The circles all over the map indicates (I think) a new mechanic in which I think the player should avoid standing in. Perhaps Guard Scorpion's (or any enemy for that matter?) "special attacks" e.g. tail laser?
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Did it though? I dont remember ever using it. Warp points were effectivly the same if I remember.
Also, the limit break meter having 3 "bars" signifies that you'll be able to charge them up. Maybe just more power? Who knows, but maybe this is their way of gaining different levels of limit breaks? One bar = Braver. Two bars = Climhazard. Three bars = Meteorain?
Naaaaaaaaaaah everyone knows by now first bar is some en-wind SB and then the next two are OSB OSB.
Except now you just abuse his USB to do like 200k damage a turn.
Are the fights real time dynamic battles like in FFXV or classical turn by turn like before?
Allies won't take damage from grenades.
Na man not even that, Ill take something from outside of the first 20 mins.
Lemme see Tifa's Bar, Aeris' church, Wall market, something from the Shinra Building.
E3 most likely.I wonder why square denied him showing a video? Would have been pretty cool to see after all this time. At least its something though.
You won't see outside of Midgar until ep2 most likely, so I'm guessing 2023 or so (not joking btw).
Very unsuccesful stealth if so since they're shooting right at Cloud.WTF is this...Yucky FFXV vibes..
Very apprehensive about this..Do I see stealth...
Why is it stealth and not just cover?Very unsuccesful stealth if so since they're shooting right at Cloud.
Demo.
If the UI's not even final, I sincerely doubt balancing such as damage numbers and HP levels are final either.
The game is 5 years from being released and some people don't get this? Stage/stat-balancing is something that usually happens very late during the game development. Same reason why we see e.g. enemies in Dark Souls being very weak during previews. Shit's undertuned for preview-purposes.
Casuals.
God dammit.He wanted to show a video today but Square Enix refused.
This is not another FFVsXIII, no matter how much you overly pessimistic Nomura-haters love to fantasize it to be.
Well Imo if its ffxv combat system with character swapping, thats a great battle system
WITH more than 3 spellsWell Imo if its ffxv combat system with character swapping, thats a great battle system
Yeah, that worked out well the last timeNo, I'm serious. That pic of Guard Scorpion is enough for me to say that this might as well just release now and immediately become the best of all time.
Of all time.
You know what? I just realized I didn't take cover in FFXV even once in my 120 hours, lol. Totally unnecessary if you can just warp in and out quickly all the time.Worked in FFXV.
Yeah thats trueWITH more than 3 spells
AND more thansummons4
It's a demo. Character & stat balancing typically doesn't happen until later on in development.How do they have so much HP at the guard scorpion?
Anyone got a clue if we're manually moving in battle, or if they're on auto like XIII? Maybe it's a mixture of both; allows the player to focus on the higher strategy whilst the the movement is on auto-pilot, but manually take over to dodge AOE's etc.