Shadowman16
Member
That cover art is pretty alright, nice.
Also mark my words, people will wish DE were involved in this once it releases.
Now we're talking. MM&B is kinda shit but Wily Wars is such a cool package. Still can't believe Capcom has never ever bothered making it available again.
MM&B is way better than Wily Wars in my opinion. WW is only looked upon favourably because of the pretty cool Wily Tower mode which I did really enjoy, but the ports of MM1-3 aren't exactly all that amazing when you take things into consideration - graphically its poor for a Mega Drive game, the enemy sprites and backgrounds aren't all that improved from the NES versions and while MM's sprite is improved, it looks a bit crap to be honest.
Plus the game is chock full of new slowdown where it never existed previously - check out Quick Man's level for the best example. Originally the laser rooms never had (much?) slowdown, while it runs a fair tick slower in the MD port, so much so that it makes getting through it without the Time Stopper somewhat trivial.
They also ballsed up the damage output for Mega Man against bosses at least in MM2 so you do way less damage than the Famicom version so it makes the game way harder if your doing a buster only run. Which is still possible mind you, but it introduces new difficulty where it was not really needed and the game isn't really balanced for.
MM&B on the other hand just ended up being really fun for me. I loved the boss patterns/designs - doing buster only runs for both Mega Man and Bass were wonderfully challenging most of the time (ok, a couple of bosses were certainly annoying!) but I loved them on the whole. The game did feel difficult at first, but once I played it a few times and got the feel of the levels I didn't really have that many problems with either character.
In terms of best Mega Man ports, I'd say the Famicom and NTSC NES versions are still the best (especially on an RGB modded console - just ignore the PAL versions). Next best is the Playstation ports which have a shit ton of extra content such as difficulty, Pocket Station support, Navi mode etc.) and then the Legacy Collection slots in after that. Its not perfect but its still great.
That's if we aren't counting Powered Up, as that in my opinion is the definitive edition of the original Mega Man game. Pity we never got a 2-8 in that style back in the day