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Media Create Sales: Week 42, 2013 (Oct 14 - Oct 20)

Apr 27, 2011
5,246
2
0
You can't compare a game that was launched in december with a game that was launched in october.
Well you can't completely discount comparisons either. Obviously it will help the other games have better week to week alligned sales later on but the question is how much difference it can realistically make up. For Pokemon it's too early to call though, I agree.
 

Magicpaint

Member
May 19, 2005
12,889
2
1,145
United Kingdom
Even Pokemon X/Y will fall behind Portable 3rd when it comes to short legs. Portable 3rd sold 4m in 6 weeks, according to garaph Pokemon B/W is the only game that sold faster than that (4m in 4 weeks).

Beating Portable 3rd LTD is not an easy task too, according to Famitsu it's at 4.8m+ and to Dengeki top 50 it's already at 5m+ (it charted there just like 3/4 weeks ago actually). Only like 8 games sold more than 5m in entire history of Japan iirc.
Yeah and what Portable 3rd and B/W both have in common is that they launched off of a massive, established userbase for their respective franchises. I remember people also expecting X/Y to open as massively as B/W but that's just ignoring the factors that made such an opening possible in the first place (overall userbase + established userbase).
 

Aquamarine

Member
May 24, 2012
18,812
119
650
Is there any website or someone who can support me with the next months releases for Nintendo 3DS and Wii U? I'm using GameFAQs for it right now, but I don't know if something is missing from there.
WII U

