Muchi Muchi Pink
Member
Glad to see they use BSD as OS. Wonder if it's a custom or FreeBSD. Probably a fbsd kernel with custom userland.
Hmm. Is that so? I have no idea why they wouldn't implement it then unless they just didn't want to write a software music player which doesn't make sense since it's likely to support MP3s.
I'm not saying you should wan't anything. I'm just saying that in 2013 the general public, not the hardcore, are going to wonder why the hell they should buy a new console that doesn't support any of their old games when their Ipads/Iphones do.
And then when the system launches with a practically empty store that has let's say "The Witness" people will wonder why the hell they would buy a game from a company that doesn't guarantee that digital goods will transfer over to the next system when they can get that same exact game for their Ipad and feel much more comfortable that it will work on Ipads for the rest of their lives.
I'm not saying you should wan't anything. I'm just saying that in 2013 the general public, not the hardcore, are going to wonder why the hell they should buy a new console that doesn't support any of their old games when their Ipads/Iphones do.
And then when the system launches with a practically empty store that has let's say "The Witness" people will wonder why the hell they would buy a game from a company that doesn't guarantee that digital goods will transfer over to the next system when they can get that same exact game for their Ipad and feel much more comfortable that it will work on Ipads for the rest of their lives.
They already used BSD for the PS3, no?
That's an assumption made by you. Tablet's haven't been out this long to say this.And then when the system launches with a practically empty store that has let's say "The Witness" people will wonder why the hell they would buy a game from a company that doesn't guarantee that digital goods will transfer over to the next system when they can get that same exact game for their Ipad and feel much more comfortable that it will work on Ipads for the rest of their lives.
Given that there is so much trade-in going on, I doubt it's on many people's mind.It's going to be the complete opposite. The general public isn't going to care whatsoever the only outcry you will hear is the 2% of the hardcore
I'm not saying you should wan't anything. I'm just saying that in 2013 the general public, not the hardcore, are going to wonder why the hell they should buy a new console that doesn't support any of their old games when their Ipads/Iphones do.
And then when the system launches with a practically empty store that has let's say "The Witness" people will wonder why the hell they would buy a game from a company that doesn't guarantee that digital goods will transfer over to the next system when they can get that same exact game for their Ipad and feel much more comfortable that it will work on Ipads for the rest of their lives.
Not really. Devs/Publishers want to be able to rerelease old games. HD collections, PS1/2 Classics, and XBLA is good money. If PS4/Durango had full BC it would kill any type of future business. So even though it sucks for us, Sony has their hands tied.
Yeah well I wouldn't correlate removing BC with higher sales. I think it was the combination of cheaper price, slim model, free online that propelled the system to pick up sales.
°°ToMmY°°;51585651 said:Who says that? I have a mac and with the latest os i lost support to old powerpc software. When was that? Oh right, 2005. How much time has passed? Exactly.
You're the delusional one if you think your brand new ipad will always support old software and there's already an apple case to prove it (a powerpc to x86 transition, at that, just like the one happening between ps3 and ps4).
Hmm. Is that so? I have no idea why they wouldn't implement it then unless they just didn't want to write a software music player which doesn't make sense since it's likely to support MP3s.
The change in the architecture will probably lead to better games (thinking then about the technical aspects, the graphics and such), and maybe more developer support as well. The console can also be sold for a cheaper price since i guess they would have to include PS3 hardware in the PS4 if they wanted to have PS3 backward compability. Those things should benifit the consumers in general.Make devs happy dropping BC?
What about the customers?
It's going to be the complete opposite. The general public isn't going to care whatsoever the only outcry you will hear is the 2% of the hardcore
Anyone who is worried about CD playback, just rip your CD to WAV files in EAC then transfer them to your PS4. I rip every CD I own to WAV just in order to have an exact digital copy (which I can burn or convert if I need to).
No. PS3 OS was written completely in-house which was the cause of some of the early problems.
They could have used the IP stack. Even MS Windows used it or still does. But this almost confirms FreeBSD or NetBSD. But my bet is on fbsd, AMD drivers are in the ports now.They definitely use it to some degree or it wouldn't appear here:
http://www.scei.co.jp/ps3-license/index.html
It's not really necessary for all the OS to be in memory at all times. 512 MB should be enough for all the always running features.
I can balloon up when the home button or whatever is pressed.
They definitely use it to some degree or it wouldn't appear here:
http://www.scei.co.jp/ps3-license/index.html
Pretty much this.
Average Joe isn't going to be "Well damn, I would love buy a ps4 to play this new killer shooter Killzone 4. Unfortunately, the deciding factor in my purchase is based on Sony's reluctance to allow me to play my old ps3 digital games on this new system. Welp, guess I'll go home and have another playthough of Journey."
I'm not saying you should wan't anything. I'm just saying that in 2013 the general public, not the hardcore, are going to wonder why the hell they should buy a new console that doesn't support any of their old games when their Ipads/Iphones do.
