Alexios
Cores, shaders and BIOS oh my!
There are lots more polygons in the "lies" note the shoulder pads' smoothness for an obvious part.WonkersTHEWatilla said:Aside from the aliasing I don't see much difference in these. ???
There are lots more polygons in the "lies" note the shoulder pads' smoothness for an obvious part.WonkersTHEWatilla said:Aside from the aliasing I don't see much difference in these. ???
Alextended said:There are lots more polygons in the "lies" note the shoulder pads' smoothness for an obvious part.
Alextended said:There are lots more polygons in the "lies" note the shoulder pads' smoothness for an obvious part.
Resident Evil has taken over... Konami = Capcom. MGS = REgiancarlo123x said:What the hell is going on in here? I see everything but MGS in here.
Maxrunner said:They should look at revelations.
PdotMichael said:Gnah, the real ingame stuff ist not that good looking:
http://www.youtube.com/watch?v=DA0MxjIW0ig&feature=relmfu
http://www.youtube.com/watch?v=99F3PxaJT8Y&feature=relmfu
I like the graphics of Metal Gear Solid 3ds more than this.
oh my gosh! looks better than Revelation!jett said:HOW ABOUT THAT METAL GEAR SOLID GAME HUH
walking fiend said:oh my gosh! looks better than Revelation!
are there more?THE SHIT IS THIS?!
RE:M is a more apt comarison atm.PdotMichael said:yeah, I like games with bigger levels and more than 2 enemies at the same time.
So you've seen a whole Revelations "level" now, have you? We've just seen a few rooms with seamless door transitions (as if they'd go back to the Resident Evil 1 style with load at every door) and a couple more areas. Where have you seen the max amount of enemies possible? The game's going for the horror twist, gunning down hordes like nothing as in RE5 doesn't tend to achieve that. Still, the dogs part alone in the GamesCom demo had more than 2 of them so you're both judging a whole game out of a few glimpses, essentially guessing that outside those glimpses it turns to shit in every way, from loading to whatever, and also forgetting parts of what there is to see of it. Keep it up!PdotMichael said:yeah, I like games with bigger levels and more than 2 enemies at the same time.
seems that's not your only gripe with RE:R. And it is not as if we have seem much open area shots of MGS 3DS version.yeah, I like games with bigger levels and more than 2 enemies at the same time.
compression is really bad, but it doesn't look that being bullshots were something to complain about:nice, how you post RE:R bullshots
Hint: Polycount, it's like saying OoT looks similar to TP.WonkersTHEWatilla said:Aside from the aliasing I don't see much difference in these. ???
No need, here're a couple walking fiend posted earlier (first one actually being an fb grab):lostinblue said:I measured the 640x480 official screenshots with bars when I wrote that, the image seems to be 640x390. Seeing they have the correct SD resolution and the bars intact I have to insist.
I could go and take screenshots but I believe it doesn't support USB Gecko.
Ah, my apologies then, you were actually referring to another thing. Perhaps the 'mass effect' observed in some games? ; )Not really sure where you're going.
I know what's LOD pop is (zelda OoT and Mario 64 on the N64 lol)
But really, it's not a question of how close you are here, the cutscene models are different, they faces are way more detailed because they have to be able to display way more facial animations than ingame.
And in FFX they get swapped not because they're close to the screen but because the damn game was trying to pull models so detailed for the engine that it can only handle a max of 3 of them. So other characters had to look like crap when they appeared next to them. Square-Enix grotesque decision making style.
lostinblue said:Hint: Polycount, it's like saying OoT looks similar to TP.
You have a game with the capability to render bellow-average PS2 character models posing as capable of rendering almost-HD models (and I just don't say HD because the texture resolution in those models isn't there.
But you prove my point to an extent, the regular consumer doesn't even notice (not meant as an insult in any way or form)
Dont know where to put this :S
Jap date = March 8
The US release date is March 13th.