October 24
Sonic Lost World
SEGA ACT ¥7,329


October 31
Wii Party U
Nintendo ETC ¥4,935


November 14
Call of Duty: Ghosts (Subtitled Edition)
Square Enix ACT ¥7,980


November 21
Super Mario 3D World
Nintendo ACT ¥5,985

Taiko no Tatsujin: Wii U Version
BANDAI NAMCO Games ACT ¥5,480

Taiko no Tatsujin: Wii U Version (Bundle)
BANDAI NAMCO Games ACT ¥8,480


November 28
Disney Infinity: Starter Pack
BANDAI NAMCO Games ACT ¥7,980

Assassin's Creed 4: Black Flag
Ubisoft ACT ¥7,770



3DS

October 24
Sonic Lost World
SEGA ACT ¥5,229


October 31
Starry ☆ Sky ~ in Winter ~ 3D
honeybee AVG ¥3,980

Starry ☆ Sky ~ in Winter ~ 3D (Limited Edition)
honeybee AVG ¥5,980

Little Battlers Wars
Level-5 S · RPG ¥4,980


Fall 2013 (undetermined)
Devil Survivor 2: Break Record
Atlas (SEGA) RPG ¥6,279


November 7
Metal Max 4: Moonlight Diva
Kadokawa Games RPG ¥6,980

Metal Max 4: Moonlight Diva (Limited Edition)
Kadokawa Games RPG ¥9,980

Tamagotchi! Session of Dream School
BANDAI NAMCO Games ETC ¥4,980

BANDAI NAMCO Games PRESENTS J Legend Retsuden
BANDAI NAMCO Games ETC ¥4,980

Exstetra
FuRyu RPG ¥6,279


November 14
Model ☆ Oshare Audition Dream Girl
Alchemist SLG ¥5,980

Ages Of Amazones
Arc System Works RPG ¥6,090

World Soccer Winning Eleven 2014
KONAMI SPG ¥4,980

Daigasso! Band Brothers P
Nintendo ETC ¥4,800

Jewelpet: Cafe de Mahou no Cooking!
FuRyu ETC ¥5,229

Medarot DUAL: Kabuto Version
Rocket Company ACT ¥6,090

Medarot DUAL: Kuwagata Version
Rocket Company ACT ¥6,090


November 21
Resident Evil: Revelations (Best Price!)
Capcom A · AVG ¥2,990

Tongari Boushi to Mahou no Machi (Special Pack)
KONAMI ETC ¥2,940

Aikatsu! Futari no My Princess
BANDAI NAMCO Games SLG ¥5,480

One Piece: Unlimited World Red
BANDAI NAMCO Games A · AVG ¥5,980


November 28
Highschool DxD
Kadokawa Games AVG ¥6,300

Highschool DxD (Limited Edition)
Kadokawa Games AVG ¥9,240

Nankou Furaku Sangokuden: Zoku to Toki no Doujan
Klon SLG ¥5,800

Hatsune Miku: Project Mirai 2
SEGA ACT ¥6,279

Hatsune Miku: Project Mirai 2 (Petite Puku Pack Limited Edition)
SEGA ACT ¥7,665

Wan Nyan Pet Shop
Nippon Columbia Co., Ltd. AVG ¥5,040

Kamen Rider: Travelers Senki
BANDAI NAMCO Games AVG ¥5,480

Disney Infinity: Toy Box Challenge Starter Pack
BANDAI NAMCO Games ACT ¥6,980

Toriko: Ultimate Survival
BANDAI NAMCO Games ACT ¥5,980

There are more games with unconfirmed "2013" release dates, but they're listed under the "December" section.
 

Jac_Solar

Member
Jan 27, 2012
2,765
0
0
Yeah, that's why sometimes I'm hesitant to using "k" when talking about numbers, people seem to not get it very often.
But 1000k doesn't make much sense -- why would the thousand mark go up to a thousand when using 1m makes much more sense to describe 1 million in the case of the gif? 100k, 500k, 900k, then 1m - explaining numbers in the million would be like 1,11m.
 

Aquamarine

Member
May 24, 2012
18,812
119
650
This week's Dengeki database:

Click here to VIEW the spreadsheet (Google Docs):
http://bit.ly/17gRnrZ
+ Contains all data displayed in this NeoGAF post
+ Easier to read than this post for mobile users or people with low monitor resolutions

Click here to DOWNLOAD the spreadsheet (Dropbox, .xlsx file):
http://bit.ly/1acTIke
+ Contains all data displayed in this NeoGAF post
+ Useful for archival purposes, graph-making, or comparisons

Code:
[B]DENGEKI TOP 50 SOFTWARE SALES
Week 42, 2013 (Oct 14 - Oct 20)[/B]

