What's with her mouth?
The IQ is seriously impressive. I'm so happy this upcoming gen seems to be the (almost) death of jaggies. Hell yeah.
There is nothing wrong with her mouth.
[Jamie Gray Hyder]
http://blog.us.playstation.com/2013/07/09/killzone-shadow-fall-actors-revealed/
lolWhat's with YOUR mouth, friend?!
Light is placed behind some thin hexagonal mesh. You can see slight shadow of that mesh in the bottom part of her face.
Helghast: +1
Light is placed behind some thin hexagonal mesh. You can see slight shadow of that mesh in the bottom part of her face.
This GIF deserves to be posted again. Damn.
OK, further to my previous post, can someone explain this?
Top is Feb, bottom is this new story trailer. Look at the shadows on the trees in the top pic, something has definitely changed with the lighting. It looked far more impressive back in February.
That's the actress that plays her?
CODdogjawdrop.gif
She's hot as hell
Ground textures also kinda look like a mess here:
At least the ships look amazing.
There is nothing wrong with her mouth.
[Jamie Gray Hyder]
http://blog.us.playstation.com/2013/07/09/killzone-shadow-fall-actors-revealed/
OK, further to my previous post, can someone explain this?
Top is Feb reveal, bottom is this new story trailer. Look at the shadows on the trees in the top pic, something has definitely changed with the lighting. It looked far more impressive back in February.
Such a terrible comparasion.. You do understand engines are dynamic with these things generally. Not saying lighting is same, just that your comparasion is hilariously bad.
Ok let me rephrase: what is wrong with the MOVEMENT of her mouth?
I just took a screen capture as a single example, but I'm talking about the comparison between both entire trailers.
Regardless, we'll all see in a month how the fly-by compares to that original trailer, and I'll expect it to be real-time with those shadows and that lighting. It's still by far the most impressive bit of Killzone SF they've shown graphically, and nothing in the new trailer gets close.
Looks so good! The story actually looks interesting to me this time.
OK, further to my previous post, can someone explain this?
Top is Feb reveal, bottom is this new story trailer. Look at the shadows on the trees in the top pic, something has definitely changed with the lighting. It looked far more impressive back in February.
OK, further to my previous post, can someone explain this?
Top is Feb reveal, bottom is this new story trailer. Look at the shadows on the trees in the top pic, something has definitely changed with the lighting. It looked far more impressive back in February.
Some of these posts are utterly ridiculous. When in a game do you pause the cutscene and look at a small tree that is in the corner of screen, clearly not meant to be a focal point of the video? The things that need to look good look amazing, the things that are small, minor details may suffer. Geez-O-Pete
That being said, I can't wait to play this.
Make it like trevors scene in GTAV and we have a dealOk, so who wants a DLC campaign where you play as the Black Hand and infiltrate a Vektan trailer park to assassinate Rico while his old washed up fat ass is eating pork rinds and watching Helghan porn... or am I the only one?
In the second image the guy is behind tinted glass. Why are you comparing the two? :s
How the hell can you compare lighting?
Seems like the water is missing in between the two parts of the cities?
Blank texture.
I just took a screen capture as a single example, but I'm talking about the comparison between both entire trailers.
Regardless, we'll all see in a month how the fly-by compares to that original trailer, and I'll expect it to be real-time with those shadows and that lighting. It's still by far the most impressive bit of Killzone SF they've shown graphically, and nothing in the new trailer gets close.
Oh, and it's "comparison"
There are lots of trees, not a single tree, and I was referring to the overall lighting and just citing the tree shadows as a mere example. That original fly-by blew me the fuck away graphically, this didn't. That's not to say it looks bad, because that would be nonsense.
There is nothing wrong with her mouth.
[Jamie Gray Hyder]
http://blog.us.playstation.com/2013/07/09/killzone-shadow-fall-actors-revealed/
OK, further to my previous post, can someone explain this?
Top is Feb reveal, bottom is this new story trailer. Look at the shadows on the trees in the top pic, something has definitely changed with the lighting. It looked far more impressive back in February.
That is a damn, the water is being controlled through that canal, not blank texture.
Oh, sorry, I wasn't talking about the lighting. I was talking about the lack of shadows from the trees.
In the second shot he's looking at a sort of CNN background screen. The color values aren't presented accurately on that screen. Do similar shots in this trailer or the actual outdoors look worse?
Still looks off though. Maybe it's detailed as you get closer, but it's way too clean from afar.
The story actually looks halfway decent.
Please tell me this game was 60fps. It kinda looks like a wii game.
As far as trailers go that was a bad one
Nah, it's completely grey. No reflection, nothing.That is a damn, the water is being controlled through that canal, not blank texture.
Nah, it's completely grey. No reflection, nothing.
Will watch again in trailer
Nah, it's completely grey. No reflection, nothing.
Will watch again in trailer
Nah, it's completely grey. No reflection, nothing.
Will watch again in trailer