Didn't post my impressions before in this thread, but the demo more than sold me on the game, when I already was in love with the style, concept, and soundtrack - I just had to play it for the final confirmation!
Looks gorgeous, so bright and the colors shine to the point that it actually hurst my eyes on my CRT - there's a tiny hint of aliasing, and when I say tiny, it's as if it isn't there - I have to squint to see the jaggies...
Love the moves, melee attacks, her versatility and the whole momentum system - when you're at full speed, it's a hell of a feeling that encourages you to hit every jump and hit every landing perfectly to keep the momentum going...
Controls? Dead-on. Never would've imagined that I would like the controls the way they were with LB and left trigger, but it clicked almost immediately...
Turned off that dot right away since I don't get motion sickness anyways, and I turned off runner vision on my second try...
The soundtrack? Loved it from the first trailer and goes hand-in-hand perfectly with the style that made me fall in love with the entire package...
Plus I had the bonus of getting a time trial code online, which truly makes the game shine - I really don't know whose idea it was to have a demo have a mode locked out like that, because damnit, I know for sure that the time trial is a game-seller - I spent at least an hour on both levels trying to set records, and trying out the cool shortcuts - shortcuts you'd NEVER see in the regular modes in the demo...
When I saw how different the shortcuts were, and how much time they took off my record times, I knew the game was a must-by, even though they did mention that there would be alternate paths before - I'd just never imagine them being like that...
Excellent game, and will be picking it up no doubt - dunno how my schedule will be, thanks to Gears 2, but it's definitely on my must-by list...