IdiotMyshkin
Banned
Never played em. Did they have parries. .... Cuz this seems to have parries..
Never played em. Did they have parries. .... Cuz this seems to have parries..
More like Kingdom Hearts.
Someone plz restart the hype machine for this game ok
Restart? Square already did that.Someone plz restart the hype machine for this game ok
Not seeing it. Floating, weapons have no impact, some menu based skills. It all screams Kingdom Hearts to me.I dunno, that part where Gladiolus used the Iron Giants own sword against him was pretty DMC.
Then again KH2 had tons of shit like that.
nvm.
Weapons do have impact, you're blind. And even Dante floats in DMC when you're doing combos.Not seeing it. Floating, weapons have no impact, some menu based skills. It all screams Kingdom Hearts to me.
Weapons do have impact, you're blind. And even Dante floats in DMC when you're doing combos.
Though, this doesn't try to be DMC. A massive FF like this needs to be more easily approachable so a simpler action RPG is the way to go.
If the enemies aren't basic human types, the enemies just shrug off all attacks. Compare that to Ninja Gaiden where limbs are flying and even the bigger enemies react to attacks. Before you call people blind, at least have some basic understanding how action games work. Noctis even when not attacking goes to the ground very slowly. Similar to KH staying in the air is relatively easy. While In DMC you drop to the ground to at a relatively high speed, it's just that there are combo's that can give you air time.Weapons do have impact, you're blind. And even Dante floats in DMC when you're doing combos.
Though, this doesn't try to be DMC. A massive FF like this needs to be more easily approachable so a simpler action RPG is the way to go.
Of course an enemy bigger than a firetruck shrugs of most attacks, as if an attacker the size of a human could cause that much damage to them or lift them with with their strikes like in DMC. Bigger enemies don't react to every attack in DMC either, you usually have to earn the stun (either by succeeding in consecutively attacking them long enough or parrying an attack or something). They do react to some attacks, like when Noctis does the massive fire-spell on the Behemoth.If the enemies aren't basic human types, the enemies just shrug off all attacks.
This isn't a game where limbs fly.Compare that to Ninja Gaiden where limbs are flying and even the bigger enemies react to attacks.
I've played my Devil May Crys and Bayonettas (not that big of a fan of Ninja Gaiden, the Worst Camera Systems Ever (tm)(c) and horrible jumping ruin them completely for me). You're just acting as if the enemies don't react at all when they do (when appropriate given the mass of the enemy). This isn't trying to be DMC where you can juggle building-sized monsters in the air, but that doesn't mean the enemies don't react at all, you might just have to find the way how to MAKE them react (and attacking with a 2 feet blade is not the way).Before you call people blind, at least have some basic understanding how action games work.
It's not really 100% similar to KH. Noctis does stay put in the air for a short while after he finishes a combo, but it's not quite KH floaty.Noctis even when not attacking goes to the ground very slowly.
I wonder if there will be locales other than the city.....
EDIT: Oops, wrong thread.