I agree. I kinda like Link's expression more in the original. And yes, his mouth is huge in the remake, lol.They really fucked up Link's face here. The old Link had a stern, determined gaze. The new one sports this naive, hollow expression. And his mouth is huge.
They really fucked up Link's face here. The old Link had a stern, determined gaze. The new one sports this naive, hollow expression. And his mouth is huge.
I agree with toddhunter, the remake has too many colors and therefore is a NO BUY
They really fucked up Link's face here. The old Link had a stern, determined gaze. The new one sports this naive, hollow expression. And his mouth is huge.
There is fog on the 3DS remake too, isn't it?People seem to be focusing on the other graphical details. They are not fog. Fog, when used effectively adds lots of atmosphere.
Here is Link riding in deep fog. Now we have link riding away from some sort of night club while not being in fog at all.
Here is Link standing in a foggy and ominous deep forest. Now here is Link standing in the edge of a open forest while his horse inspects the nicer grass on the ground.
People claiming they prefer the new version just don't seem to understand fog.
This tbh is my biggest problem. All the other changes look stilistically good but the old stern link is much better than the new generic animu one. Whatever still game of the forever.
People seem to be focusing on the other graphical details. They are not fog. Fog, when used effectively adds lots of atmosphere.
Here is Link riding in deep fog. Now we have link riding away from some sort of night club while not being in fog at all.
Here is Link standing in a foggy and ominous deep forest. Now here is Link standing in the edge of a open forest while his horse inspects the nicer grass on the ground.
People claiming they prefer the new version just don't seem to understand fog.
You clearly have never seen swamp/forest fog.People seem to be focusing on the other graphical details. They are not fog. Fog, when used effectively adds lots of atmosphere.
Here is Link riding in deep fog. Now we have link riding away from some sort of night club while not being in fog at all.
Here is Link standing in a foggy and ominous deep forest. Now here is Link standing in the edge of a open forest while his horse inspects the nicer grass on the ground.
People claiming they prefer the new version just don't seem to understand fog.
Original looks like a game from 2000. New version looks like a game from 2005. Sorry Nintendo but its 2015.
Is the 3DS lower res than the N64? Textures are more detailed and models more complex in the 3DS version, but the N64 version looks way more crisp. Or is it just running on an emulator or something.
Yeah, these (even if very few) comments are hilarious, like with MH 4, technical limitations is always going to be a thing, regardless of the year of release, we recently had acclaimed games for their graphics on PS3!Your expecting current gen graphics on a handheld system, let alone a handheld system with poor specs to begin with?
The game looks better then anything the PSP managed to make in 2008, and if you care to make any counterargument to that response just reread your damm post.
You clearly have never seen swamp/forest fog.
People keep mentioning Majora's Mask as dull looking (Both from a positive and negative standpoint). What game did you people play? Majora was like 10 times more vibrant than Ocarina was.
People keep mentioning Majora's Mask as dull looking (Both from a positive and negative standpoint). What game did you people play? Majora was like 10 times more vibrant than Ocarina was.
People seem to be focusing on the other graphical details. They are not fog. Fog, when used effectively adds lots of atmosphere.
Here is Link riding in deep fog. Now we have link riding away from some sort of night club while not being in fog at all.
Here is Link standing in a foggy and ominous deep forest. Now here is Link standing in the edge of a open forest while his horse inspects the nicer grass on the ground.
People claiming they prefer the new version just don't seem to understand fog.
There is no sense of depth on the left, and the simple fog there is really just to mask the flat trees background.
Whereas on the right, the various visibility of the trees silhouettes from the fog, as well as the sizes of the trees, actually gives an "open world" sense to the forest. You can actually tell that the trees in the background are on different planes.
While retaining the same errie atmosphere
There is no sense of depth on the left, and the simple fog there is really just to mask the flat trees background.
Whereas on the right, the various visibility of the trees silhouettes from the fog, as well as the sizes of the trees, actually gives an "open world" sense to the forest. You can actually tell that the trees in the background are on different planes.
While retaining the same errie atmosphere
Not a fan of some of the new framing but all the redone assets look amazing! It's a shame that this is limited to a portable.
I don't necessarily disagree, I think the way he looks in both 64 games is kinda weird, but OOT3D and MM3D young Link is a little, not bad looking, but just a little different I guess, I don't know it's weird. I do like, that like you said, he looks closer to how he's suppose to look, as as a kid I was always bothered by a few things in OOT, less so in MM but it was still there, namely the lack of the second belt and the fact that his sword scabbard in OOT just floated plus the fact that OOT Adult Link had like super beady eyes, so I am glad that they updated them especially Adult Link because he now looks much better.Both OoT and MM N64 Link faces are the weird ones imo. They look nothing like the actual art, and we just go used to it, but even back then the models bothered me. I like how they made Link look closer to the source material in these updates, personally.
I'm not sure how I feel on Link's face. I like the update but it does look a little weird, the same goes for OOT3D, Adult Link's face though looks phenomenally better. Also, I love the blue they added to the opening, it really makes the area feel more organic while at the same time more mysterious.
Have some avatars:
I think I'll grab this one!
Makes me sad thst I can't play this on my TV with a controller
The in development 3DS emulator Citra can already emulate Ocarina of Time 3D in gameplay.
Give it a few years and you will likely be playing Majora's Mask 3D rendered in native 1080p with AA and 3DTV support.
This tbh is my biggest problem. All the other changes look stilistically good but the old stern link is much better than the new generic animu one. Whatever still game of the forever.
I disagree with this, it's not the same eerie atmosphere at all, it's a different eerie atmosphere.
They should have had the blue light as well as a dense, thick fog imo. Would have looked great.
Something like that.
People seem to be focusing on the other graphical details. They are not fog. Fog, when used effectively adds lots of atmosphere.
Here is Link riding in deep fog. Now we have link riding away from some sort of night club while not being in fog at all.
Here is Link standing in a foggy and ominous deep forest. Now here is Link standing in the edge of a open forest while his horse inspects the nicer grass on the ground.
People claiming they prefer the new version just don't seem to understand fog.
Wait I'm confused.This tbh is my biggest problem. All the other changes look stilistically good but the old stern link is much better than the new generic animu one. Whatever still game of the forever.
You clearly have never seen swamp/forest fog.
Here I touched it up with the 2 pictures
It's the same thing. Both are based on the character art and there is no such thing as animu art. Most japanese artists, whether for anime or gaming or otherwise, are all influenced by each other
Wait I'm confused.
How is the old one not animu?
Alright, I thought I would check out the opening of MM on my PVM. During the opening cutscene, there is a hint of the green/blue in the distance, slight, but its there.
However, in the first playable area, the sides show basically the same sort of blue/green behind the trees, although it is still a flat picture. I guess the team decided to make the opening more consistent with the playable area, but upped the saturation a bit further as well.
The pics are from my iphone, so not 100% accurate, but its definitely in the same vein as the 3DS game.