[U][B]RANK/L.WK	TITLE								PUBLISHER		RELEASE		SALES	LTD		WK. CHANGE[/B][/U]
1/1	3DS	Pokémon X							Pokémon Co.		13/10/12	274,782	1,329,321	-74%
2/2	3DS	Pokémon Y							Pokémon Co.		13/10/12	268,653	1,262,558	-73%
3/4	3DS	Monster Hunter 4						Capcom			13/09/14	90,376	2,822,618	-18%
4/3	PS3	Grand Theft Auto V						Rockstar Games		13/10/10	84,935	379,847		-71%
[b]5/-	3DS	Sentouchuu: Densetsu no Shinobi no Survival Battle!		Bandai Namco Games	13/10/17	46,868	46,868[/b]
[b]6/-	PS3	Saint Seiya: Brave Soldiers					Bandai Namco Games	13/10/17	21,194	21,194[/b]
[b]7/-	PS3	FIFA 14								Electronic Arts		13/10/17	21,114	21,114[/b]
[b]8/-	PS3	Beyond: Two Souls						SCE			13/10/17	20,150	20,150[/b]
9/6	PS3	Soccer Tsuku: Pro Soccer Club o Tsukurou!			Sega			13/10/10	15,689	91,537		-79%
10/5	PS3	Tales of Symphonia: Unisonant Pack				Bandai Namco Games	13/10/10	13,747	92,529		-83%
11/7	Vita	Dangan-Ronpa 1-2: Reload					Spike Chunsoft		13/10/10	11,643	82,020		-83%
12/8	PS3	Fairy Fencer F							Compile Heart		13/10/10	8,163	51,269		-81%
13/13	3DS	Animal Crossing: New Leaf 					Nintendo		12/11/08	7,618	3,391,723	9%
14/15	3DS	Disney Magic Castle: My Happy Life				Bandai Namco Games	13/08/01	7,050	301,481		8%
15/14	3DS	Friend Collection: New Life					Nintendo		13/04/18	6,941	1,475,701	6%
[b]16/-	PSP	J-League Pro Soccer Club! 8: Euro +				Sega			13/10/17	6,833	6,833[/b]
17/9	Vita	Soccer Tsuku: Pro Soccer Club o Tsukurou!			Sega			13/10/10	6,660	40,316		-80%
18/11	PS3	Warriors Orochi 3: Ultimate					Koei Tecmo		13/09/26	5,718	124,522		-45%
19/21	3DS	Mario & Luigi: Dream Team					Nintendo		13/07/18	4,056	340,107		-5%
20/19	3DS	Youkai Watch							Level 5			13/07/11	3,888	201,332		-13%
21/10	X360	Grand Theft Auto V						Rockstar Games		13/10/10	3,870	30,289		-85%
22/23	3DS	Luigi's Mansion: Dark Moon					Nintendo		13/03/20	3,582	912,179		9%
23/25	3DS	New Super Mario Bros. 2						Nintendo		12/07/28	3,519	2,029,005	12%
24/24	3DS	Mario Kart 7							Nintendo		11/12/01	3,453	2,096,483	5%
25/16	Vita	The Legend Of Heroes: Sen no Kiseki				Nihon Falcom		13/09/26	3,290	103,212		-47%
26/17	PS3	Armored Core: Verdict Day					From Software		13/09/26	3,038	84,382		-47%
27/27	PS3	Final Fantasy XIV Online: A Real Reborn				Square Enix		13/08/27	2,888	231,649		-5%
28/12	PS3	F1 2013								Codemasters		13/10/10	2,741	10,155		-63%
29/22	Vita	Warriors Orochi 3: Ultimate					Koei Tecmo		13/09/26	2,688	38,988		-36%
[b]30/-	Vita	FIFA 14								Electronic Arts		13/10/17	2,618	2,618[/b]
31/32	3DS	Ace Attorney 5							Capcom			13/07/25	2,456	345,468		32%
32/26	Wii U	The Legend of Zelda: The Wind Waker HD				Nintendo		13/09/26	2,029	41,749		-34%
33/18	PS3	The Legend Of Heroes: Sen no Kiseki				Nihon Falcom		13/09/26	1,981	93,930		-60%
34/31	3DS	Hoppechan: Tsukutte! Asonde! Punipuni Town!!			Nippon Columbia		13/07/25	1,922	49,234		-1%
35/34	Wii	Taiko no Tatsujin Wii: Super Deluxe Edition			Bandai Namco Games	12/11/29	1,912	563,311		11%
36/28	3DS	Donkey Kong Country Returns 3D					Nintendo		13/06/13	1,900	281,014		-15%
37/33	3DS	Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb		Bandai Namco Games	12/07/12	1,753	529,564		-4%
38/35	3DS	Kuma-Tomo							Bandai Namco Games	13/06/20	1,672	59,321		-3%
39/30	3DS	Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire!	Bandai Namco Games	12/07/05	1,644	557,064		-19%
40/29	3DS	Disney Epic Mickey: The Power of Illusion			Spike Chunsoft		13/09/26	1,633	12,760		-22%
41/46	PSP	God Eater: Burst (PSP the Best Reprint)				Bandai Namco Games	13/06/06	1,594	31,656		33%
[b]42/-	PSP	FIFA 14								Electronic Arts		13/10/17	1,533	1,533[/b]
[b]43/-	Wii U	Rayman Legends							Nintendo		13/10/17	1,435	1,435[/b]
44/38	3DS	Super Mario 3D Land						Nintendo		11/11/03	1,433	1,877,659	1%
45/36	3DS	Dragon Ball Heroes: Ultimate Mission				Bandai Namco Games	13/02/28	1,341	255,663		-7%
46/37	Wii U	New Super Luigi U						Nintendo		13/07/13	1,294	81,334		-9%
47/40	3DS	Professor Layton and the Azran Legacy				Level 5			13/02/28	1,283	260,034		-7%
48/42	PS3	JoJo's Bizarre Adventure: All-Star Battle			Bandai Namco Games	13/08/29	1,256	431,666		0%
49/50	PS3	Call of Duty: Black Ops II - Dubbed (Bargain Edition)		Square Enix		13/09/05	1,253	14,588		17%
50/52	PS3	Fist of the North Star: Ken's Rage 2				Koei Tecmo		12/12/20	1,222	268,127
Top 50

