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Most Anticipated Game of 2011: Winner Revealed!

StuBurns said:
That's debatable, for all intents and purposes it was. Nintendo owned Retro by the time the game shipped I believe.

Wasn't it a sort of collaboration between Nintendo & Retro anyway?
 
BY2K said:
It's still made by Retro. And Published by Nintendo. The makers of the game is Retro Studio.
By this logic, isn't Call of Duty not made by Activision because each studio has an individual name? Or Dead Space not made by EA?

You can't just go "NOPE DOESN'T COUNT STUDIO HAS A NAME" and not expect to sound like a total crazy person.
 
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It's the only game I'm looking forward to this year. Here add it to your Steam wishlist.
 
ShockingAlberto said:
By this logic, isn't Call of Duty not made by Activision because each studio has an individual name? Or Dead Space not made by EA?

You can't just go "NOPE DOESN'T COUNT STUDIO HAS A NAME" and not expect to sound like a total crazy person.

Since it was Miyamoto who made the game first-person instead of third-person, it should be called a Nintendo-game anyway.
 
Limanima said:
Uncharted 3

I'm not sure if The Journey is coming in 2011, but if it is, then my vote goes to it.
It's been announced that Journey is coming out sometime this fall.
 
Deus Ex: HR.

I really liked the first Deus Ex game but I'm not one of those people who think it's the best game ever made. DX: HR looked so good in trailers that I was really afraid they would drop the ball on it, but after playing the preview build, I'm totally sold. If the rest of the game is around the level of quality that was in the preview build, this game is going to be fantastic.
 
ChuckNoLuck said:
Are the PC folk upset that Skyrim is going to be a Games for Windows game?
Personally, I'm upset that it's going to be a Bethesda game.

Vire said:
Wat...

I like Prime and all but no.

Just no.
Prime 1's up there with the best of them. I certainly wouldn't discount it so quickly.
 
Every time someone mentions Metroid Prime, I get bummed out that I never played any of them. It's probably too late to play them now.
 
The Legend of Zelda: Skyward Sword.

Prepared to buy a Wii HDMI adapter solely for this game, as I won't have access to the good ol' CRT TV when it arrives.
 
ChuckNoLuck said:
Every time someone mentions Metroid Prime, I get bummed out that I never played any of them. It's probably too late to play them now.
No it's not, buy Metroid Prime Trilogy online now, even if you don't have a Wii but plan to get a WiiU they'll work.
 
Got to say Rage
Everything else I'm looking forwards to are existing IP. Pedigree and the excitement of the unknown makes Rage my number one :)
 
Skyward Sword, by default.

If there weren't a new Zelda this year, I'd have to pick from:

Shadows of the Damned
Catherine
El Shaddai
and Child of Eden

...and that would be painful.
 
Skyrim by far.

Already took days off work to get lost in the game. Never done that before.

2nd tier- dark souls, rage and maybe uncharted 3.

Then mw3 and bf3 tied for my yearly mp experience.
 
Nex Superne said:
The Legend of Zelda: Skyward Sword.

Prepared to buy a Wii HDMI adapter solely for this game, as I won't have access to the good ol' CRT TV when it arrives.
What? does such a thing exist? I use component cables.

On topic, plus one for Batman followed very close by Zelda SS.
 
Nostalgia~4ever said:
wtf, Retro is Nintendo the same way EAD is Nintendo. It is called 1st party.

To clarify, Retro Studios is a developer that is owned by Nintendo. Their development practices and style are almost wholly their own, however. Even if the development house is first party, it does the developers a disservice to accredit the game to the publisher. We discuss paintings in terms of their artists, not in terms of their owners. We discuss movies in terms of their directors and cast, not their producers. Shouldn't we discuss games in the same fashion?

Once you start tracing Nintendo titles back to their development teams, you can find some pretty interesting things. One team, headed by Aonuma, seems to hold sole responsibility for the Zelda series. Steel Diver was made by the Wii Fit team. Mario Kart is made by the Nintendogs team. HAL labs doesn't just make Kirby games--they also made Picross 3D and Face Raiders.

By speaking of games in these terms, it's easier to trace stylistic patterns and habits across multiple series.
 
ChuckNoLuck said:
Every time someone mentions Metroid Prime, I get bummed out that I never played any of them. It's probably too late to play them now.
get the third one. it's the best one and it has the most story and voice acting of all of them.

i'm kinda ribbing you, but despite all the story intrusion bullshit and frequent load times, it has the best pacing of any metroid prime out there.
 
