lol. Sure helped Toukiden didn't it?But the West!
It had legs and it managed to chart in the Top 20 for 10 weeks. It had a pretty good place in the leg-o-meter by L~A with an average of 13.4k sales per week.
It is hilarious how you are trying to label it as a disappointment even though it did really well relative to the platform it was released.
Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken (Bandai-Namco) 3DS 26/06/2014
Total:130
Number of weeks in Top 20: 13
Average rank: 10
what does this means?
Thanks for the clarificationActually 13.4 is the average rank, not sales. (But that's definitely something I should think of adding... not sure how I'd do that though. I really should learn more about excel and stuff, ha ha).
As comparison, here's the 3DS entry from last year:
That's for the full year, by the way.
So yeah, I really don't think V Version sold poorly, especially for a family-oriented game on a non-family-oriented platform.
It had legs and it managed to chart in the Top 20 for 10 weeks. It had a pretty good place in the leg-o-meter by L~A with an average of 13.4k sales per week.
It is hilarious how you are trying to label it as a disappointment even though it did really well relative to the platform it was released.
Between this and a new entry coming out for WiiU, it looks like it's gonna be a weak year for Taiko.
That said, I can see why they did what they did (they can't keep pumping out two a year on 3DS and keep things going, no other platform is close to 3DS for strength for this franchise).
I think you're jumping the gun too. Judging by how past Taiko games sold, they can disappear from top 50 yet show up in the end of year top 1000 having sold a lot more than when we last saw them.
Probably just those two that you mention. DBZ is also on 4 other platforms, but the majority might be PS4 though (it was at 1.5 million copies shipped worldwide total in mid of March 2015).sörine;181995749 said:lol. Sure helped Toukiden didn't it?
Actually given MH4U sold/shipped a million in the west, how many 3rd party Japanese games have managed that same milestone on PS4? Is it just MGSV? DBZ maybe?
Uhh, what? Unless cross gen means something different than it used to, isn't PS4/NX the very definition of cross gen. Y'know, across generations.
I'd say both FF and KH should for sure. DQ did a million on PS2 and DS, if DQXI's PS4 only the west we should expect a million as well.Probably just those two that you mention. DBZ is also on 4 other platforms, but the majority might be PS4 though (it was at 1.5 million copies shipped worldwide total in mid of March 2015).
I'm not sure if there are many other japanese 3rd party franchises that are big enough for 1 million copies shipped expectancy in the west. Resident Evil and Dark Souls are the only ones i can think of from the top of my head.
Oh, right, not sure how i forgot about Final Fantasy, lol. I did think of Dragon Quest, but forgot about DQ11. That has potential, i agree, same with KH3. No idea about Tekken or DMC. They used to be very popular at least, so maybe =)sörine;182000150 said:I'd say both FF and KH should for sure. DQ did a million on PS2 and DS, if DQXI's PS4 only the west we should expect a million as well.
Other than that, maybe Tekken? DMC (if it happens)?
It's one of the worst-performing entries in the series so far - "relative to the platform" means nothing when PSV shown it can have medium-sized sellers especially in popular IPs.
You cannot compare 2015 with previous years - software sales have been declining a lot and being out of the Top 50 means selling a really tiny amount of copies with respect to past years. Last known number is 88.133 (Famitsu) / 94.811 (Media Create) - it's struggling to sell 100k units (as the last Wii U Taiko game) and on par with the first PSP release - among the worst-selling entries in the series so far.
How many systems had another Taiko game announced a week after its release with a more fitting style, probably, considering the target audience of the system?
Not like I have any idea of how well or bad Taiko Idolmaster is going to do on Vita but having another one getting released in less than 2 months ( or 5 months after the first one) might have an effect on the performance of the first Taiko.
And it's not like Vita is living off Minecraft and barely anything else at this point and it shouldn't be a surprise if games start performing badly...
what does this means?