3DS - 22
PS3 - 15
PSV - 5
PSP - 3
WIU - 3
360 - 1
WII - 1

New releases not present in the Top 50:
Code:
[B][360] Monster Hunter Frontier G3: Premium Package
[360] FIFA 14
[360] FIFA 14 (Ultimate Edition)[/B]
Sell-through Figures:

Sentouchuu - 50%


Code:
[B]DENGEKI TOP 3 SOFTWARE SALES PER PLATFORM
Week 42, 2013 (Oct 14 - Oct 20)[/B]

[U][B]RANK	TITLE								PUBLISHER		RELEASE		SALES	LTD[/B][/U]

[B]PS3 Top 3[/B]
1	Grand Theft Auto V						Rockstar Games		13/10/10	84,935	379,847
[b]2	Saint Seiya: Brave Soldiers					Bandai Namco Games	13/10/17	21,194	21,194[/b]
[b]3	FIFA 14								Electronic Arts		13/10/17	21,114	21,114[/b]

[B]PSV Top 3[/B]
1	Dangan-Ronpa 1-2: Reload					Spike Chunsoft		13/10/10	11,643	82,020
2	Soccer Tsuku: Pro Soccer Club o Tsukurou!			Sega			13/10/10	6,660	40,316
3	The Legend Of Heroes: Sen no Kiseki				Nihon Falcom		13/09/26	3,290	103,212

[B]PSP Top 3[/B]
[b]1	J-League Pro Soccer Club! 8: Euro +				Sega			13/10/17	6,833	6,833[/b]
2	God Eater: Burst (PSP the Best Reprint)				Bandai Namco Games	13/06/06	1,594	31,656
[b]3	FIFA 14								Electronic Arts		13/10/17	1,533	1,533[/b]

[B]WIU Top 3[/B]
1	The Legend of Zelda: The Wind Waker HD				Nintendo		13/09/26	2,029	41,749
[b]2	Rayman Legends							Nintendo		13/10/17	1,435	1,435[/b]
3	New Super Luigi U						Nintendo		13/07/13	1,294	81,334

[B]WII Top 3[/B]
1	Taiko no Tatsujin Wii: Super Deluxe Edition			Bandai Namco Games	12/11/29	1,912	563,311
2	Mario Kart Wii							Nintendo		08/04/30	988	3,595,799
3	Super Smash Bros. Brawl						Nintendo		08/01/31	753	2,424,590

[B]3DS Top 3[/B]
1	Pokémon X							Pokémon Co.		13/10/12	274,782	1,329,321
2	Pokémon Y							Pokémon Co.		13/10/12	268,653	1,262,558
3	Monster Hunter 4						Capcom			13/09/14	90,376	2,822,618

[B]NDS Top 3[/B]
1	Pokémon Black 2							Pokémon Co.		12/06/23	400	1,623,996
2	Pokémon White 2							Pokémon Co.		12/06/23	363	1,421,400
3	Dragon Quest V: Hand of the Heavenly Bride (Ultimate Hits)	Square Enix		10/03/04	310	191,401

[B]360 Top 3[/B]
1	Grand Theft Auto V						Rockstar Games		13/10/10	3,870	30,289
[b]2	FIFA 14								Electronic Arts		13/10/17	950	950[/b]
[b]3	Monster Hunter Frontier G3: Premium Package			Capcom			13/10/16	833	833[/b]
Code:
[B]DENGEKI TOTAL HARDWARE AND SOFTWARE SALES
Week 42, 2013 (Oct 14 - Oct 20)[/B]

[U][B]SYSTEM		SALES		SALES(%)	L.WEEK		L.WEEK(%)	FY 2013 SALES	FY 2013(%)	FY 2013(L.WK %)[/B][/U]

[B]SOFTWARE SALES:[/B]														
PS3		232,286		20.9%		556,630		18.4%		5,474,866	23.8%		24.0%
Vita		41,466		3.7%		137,053		4.5%		1,499,958	6.5%		6.7%
PSP		32,008		2.9%		22,952		0.8%		2,016,130	8.8%		9.1%
Wii U		11,314		1.0%		11,616		0.4%		679,390		3.0%		3.1%
Wii		10,908		1.0%		9,789		0.3%		549,027		2.4%		2.5%
3DS		770,181		69.4%		2,249,955	74.5%		12,289,079	53.4%		52.6%
DS		4,560		0.4%		4,781		0.2%		243,361		1.1%		1.1%
X360		7,312		0.7%		28,226		0.9%		242,717		1.1%		1.1%
Total		1,110,035	100.0%		3,021,002	100.0%		22,994,528	100.0%		100.0%