Battlefield 3. Spent so much hours on Battlefield 2. I just worry the console version will be disappointing as I have no interest in building a new PC just for BF3.
 
Rad- said:
Battlefield 3. Spent so much hours on Battlefield 2. I just worry the console version will be disappointing as I have no interest in building a new PC just for BF3.

if u r expecting bf2 on the consoles...prepare 2 b disappointed

anyway

deus ex
fez
something else i'm sure
 
MYE said:
what the fuck

Yeah I've definitely written some posts deserving of a wtf but not sure about this one. What didn't you get? It's been half a decade since TP, SS was barely even mentioned till this year, while it looks great I somewhat doubt it will be the Zelda that changes the direction of the series, Darksiders proves other companies can use the Zelda formula to make unique games, and I just don't feel like supporting Nintendo much more this generation after all they do is release old games with a Wii or 3DS suffix. Truth is after literally 20 years of playing as Link, I'm a bit bored of the same old. The only Zelda since Majora's that has slightly given me that tingly feeling is Phantom Hourglass and that's because it gave me a Link's Awakening vibe.
 
Super Mario 3DS
Galaxy was awesome, but I didn't like the darkened colors/settings nor the mini planets. Don't forget that stupid awful garbage bombing/burning mini-game (and the pointing stars thing).
Remove all these + add cues from my favorite Mario game = GOTY for me even before playing it.

Wait a minute.. Ghost Trick was released this year!
 
A lot of games I am looking forward to this year, but Skyrim is the game that I am glad I did not die this year and hopefully will get to play. I am prety sure that I willl live to play this game and that makes me very happy. The rest is just butter. I guess maybe Gears of War 3 as well.
 
abasm said:
To clarify, Retro Studios is a developer that is owned by Nintendo. Their development practices and style are almost wholly their own, however. Even if the development house is first party, it does the developers a disservice to accredit the game to the publisher. We discuss paintings in terms of their artists, not in terms of their owners. We discuss movies in terms of their directors and cast, not their producers. Shouldn't we discuss games in the same fashion?

Once you start tracing Nintendo titles back to their development teams, you can find some pretty interesting things. One team, headed by Aonuma, seems to hold sole responsibility for the Zelda series. Steel Diver was made by the Wii Fit team. Mario Kart is made by the Nintendogs team. HAL labs doesn't just make Kirby games--they also made Picross 3D and Face Raiders.

By speaking of games in these terms, it's easier to trace stylistic patterns and habits across multiple series.

Well I think Nintendo deserves credit still, Retro was a total mess before Nintendo bought them. They had tons of project that they couldn't ever finish, most of them were bad and there were issues with management. Without Nintendo they would probably have died.
 
abasm said:
To clarify, Retro Studios is a developer that is owned by Nintendo. Their development practices and style are almost wholly their own, however. Even if the development house is first party, it does the developers a disservice to accredit the game to the publisher. We discuss paintings in terms of their artists, not in terms of their owners. We discuss movies in terms of their directors and cast, not their producers. Shouldn't we discuss games in the same fashion?

Once you start tracing Nintendo titles back to their development teams, you can find some pretty interesting things. One team, headed by Aonuma, seems to hold sole responsibility for the Zelda series. Steel Diver was made by the Wii Fit team. Mario Kart is made by the Nintendogs team. HAL labs doesn't just make Kirby games--they also made Picross 3D and Face Raiders.

By speaking of games in these terms, it's easier to trace stylistic patterns and habits across multiple series.
I don't understand the argument at all, to say their style is 'wholly their own', means nothing, they are wholly owned by Nintendo, they are Nintendo. If the studio is notably different to their others is a different point entirely.
 
StuBurns said:
I don't understand the argument at all, to say their style is 'wholly their own', means nothing, they are wholly owned by Nintendo, they are Nintendo. If the studio is notably different to their others is a different point entirely.

Alright, what about Other M, then? Team Ninja isn't owned by Nintendo, it's owned by Tecmo Koei, does that mean Other M is made by Tecmo Koei? No, it doesn't.

These teams, these "owned studios", they have names, they have logos. Their name appears when you start the game.

The Prime games are made by Retro Studio.
Other M is made by Team Ninja.
Kirby is made by HAL.

And so forth.

You don't see "Nintendo EAD" appear when you start one of their games, THESE teams are a part of Nintendo. Retro are owned by Nintendo, but they were a different studio altogether. Monolith Soft counts as well.
 
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