The increase in capability outmatches the budget increase somewhat I imagine, but its still a big, scary increase. If you spend $20 million on a game (which isn't a crazy budget, though above average for a next-gen title) and it bombas at retail...your studio is done. During the PS1 days, budgets for everything but the biggest titles were minuscule compared to today and a failure could be padded by like a dozen other releases. Someone posted Square's output in the 90's and early 00's compared to today and it was like a crazy long list.
What if the game industry completely stop being innovative due to ballooning development cost, and there is only like 4 studios due to bankruptcy? Then the only place we can get new and unique ideas is on the indie platform or PC.
I wouldn't mind the best of current generation graphics (ie. UC3, etc) rendered at 1080P, 60 FPS, forever. That's what the next gen should do with ease.
I'm pretty sure that they said the same thing before this gen started too and look how that turned out for them. They'll have put out 4 games and two new IPs which is more than most devs have.
When you're doing this on current gen hardware
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The expectations for your next-gen game is going to be out of this world.
Isn't that the case with every transition though?
I wouldn't read too much into it.
Seriously in awe of all the 'next gen can wait' posts.
Reading this from May 2006 is interesting. Compare and contrast that with this new interview.
They know the pressure is massive to deliver another AAA game as well as transitioning to new hardware.
I don't believe the spotlight has been on them anywhere near this much in the PS1/PS2 days.
The dogs seem to be developing stage fright, bless! I think they'll be more than fine.
I wonder how many more studios will fold in the upcoming generation.
Nintendo don't do next gen. They stick with last gen.
Everyone wants next-gen but then doesn't remember how much nextgens suck at first. Paying for overpriced upscaled ports. Shoddy early games that are rushed and can't take full advantage of the hardware. Maybe one or two games that are actually worth it in the first 18 months. No thanks.
hope they stay current gen. Fuck next gen.
Everyone wants next-gen but then doesn't remember how much nextgens suck at first. Paying for overpriced upscaled ports. Shoddy early games that are rushed and can't take full advantage of the hardware. Maybe one or two games that are actually worth it in the first 18 months. No thanks.
Well who is honestly left ?
We have Square-enix-Eidos +taito, the international Juggernaut super company
EA games and it's dozens of sub-companies
.....
I realize you may have meant actual development studios and not publishers but think back 10 years and those 2 things were one in the same and there were over a hundred. Now there's barely 20 publishers left. I predict THQ is next to die , ubisoft is going to end up merging with another company, maybe an asian one ?
It's amazing that Atlus and sega are even still around really. Within 10 years I think you'll see less then 10 publishers. 2-4 of which will also make hardware.
Why would jumping to WiiU be any easier? A new system is a new systemExactly. We still have lower end options to develop for and who says you have to create for one, all or any of them.
If you're scared, step down. We'll still love you on Vita.
AHAHAHAHAHAHAYes then... it's not that heavy, just a problem for the first month...
I'm not linking this. The PS2->PS3 transition was hard because PS2 and PS3 are completly diferent pieces of hardware. An entire engine and tools had to be rewritten with a direfent architecture.
Could this mean that PS4 will be completely diferent from the PS3 in such a way that it will force them to rewrite everything again? What could this mean to BC?
SWWS is helping with the architecture ... so no[Nintex];33587614 said:I understand Naughty Dog, they're probably scared that their SCE bosses will champion some sort of alien-CELL-Saturn architecture for PS4 again.
Current gen consoles? Yeah they areAI routines are hardly limited by hardware these days...
If it's terrifying for ND i don't even want to imagine the difficulties Japanese devs will have to face.90% of them will probably move to handheld/mobile development only.
Graphics whores are bringing upon the industry's demise. :-/
The thing is that with the current blockbuster business model, you don't have three strikes before you're out. One big miss and everything's going to shit.Isn't that the case with every transition though?
I wouldn't read too much into it.
The thing is that with the current blockbuster business model, you don't have three strikes before you're out.
One big miss and everything's going to shit.
Well no, you were talking in general I thought, so I replied in general. Naughty Dog seems pretty safe since they have such a good relationship with Sony. Other developers don't have that luxury.You really think that's the case with ND?
Really?
Next gen is going to be harder than this gen, just as this gen was harder than the one before it. But It's nothing newsworthy IMO. People are going to survive next generation I think.
Who can afford a $299 console when they got $60 annual CoD's to buy, $50 Elite memberships, $60 XBL Subscriptions, and $5 Avatar outfits? When I bought my $299 Xbox-Tard Pack back in 2005 I expected (nay demanded) it remain relevant beyond the year 2012. Technology has no business advancing, next gen can wait!
*Sent from my iPhone 4S. AT&T Mega Data Plans starting at only $130/mo*
Why do we need new things when we have all these old things?
re: ballooning development costs: I'd rather developers make a game with a 50 million dollar budget on contemporary hardware than a game with a 50 million dollar budget on shit 2005 hardware.
Amen.Too bad.
Bring on next gen!
Well no, you were talking in general I thought, so I replied in general. Naughty Dog seems pretty safe since they have such a good relationship with Sony. Other developers don't have that luxury.
And it's funny that you say "survive" considering the amount of studios that have died this generation.
I know Naughty Dog has come far this gen but Jesus Christ. They make Uncharted 1 look like a PS2 game sometimes!Reading this from May 2006 is interesting. Compare and contrast that with this new interview.
They know the pressure is massive to deliver another AAA game as well as transitioning to new hardware.
I don't believe the spotlight has been on them anywhere near this much in the PS1/PS2 days.
The dogs seem to be developing stage fright, bless! I think they'll be more than fine.
Sad but true. At least get a locked 30 at 1080p. We don't even get true 720p 30 fps games now.60fps won't be any more common next gen than it was this gen. Most companies are happy with their games running at 30fps. Fighting games, CoD, some racing games and a few action titles (Platinum and Team Ninja games) are the only 60fps games that you'll be able to bank on. It's possible that Respawn games will run at 60fps since Vince and Jason thought that made a big difference with their games.
I know Naughty Dog has come far this gen but Jesus Christ. They make Uncharted 1 look like a PS2 game sometimes!
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So how about rather than buying that shit, you wait till good games come out, instead of "screw there even being a next gen".
Makes no sense bro.