														
[B]HARDWARE SALES:[/B]														
PS3		11,517		5.7%		10,557		3.6%		351,107		9.9%		10.2%
Vita		23,644		11.6%		48,450		16.7%		422,574		11.9%		12.0%
PSP		3,914		1.9%		3,371		1.2%		169,382		4.8%		5.0%
Wii U		2,899		1.4%		3,100		1.1%		239,711		6.8%		7.1%
Wii		750		0.4%		637		0.2%		32,533		0.9%		1.0%
3DS LL		100,300		49.4%		148,154		51.0%		1,647,169	46.5%		46.4%
3DS		59,883		29.5%		76,090		26.2%		665,858		18.8%		18.2%
X360		241		0.1%		246		0.1%		10,464		0.3%		0.3%
Total		203,148		100.0%		290,605		100.0%		3,538,798	100.0%		100.0%

[B]*Note: FY 2013 refers to the period from April 2013 through March 2014[/B]
For the people who aren't regulars in Media Create threads:

What is Dengeki?
Dengeki is a website (it's also a brand of magazines / a book and manga imprint) that publishes sell-through Japanese sales data from ASCII Media Works, Inc. Every week they publish a nationwide snapshot of Japanese video game sales with the cooperation of more than 3,000 specialty game stores and convenience store chains all across Japan.

Why post Dengeki numbers when you have Media Create / Famitsu in the OP?
Among other reasons, Dengeki gives us sales numbers for titles that are too low to debut with numbers on Media Create / Famitsu. So, their liberal reporting allows us to track sales that we wouldn't be able to otherwise.

Is Dengeki less accurate than Media Create / Famitsu?
No. All three trackers are inherently trustworthy. However, they have quirks that make some people prefer one over the others:

Media Create:
+ Nationwide Japanese sales data from Media Create Co., Ltd.
+ Tracks more than 3,000 retail stores / chains
+ Top 20 software sales with numbers
+ Top 50 software sales without numbers
+ Total hardware sales per platform
+ Sometimes presents sell-through figures
+ Releases first (at the same time as Famitsu)
+ Nintendo uses these numbers in their investor presentations
+ Distinguishes between 3DS and 3DS LL
- Does not track download cards
- Does not provide software sales figures past the Top 20

Famitsu:
+ Nationwide Japanese sales data from Enterbrain, Inc.
+ Tracks about 3,600 retail stores / chains
+ Top 30 software sales with numbers
+ Total hardware sales per platform
+ Sell-through ranges for all titles
+ Has the most historical data available for GAFfers
+ Tracks download cards
+ Releases first (at the same time as Media Create)
- Does not distinguish between 3DS and 3DS LL
- Does not report total software sales

Dengeki:
+ Nationwide Japanese sales data from ASCII Media Works, Inc.
+ Tracks more than 3,000 retail stores / chains
+ Top 50 software sales with numbers
+ Top 3 software sales per platform
+ Total software sales per platform
+ Total hardware sales per platform
+ Sell-through figures for a few titles
+ Distinguishes between 3DS and 3DS LL
- Inconsistent data reporting over the years
- Does not track download cards
- Releases nearly 24 hours after Media Create / Famitsu


Dengeki FY 2013-2014 (Apr 01 - Mar 31) Total Software Sales per console / Total Hardware Sales per console Archive

Click here to VIEW the spreadsheet (Google Docs):
http://bit.ly/18OvBtD

Click here to DOWNLOAD the spreadsheet (Dropbox, .xlsx file):
http://bit.ly/1gI96fy


Dengeki Spreadsheet Archive
http://bit.ly/16xq86v

Dengeki Historical Sales Archive
2009 | 2010 | 2011 | 2012 | 2013
(A very special thanks to Road for making this archive possible)

Last Week's Sales Figures (Week 41, 2013, Oct 07 - Oct 13)
 

L~A

Member
Jan 19, 2013
12,188
0
610
Barely 1.5k for Rayman. Yup, Bomba Legends alright, though that's hardly surprising (if at all). Still a shame, though.
 

