Tschumi
Member
In my life I ceased cheating in videogames when i was about 10 years old (AoE2 Robin Hood Robin Hood Robin Hood), and while i do sometimes take necessary mods (KOTOR2 for example), and a few graphical and quality of life mods for old games I've already completed (Morrowind is the Mt Rushmore of modding experiences) i never feel even the faintest glimmer of a desire to download mods that tweak gameplay or in any way alter the balanced experience the developers put together unless that experience is some decades outdated.
Today - I'm not going to quote anyone, because i think it feels pretty lame to be quoted only to be contradicted at the start of a new thread - but someone elsewhere mentioned that they've modded MGSV so that they don't have to wait for upgrades. In my mind that's a really, i dunno, indulgent perversion of the vision of the game designers. Maybe in MGSV i would take a mod that unlocks another 40 hours of story lol, no worries, but to break the gameplay loop? Just to speed it up? That would be like modding MGS2 to disable detection on guards so you don't have to waste time sneaking?
**NOTE: I apologise for the above italic comparison. Even as i wrote it it felt like a bit of a stretch but i didn't think anyone would give a crap. A couple of warriors have cried tears about my impugning their pet mod however, so I'll take this moment to think up a better comparison: it would be like using mods to reduce the amount of time you had to wait for searches to end in mgs2. Elective, arguably practical, but against the spirit in which the game was crafted***
A few months ago i remember someone here boasting to me about how they never play a game without cheating, that they use god mode and such much like an Iron Chef uses truffles~ i just cannot comprehend how that could possibly make the game more fun? I tried to understand but they insisted it was more fun to them, and i just can't fathom that. Edit: sorry for being a cheatnazi but I'll include console commands as cheating, since that's where god more originated after all~
So my poll is asking this:
How do you like your modding on PC games? And what about cheating engines? Why?
...as always ty for reading my wall of text...
Today - I'm not going to quote anyone, because i think it feels pretty lame to be quoted only to be contradicted at the start of a new thread - but someone elsewhere mentioned that they've modded MGSV so that they don't have to wait for upgrades. In my mind that's a really, i dunno, indulgent perversion of the vision of the game designers. Maybe in MGSV i would take a mod that unlocks another 40 hours of story lol, no worries, but to break the gameplay loop? Just to speed it up? That would be like modding MGS2 to disable detection on guards so you don't have to waste time sneaking?
**NOTE: I apologise for the above italic comparison. Even as i wrote it it felt like a bit of a stretch but i didn't think anyone would give a crap. A couple of warriors have cried tears about my impugning their pet mod however, so I'll take this moment to think up a better comparison: it would be like using mods to reduce the amount of time you had to wait for searches to end in mgs2. Elective, arguably practical, but against the spirit in which the game was crafted***
A few months ago i remember someone here boasting to me about how they never play a game without cheating, that they use god mode and such much like an Iron Chef uses truffles~ i just cannot comprehend how that could possibly make the game more fun? I tried to understand but they insisted it was more fun to them, and i just can't fathom that. Edit: sorry for being a cheatnazi but I'll include console commands as cheating, since that's where god more originated after all~
So my poll is asking this:
How do you like your modding on PC games? And what about cheating engines? Why?
...as always ty for reading my wall of text...
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