I'm worked up because you can't read and you keep doubling down.
The context here is that I don't think they'll have mass layoffs because they don't have too much to handle at the moment and they may still be in the market to buy a couple of studios, not that they lack studios.
What a leap on your part.
My friend, you clearly got defensive based on being challenged and not because I can't read (which doesn't make sense anyway). To the basics, I tackled what you said: "
Sony doesn't have too many studios to support"
.
Particularly in relation to Xbox — the subject of the thread, I took that as a relatively low amount of studios. There aren't many ways to misinterpret it and I wasn't the only one who saw it that way. Its point was then further explored by the next
.... "if anything the general drought of games suggests they probably still need a couple more studios".
That doubles down on quantity. That a lower count of developers is the cause of their lacking 1st party output (and this
has to be what you meant since you said they probably need more). I think there are a number of reasons their 2023 output was on the lower side, but lack of studios is not it (they had less last gen and did not struggle to put out games). We've not seen what many of the heavy hitters are working on and this gen is just reaching its midpoint. Plenty of time left to show the goods and they certainly have a good amount of developers to get the job done. Of course, their release schedule could improve and I expect it to, and a couple acquisitions of devs they work closely with probably wouldn't hurt, so the ball's in Sony's court right now!
Ultimately, I may have misunderstood you, but I'm not a mind reader. I worked with what you posted. Hopefully, that clears some things up because I generally respect and agree with your views around here and it wasn't a personal attack.