yes it's getting more competitive, that's what happens, but like Namco they could've benefited here because Valkyria did do so well.
By the time a Chronicles game is ready, assuming like you have that it is undoubtedly coming, maybe interest will fade, but of course that doesn't mean it might not be worth a try. Sega has basically chosen this path for Valkyria, and at the very least we know the idea of Revolution seems to be a terrible one so far.
I'm not framing it in terms too clearly, I should probably explain a bit more.
When the game was revealed, people literally did not give a shit about it. They ran a few Japanese social media campaigns and they fell to the ground like dead leaves. User reaction was basically a "not Chronicles, no interest". That's the lethargy I was talking about, no interest from players.
Then when they released the first demo, they got super harsh responses, throwing their development path into disarray. They lost faith and focus and tried to do an overhaul instead of just sticking to their guns. Doing that carries a lot more risk and is more likely to waste time development-wise, so they did it in a way that didn't take much work and retooled it for Vita players (command wheel). From this point on I think it was pretty clear they knew they had an unwanted title on their hands, so they basically finished what was on hand in a minimal way and then stopped.
So combine these two aspects and you get an unfinished, unrefined game with a tacked on platform to save sales the moment they realized that people simply didn't care. Everything from 1.0 demo onward reeked with lack of confidence, including public statements doubly reassuring the public that no, this is not a Chronicles game, and yes, the Valkyria series is still a functional series even if the game bombs..
Switch hype!1:30am in Japan