I agree, but I can't stand Sledgehammer and how they handle the sound/game play, I think Treyarch does a waaay better job, I love how Cold War plays and feels when moving around, but I like the attention to detail on graphics and sound that IW does on their games. I almost feel like after playing this beta it is like Call Of Duty: Modern Warfare Vanguard to way it feels and sounds, which to me is kind of disappointing, I think out of the three (IW, Treyarch and Sledgehammer) Sledgehammer just needs to stop making COD games, the sounds of the guns sound nothing like the real thing, they made it sound too futuristic, even with the hit markers and headshot sounds, not a big fan of them...I personally think MW2 (2022) nailed the hit marker/headshot sounds. Also with the beta I am not a fan of the 150 health, the grenades/land mines don't kill people, it just injures them, the only way to actually kill someone with a grenade is the throw a semtex and actually stick it to them which is disappointing, what is the point of using those now, but one thing I did really have a blast with is the breacher drone, that is a really fun addition! One last thing I feel they need to do (on Playstation that is) is for the Dualsense settings allow you to set the haptic trigger resistance, on the beta it feels almost non-existent (which I know a lot of people like), but for me I like to have more resistance on the trigger since I use that when doing precision shooting and now I was accidentially pulling off rounds when I wasn't meaning to.