Good to know. Hopefully they spend this money smartly instead of blindly chasing mobile, because it is a hit or miss market.On the Monster Hunter note, three weeks in on the iOS release, I'm feeling pretty bullish about this at least being a second tier hit, and by far Capcom's most successful mobile game.
Nah. Handhelds are totally screwy to me, and they come out mid-gen so they are "current gen". The PS4 and NX would be current gen.
You know they won't.Good to know. Hopefully they spend this money smartly instead of blindly chasing mobile, because it is a hit or miss market.
They're hiring 1000 staff over 10 years overwhelmingly to focus on mobile and PC online since their existing staff generally understands console.Good to know. Hopefully they spend this money smartly instead of blindly chasing mobile, because it is a hit or miss market.
They're hiring 1000 staff over 10 years overwhelmingly to focus on mobile and PC online since their existing staff generally understands console.
And mobile has been going super well for Square Enix, Sega, and Bandai Namco the last couple of years, and generally well for Konami, so they're the odd duck out.
So.. does Just Dance Youkai Watch really only have 10 songs and cost nearly $40?
Here's the actual page for those who can read Japanese: http://dance.youkai-watch.jp/dance/
That is indeed what it says.So.. does Just Dance Youkai Watch really only have 10 songs and cost nearly $40?
Here's the actual page for those who can read Japanese: http://dance.youkai-watch.jp/dance/
The franchise doesn't have a lot of songs to pull from yet. They possibly could have waited a year or more for more material, but they might miss their chance to cash in at that point.
I know the show itself might not have 10 songs, but wouldn't there at least be some BG music to pull from the games or something?
Rakuten Ranking Week 42, 2015
01. [3DS] 7th Dragon III Code: VDF
02. [WiiU] Splatoon
03. [WiiU] Super Mario Maker
04. [3DS] Animal Crossing: Happy Home Designer
05. [3DS] Picross 3D 2
06. [PS4] Grand Theft Auto V (New Price Edition)
07. [3DS] Pokémon Super Mystery Dungeon
08. [PS4] Uncharted: The Nathan Drake Collection
09. [3DS] Yo-Kai Watch Busters: White Dog Squad
10. [3DS] Yo-Kai Watch Busters: Red Cat Team
Ōkami;182149113 said:Seems like comgnet won't be updating today.
Nintendo savingJapanRakuten.Yes, this is a joke.
Wow, Dragon Quest is a monster.Final Fantasy Brave Exvius will launch on October 22.
I honestly think this could be another hit. Hope I'm not wrong.
https://twitter.com/FFBE_JP/status/655971728003375104
Plus... Dragon Quest of the Stars (released last week) surpassed 2 million downloads (it's currently on the Top 5 most grossing apps on the App Store).
http://www.jp.square-enix.com/company/ja/news/2015/html/3d3cf8db646a094d023f66b3e0458a2c.html
Not that good for Zelda...
yeah, I was expecting a low debut but that would be really low.
I don't know neither the reason: I tought that being on 3ds and multiplayer-centric would have helped it in Japan (in keeping decent sales even being a spinoff)
Low marketing push (as written by some Japanese posters over here) + plenty of other Zelda games on the same system (Majora's Mask is only 8 months old) + multi doesn't exactly belong to Zelda (4 Swords Adventure didn't sell a lot either) so people buying Zelda are typically more interested in single-player adventure + fans of co-op gameplay have MHX in a few weeks.
There's not much else under holidays from Nintendo so it might sell thanks to word-of-mouth and marketing push but I'm not expecting anything extraordinary (250k at most).
+ multi doesn't exactly belong to Zelda (4 Swords Adventure didn't sell a lot either)
RIP Hudson. Back in the day you used to make better Falcom games than Falcom did.Xanadu holding well in Tsutaya it seems. Never underestimate Falcom and Vita hehe
When i see "Xanadu", i often think of Faxanadu for NES/Famicom. Would be cool to have seen a sequel for that game.