HP_Wuvcraft
Banned
It is.
I expect lots of fire to be reflected in things.
It is.
Hahaha, that would explain why i didn't need to upgrade my weapons in ac3.What they're telling you is...those numbers were all a lie. Placebo! :3
You'd have to be really bitter and jaded to not be excited for the 4th or 5th AC title in two years? lol
Sounds good on paper, but I'm way tired of the AC formula and will wait to see if they deliver.
"Assassin's Creed is not a combat game, it's a stealth game. So combat should be a fail state. I mean, combat should be something that happens when you get spotted, and when you resolve combat, you should re-disappear and start the stealth mechanic over again."
That makes me really glad to hear. Sounds like they're making the best possible AC game that fixes every complaint people have had. More than just combat being fixed, the fact that you won't get a mission failed screen the second you get spotted sounds like the best change they're making. What's the point of being an open world game where you're an assassin if you have to do things exactly the way the game wants you to? Players should have a choice to how they want to approach each situation. The 100% sync mechanic is the worst thing they added to the series.
Yeah, exactly. I actually loved a lot of things about AC4, but the restrictions on every single mission that's become a staple of the series completely drains the fun out of it. They should reward players for doing things differently and still completing the missions on their own terms, rather than forcing their hand to do things exactly the way the developers want.Agreed, I'm trying to 100% sync missions in AC4 at the moment, and it just sucks the fun because it usually involves me having to use a stupid tactic like getting really close to use heavy shots when really I just want to hang back and bombard from a distance, or having to get 4 chests or some shit for 100% sync within a mission. I get the idea and from a lore perspective, it works, but it just feels super restrictive.
Checklist gameplay, as i call it. Good riddance.The 100% sync mechanic is the worst thing they added to the series.
Loving the callback to AC1 assassinations. That was the one thing where the series has completely devolved from the first game. Each target had a great build-up where you really got to know them and their motivations.
Rogue has you hunting down assassins, which seems more interesting than hunting down some Duke who just runs as soon as he sees you, so it will have an audience. Plus, Ubisoft can't resist the cheap up-port for the quick sales boost during the dry summer months.
We've been having these "hunting" missions since the first game. Why do you think they're going to suddenly be awesome in a Black Flag reskin?
Hahaha, that would explain why i didn't need to upgrade my weapons in ac3.
And i agree with most of us here: it looks like they are fixing most of the current problems with the ip. I like the focus on ac1 to give more freedom on assassination missions.
We've been having these "hunting" missions since the first game. Why do you think they're going to suddenly be awesome in a Black Flag reskin?
We've been having these "hunting" missions since the first game. Why do you think they're going to suddenly be awesome in a Black Flag reskin?
"Before, all the weapons had the same stats"
He clearly says right after that, that the combat is much more difficult, meaning you can play the game doing combat, but you better get real good at it, cause the incentive is for you to be stealthy., He was pretty clear with that."Assassin's Creed is not a combat game, it's a stealth game. So combat should be a fail state. Combat should be something that happens when you get spotted and when you resolve combat you should re-disappear and start the stealth mechanic over again."
* 20 seconds later *
"Unity is about playing the game the way you want to play it. If you want to play the game without stealth and fighting you can do that."
So...it's not a combat game and combat should be a fail state but you can play the game however you want including forgoing stealth and just going combat. Glad they cleared that up.
It was fake, the stats did nothing, since AC2.
He clearly says right after that, that the combat is much more difficult, meaning you can play the game doing combat, but you better get real good at it, cause the incentive is for you to be stealthy., He was pretty clear with that.
He also clearly said the game was not a combat game. Either combat is a valid option or it's not. Maybe it's just me but the statements seemed completely contradictory.
I won't get my hopes until people (the media) actually confirm that combat will be more challenging.