NeonZ

Member
Dec 7, 2005
14,231
4
1,180
33
I like the idea of a cheaper redesign but software support isn't just going to appear out of thin air and Nintendo is almost going it alone on games these days (lack of third party releases). And I don't know how much cheaper they can make a Wii U with the gamepad costs figured in.
A new console with no userbase coming later after Microsoft's and Sony's, after the Wii U failure, won't get software support either though. Nintendo would pretty much need to carry it by itself, just like they're already having to do with the Wii U.

Why?

Sure, it would be another disaster if the next console is another concept less system like the WiiU. But the WiiU sells aren't subpar but nonexistent, supporting such a console would only damage the Nintendo brand.

And it's not you would disappoint many WiiU owners now.
Why would third parties jump to support this console when they'd already have two established userbases? Any ports would sell less than in the competitors and disappear quickly, just like what happened with the Wii U. If we're looking at just Nintendo's effort and concepts by themselves carrying a console, well, they can already do that with the Wii U. I don't see how throwing away money for another console they'd need to support by themselves when they're still catching up with the Wii U's hardware would suddenly improve Nintendo's situation.

The Wii U was a stupid idea, but they really can't throw it away now without just digging an even bigger hole for themselves. Unless they just move away from home consoles.

The only way I could see a quick successor actually improving things for Nintendo would be if they could release a system that basically redefined home consoles, and its concept actually caught on. That isn't something very likely or that they can do just because they need it though. They clearly thought they had something with the Wii U, and yet their core concept here had no impact at all with audiences worldwide.
 

bigmit3737

Member
Aug 14, 2006
6,479
0
0
Yonkers NY
Nintendo really needs more studios or bigger studios to support both systems.

They are not releasing s steady stream of games for the Wiiu- it s a little frustrating!
 

Sammy Samusu

Member
Aug 3, 2009
19,285
1
0
Moga Village
Professor Layton still charting, not bad.
(it could have been worse, lol)

Sell-through percentage for some titles:

01./01. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 591.025 / 2.687.075 (-72%) <87,8%> (373.000 units in stock)
02./03. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 97.336 / 2.915.273 (-12%) <97,2%> (84.000 units in stock)
03./02. [PS3] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2013.10.10} (¥7.770) - 83.991 / 388.743 (-72%) <92,1%> (33.000 units in stock)
06./00. [PS3] Beyond: Two Souls <ADV> (Sony Computer Entertainment) {2013.10.17} (¥5.980) - 22.911 / NEW <47,8%> (25.000 units in stock)

Pokémon X / Y is not the only title with a big discrepancy between Famitsu and Media Create, there is also Grand Theft Auto V.

Media Create (sales to consumers) - 448.000
Famitsu (shipped number) - 422.000
Monster Hunter 4 still hot!

https://twitter.com/gibbogame/statuses/393225001244958720
 

liger05

Member
Sep 5, 2009
4,288
0
0
Nintendo really needs more studios or bigger studios to support both systems.

They are not releasing s steady stream of games for the Wiiu- it s a little frustrating!
Its been that way since day 1 of the consoles release. Its more than frustrating!!!
 

jcm

Member
Dec 8, 2008
5,102
0
0
What i meant was engine ports and what you just listed proves my point. 80% of those games are existing franchises with existing engines so it was a low risk, high reward endeavor. Now what's funny is now people recognize the PSP as having one of the greatest libraries but back then it was a port machine..
What's an "engine port"? I've never heard of that term.
 

metalslimer

Member
Jun 9, 2012
26,529
0
0
Well you can't completely discount comparisons either. Obviously it will help the other games have better week to week alligned sales later on but the question is how much difference it can realistically make up. For Pokemon it's too early to call though, I agree.
How in the world is it too early to call for Pokemon but not for MH?
 

