Pennywise83
Banned
those are good reasoning, but I'd wonder why N pushed it so little. as you said, it's not that they have other big guns out there...plus, I agree with Zelda being perceived primarly as a single player game, so I wonder how they, that are the owners, weren't able to foresee this (as for Metroid Federation Force...)
Sometimes I really wonder how is in charge to greenlight projects and assign "mascottes/brands" to a gameplay concept...
They probably thought it would have sold thanks to the name itself (sometimes this happens). Also, it appears to be a very cheap project which reutilized plenty of assets from A Link Between Worlds and without a compelling single-player mode - really the definition of a filler game.