Logan Cano said:
I just hope the game doesn´t look as terrible as in the demo. The beach setting was mediocre, but the temple really was worthy of dissapointment tears...I´ve already gotten used to the idea of unimpressive magic due largerly to a horrific camera, but the whole game looking as bad as it did in the demo would be heart breaking.
In an attempt to stop the mutiny, I "sort of" understand what you are complaining about.
I didn't like the camera system in the demo, I was also unimpressed by the temple, and why do my main characters have no fingers?
However, the effects used on certian things were amazing to me.
I loved those bombs, man that effect used to make them glow looked fucking sweet, the summons looked CGesque, and the art direction, coupled with the music, at the beach was wonderful. Some of the magic spells they show off after you complete both quests reminded me of JE mixed with FFXI.
I have yet to understand why some people, not you, complain of jaggies and shimmer. On my set it was barely noticeable. No more so than any other console game and certianly not as bad as something like KOTOR.
IMO, based on the demo I played, Square needs to...
A. Fix the camera
B. Tighten up the graphics on level 3
C. Release the game
*edit*
You know what the real problem is?
They should have stuck with the FFX/-2 battle screens where the camera and characters were fixed. It highlighted the special effects and made it easy for you to know what was happening on screen.