Aquamarine

Member
May 24, 2012
18,812
119
650
The lack of people talking about Rayman's 1.4K failure is a testament to the apathy surrounding it. Ignored and forgotten, I guess.
 

saichi

Member
Apr 8, 2010
2,736
0
0
What i meant was engine ports and what you just listed proves my point. 80% of those games are existing franchises with existing engines so it was a low risk, high reward endeavor. Now what's funny is now people recognize the PSP as having one of the greatest libraries but back then it was a port machine...

Sony is already filling the blinks with their own titles, which they should have done back then. People refuse to see the new ips released and soon to be released on the Vita and that's ok. This is a marathon. Soon those titles will be synonymous with the portable and become expected successful titles available nowhere else.

Also that list really shows the success trajectories for those franchises, notably MH. I mean it really took off after the first and G versions. And then you have GE which did around the same numbers as MHP. At this rate and attach rate of the Vita it could do2 million.
When was PSP a port machine? It was always known as a Monster Hunter machine for Japan and the chart shows that. It's funny you mentioned that GE sold around the same amount as MHP cause with all the MH popularity, GE can't even outsell MHP which was released before MH franchise really took off. By which version of GE do you expect it to sell 2 million copies in Japan? GE 3? GE 4?

On the other hand, when do you expect VITA to have first million seller in Japan?

Beating Portable 3rd LTD is not an easy task too, according to Famitsu it's at 4.8m+ and to Dengeki top 50 it's already at 5m+ (it charted there just like 3/4 weeks ago actually). Only like 8 games sold more than 5m in entire history of Japan iirc.
8 or 9 for Famitsu but every single mainline Pokemon game is on that list.
 

RumblingRosco

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Why?

Sure, it would be another disaster if the next console is another concept less system like the WiiU. But the WiiU sells aren't subpar but nonexistent, supporting such a console would only damage the Nintendo brand.

And it's not you would disappoint many WiiU owners now.
I think the concern there is, the people that own a WiiU now are probably mostly made up of the Nintendo faithful. Pissing off your most loyal of customers seems like a bad idea. Sure, a lot of them would buy the next Nintendo console anyway, but I'm sure a significant portion would feel burned.
 

ILoveBish

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The lack of people talking about Rayman's 1.4K failure is a testament to the apathy surrounding it. Ignored and forgotten, I guess.
Everyone knows the reality of the wii u, its one and done. Bombas are not going to shock or surprise anyone.
 

pixelbox

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What's an engine port"? I've never heard of that term.
Almost all of those games are ports of ps2 games. They were able to successfully port thoses engines over to the psp.

When was PSP a port machine? It was always known as a Monster Hunter machine for Japan and the chart shows that. It's funny you mentioned that GE sold around the same amount as MHP cause with all the MH popularity, GE can't even outsell MHP which was released before MH franchise really took off. By which version of GE do you expect it to sell 2 million copies in Japan? GE 3? GE 4?

On the other hand, when do you expect VITA to have first million seller in Japan?



8 or 9 for Famitsu but every single mainline Pokemon game is on that list.
Really? MH is a damn port in itself. Almost all of the games listed were offshoots of existing games on ps2.

GE 2 could be it's million seller. GE was not push anywhere near as much as MH by Sony so that success that you speak of with MH was a joint effort with Capcom and Sony.
 

DragonSworne

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Wii U needs to sell 159,664 more units to beat last year's total units sold. That's an average of 15,966 units a week for the remaining year.

Do you think it can do it?
 

Yanikun

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Wii U needs to sell 159,664 more units to beat last year's total units sold. That's an average of 15,966 units a week for the remaining year.

Do you think it can do it?
If the weather permits, it has a good chance, because Pokemon Centers must be busy.
 

donny2112

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Wii U needs to sell 159,664 more units to beat last year's total units sold. That's an average of 15,966 units a week for the remaining year.

Do you think it can do it?
Looks like a likely total just for December, to me.

Off topic, but does this annoy anyone else? The Vita's screen is 540p. That's not HD.
Is everything over 480 considered HD?

Edit:
PAL SD is 576i, so maybe it should be Enhanced Definition? Final Fantasy X ED.
 

Yanikun

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It's supposedly called qHD. I guess next to the 3DS XL's screen everyone thinks of the Vita's as HD.
 