And then when the system launches with a practically empty store that has let's say "The Witness" people will wonder why the hell they would buy a game from a company that doesn't guarantee that digital goods will transfer over to the next system when they can get that same exact game for their Ipad and feel much more comfortable that it will work on Ipads for the rest of their lives.
I hope that means we can shut off that controller light entirely.So basically all PS4 games can be played on Vita EXCEPT those who use controller tracking or Move with the PS Eye.
Which is a wholly different argument from which you originally started with.The problem with this is that average joe does not give a shit about killzone and the games he does care about will be cross gen.
The problem with this is that average joe does not give a shit about killzone and the games he does care about will be cross gen.
Thanks to danhese007 for sending onQ123 this article so he can tell us about it lol).
- They don't use HSA (I THINK) but their own optimizations because AMD wasn't ready or something? But they are using OpenGL to the point of "full access to the hardware."
- They mention having to drop BC as being a necessary evil to make sure devs will be happy going forward.
- They used what they learned from the Cell to make a powerful console. The did this by having to modify the GPU, etc (via ACE for proper compute processing).
- He also talks about 4k gaming, and he said they are focusing on 1080p, but he did say that they can, for example, put the OS UI in 4k, but render the game in 1080p.
- With that, he says they'd like to save as many resources as possible to ensure that 1080p because having the 4k UI alone will take 10 GB/s.
They also said support for CD was dropped because of how the new DVD/BD player reads the data? (speed?)Redacted
- He also mentions the custom on CPU chip and monitors all I/O systems (confirms ARM TrustZone).
- Mentions background downloads and smaller initial sizes and play while downloading.
- He mentions using BD and Hard drive combo for game reads and how to cut down load times.
- Cerny also discusses the dedicated audio and video compression/decompression hardware for sharing videos and vita remote play.
- The Android/iOS Playstation App lets you access all things Playstation. Store, game info, etc.
- Regarding adding Vita remote play: "almost no overhead, without pain whatsoever, you will be able to Remote Play a game of PS4."
- So basically all PS4 games can be played on Vita EXCEPT those who use controller tracking or Move with the PS Eye.
- They also talk about off-TV play.
- Not all features will be there day one, but they will try to support everything they are planing going forward.
- Also, OS is BSD, so they can make full use of multi-tasking.
The problem with this is that average joe does not give a shit about killzone and the games he does care about will be cross gen.
The problem with this is that average joe does not give a shit about killzone and the games he does care about will be cross gen.
If they can get ps2 emulation on ps3, then ps4 should be cakeSo PS1 playback may be possible? That's very good, I wanted them to at least get in what BC was reasonably doable (maybe the PS4 will also give the extra oomph to take the PS2 emulator from "possibly spotty" to "more than good enough"?), but I also can't help but think that while CD PLAYBACK in a PS4 is kind of ridiculous, CD RIPPING is worth having and thus why it can support CDs.
They mention having to drop BC as being a necessary evil
Uh huh... And killzone is the only next gen game on PS4.The problem with this is that average joe does not give a shit about killzone and the games he does care about will be cross gen.
Which has nothing to do with your argument. Replace Killzone with w/e relevant game it should be and it still stands.
[*]They mention having to drop BC as being a necessary evil to make sure devs will be happy going forward.
Basing the PS4 architecture around the cell going forwards vs. X86 (which would necessitate dropping BC.)Not sure what this means. Having BC makes devs unhappy?
Not sure what this means. Having BC makes devs unhappy?
I'm just saying in your fantasy land where people don't care about BC, they won't buy a console for a game that no one practically cares about. and there is no relevant game to replace it with atm.
- Not all features will be there day one, but they will try to support everything they are planing going forward.
This is what worries me most. Sony does not have a good track-record on delivering on promises in a timely manner, or at all in some cases.
Cerny: Indeed, we are considering the ability to have control over the network instead. However, "Day1" all of these features but not have all the features from (the first day of release). Please understand all, and we are prepared as a feature that can be supported as a platform.
In either case, the ability to activate the game play through social relationships are supposed to be a very big weapon.
Image ... but. Please consider, that nothing like that can have on the living room wall, separating between friends when playing the game. Hundreds of friends and, at intervals such that the game is near, it is a feeling like playing the game over the network. This is why we want to make that bridge. Friends and the real world is, to enjoy actually met. We support all the features of several years, required for this purpose.
Basing the PS4 architecture around the cell going forwards vs. X86 (which would necessitate dropping BC.)
Here is the translation of the quote.
I explained it the best I could, but I honestly think you guys are reading too much into it.
It actually says the PS4 can play CDs, just not audio CDs.
Not holding my breath for PS1 BC, though.
"They mention having to drop BC as being a necessary evil to make sure devs will be happy going forward."
Why didn't he just simply say Cell/RSX caused problems? Going by that quote alone its seems like they could have put HW BC, but couldn't because of business reasons.