Version 3.0

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I'm always amused when people conclude by wanting the game on PS3 or Xbone or PS4. It suggests that their purpose isn't really the best graphics or best networking or whatever, it's just that they personally prefer consoles and would rather all games be made for them and not for handhelds or iOS or even PC.
Speaking for me personally, it's not the tech. It's the screen. I HATE playing games on tiny screens. I want to use my TV. Not a 5" handheld, not a phone, not a 10" tablet, not even a monitor (although I use my TV for my PC, not everyone does). My glorious TV.

So, of course, I'm very excited about the Vita TV, and I'm never going to stop yelling about a DS (now 3DS) Player.
 

Version 3.0

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PAL SD is 576i, so maybe it should be Enhanced Definition? Final Fantasy X ED.
Yeah, but ED stands for something else, too...maybe appropriate for Final Fantasy's feminine guys. ;p

It's supposedly called qHD. I guess next to the 3DS XL's screen everyone thinks of the Vita's as HD.
Yeah, officially, it's "qHD", meaning "quarter high definition", literally one-quarter of full HD (1080p). So calling a game HD when it's qHD is like calling a hamburger "The Big Pound Burger" when it's a quarter pounder.
 

donny2112

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So calling a game HD when it's qHD is like calling a hamburger "The Big Pound Burger" when it's a quarter pounder.
Could imagine someone going into McD's and ordering a "pounder with cheese" and everyone understanding what he meant, though.
 

Kid Ying

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Maybe it was part of the original exclusive deal.
I believe it was. Rayman even had a release date in the beginning of the year, before Ubisoft pulling out. I think Nintendo just released Rayman to get off of it. Every other game published by Nintendo had ads. Rayman was just released and that was it.

But i'm actually surprised it charted.
 

Version 3.0

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God the Wii U is such a disaster. I wonder what Nintendo's plan out of this is? They need to eke a profit out of the Wii U then launch a new home console pronto or get out of the console business all together. I don't think they can leave a stinker like that on the market any longer than absolutely necessary.
I'm certain this isn't Nintendo's plan, but I think it could work:

1. Rename the Wii U to the Wii 2. Everyone thinks the Wii U is a controller, anyway.
2. Rename the Gamepad to "Wii U", which is what everyone thinks it already is.
3. Stop including the Gamepad, and stop using it for anything except off-screen play, so it becomes unnecessary. Pack in a Wii Remote and Pro Controller.
4. Mark the 3 games that require the Gamepad as such.
5. Sell the Gamepad separately, and/or in a bundle with Nintendo Land.
6. Drastically drop the Wii 2's price.
7. Make a game or two.
8. Launch the Wii 2 with a bunch of marketing.

edit: oops, I forgot, this template requires:

9. ????
10. Profit!
 

AmanoBuff

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Off topic, but does this annoy anyone else? The Vita's screen is 540p. That's not HD.
Well, it's qHD, so technically it is a form of HD. But still, its mostly a commercial choice. I think the reason most Vita games that carry the "HD" part are called so to avoid confusion, especially if they are multiplat releases and are the exact same games (FFX/X-2 HD and MGS HD Collection come to mind as examples).

Speaking for me personally, it's not the tech. It's the screen. I HATE playing games on tiny screens. I want to use my TV. Not a 5" handheld, not a phone, not a 10" tablet, not even a monitor (although I use my TV for my PC, not everyone does). My glorious TV.

So, of course, I'm very excited about the Vita TV, and I'm never going to stop yelling about a DS (now 3DS) Player.
In my case it is the opposite. I personally prefer portables. The experience for me is much more intimate and convenient. Not to mention that for many others, having a big screen TV always at their disposal is not always an option (I have one at home but the rest of the family uses it most of the day for example).

--------------------

Back on topic. I would say the Wii U could easily make past its last year's sales when Mario releases, but to be honest, its situation is so dire that I can't be sure of anything anymore.

Vita's first million seller? I'd say GE2, but I don't believe so since it is launching also on the PSP.
 

Aquamarine

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Everyone knows the reality of the wii u, its one and done. Bombas are not going to shock or surprise anyone.
I know...but unlike other bombas / expected bombas, very few people talked about Rayman Legends...complete apathy about it's bomba-ness.

That's why I made that comment. ;-)