Love Deterrence
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"S" stands for "plural fun, plural scariness." Nope, not even making that up! (That's the meaning Hideo's giving us, anyway!)
"S" stands for "plural fun, plural scariness." Nope, not even making that up! (That's the meaning Hideo's giving us, anyway!)
"S" stands for "plural fun, plural scariness." Nope, not even making that up! (That's the meaning Hideo's giving us, anyway!)
I could definitely see Silent Hills having some aspect of random generation, so each player is seeing a different "Hill".
The thing that caught my attention is apparently they say they purposely made the graphics and playability worse than the full game so people wouldn't guess it was a professional studio game and think it was independent, and the actual game will look much better.
They consider these graphics bad?
The thing that caught my attention is apparently they say they purposely made the graphics and playability worse than the full game so people wouldn't guess it was a professional studio game and think it was independent, and the actual game will look much better.
They consider these graphics bad?
I could definitely see Silent Hills having some aspect of random generation, so each player is seeing a different "Hill". Those parts in P.T. where is seems like things are subtly changing are really unsettling, but it gets dumb with the ending trigger which is hopefully just for the teaser.
THE ONLY THING SCARIER THAN SILENT HILL....IS SILENT HILLS.
Scary just got plural.
Everyone tweet Kojima to get Akira Yamaoka to compose the music!
The silent hills have eyes.THE ONLY THING SCARIER THAN SILENT HILL....IS SILENT HILLS.
Scary just got plural.
Everyone tweet Kojima to get Akira Yamaoka to compose the music!
"S" stands for "plural fun, plural scariness." Nope, not even making that up! (That's the meaning Hideo's giving us, anyway!)
Dude...... apart from the aliasing, how the hell can it look better?The thing that caught my attention is apparently they say they purposely made the graphics and playability worse than the full game so people wouldn't guess it was a professional studio game and think it was independent, and the actual game will look much better.
They consider these graphics bad?
You really think the big thing stopping them from getting the guy who got famous for composing music for SH is a twitter campaign? Yamaoka isn't exactly doing nothing right now.
Dude...... how the hell can it look better
Silent Hills |OT| plural fun,plural scariness
Besides, they already have a new composer. That german dude or whatever. Saw him in the list.
now imagine the crazy silent hill transformations. That's how.
Dude...... apart from the aliasing, how the hell can it look better?
now imagine the crazy silent hill transformations. That's how.
That's just for PT, I don't think we know who is working on Silent Hills or in what capacity yet
It looks nice, but it's missing a lot of key ingredients such as interesting art direction and the token grittiness of Silent Hill. I don't really associate plain hallways with no atmospheric filters with the franchise. That's all I think he meant, was that this is a tech demo without all the bells and whistles that we come to expect. It's certainly great looking, but it's not quite that traditional Silent Hill look either, and I think the game proper will have really mindblowing effects, animations, and so on.
So i'm guessing they will stick with first-person? Maybe it's more immersive this way.
I wish it did but with the star power they got to be lead, it'd be a waste of money to use his likeness and then only have him appear in cut scenes/mirror images.So i'm guessing they will stick with first-person? Maybe it's more immersive this way.
I hope Silent Hill, the town itself, isn't lit up like that with all its street lights functioning. He looked a little silly walking around with a flashlight.
Don't get me wrong, it was very pretty though.
I wish it did but with the star power they got to be lead, it'd be a waste of money to use his likeness and then only have him appear in cut scenes/mirror images.
Not necessarily, just saying that it might be a play on the number.Are we getting rid of all the Silent Hills post 4? Then yes, the S may be a play on 5 (I think it's unlikely). If not, then this is technically the 9th or so Silent Hill.
This also stuck out to me, but it's a thrown together thing for the game reveal. Really hard to gauge what anything will be like at this point. It's not like the lights working will make or break it though.
So i'm guessing they will stick with first-person? Maybe it's more immersive this way.
Any of Team Silent on this?
Dude...... apart from the aliasing, how the hell can it look better?
Will it look better? This has to be a joke.
Well, Silent Hill is all about being a dead town, a ghost of life. Remember that sound effect in the mall in SH3 where you hear the muffled voices of people having a good time behind the wall? That's what Silent Hill is kinda all about, mood-wise. Disconnect, loneliness, emptiness, powerlessness, the unknown... and eventually, once you shift to the Otherworld, balls-to-the-wall environmental malevolence.
If all the lights are on, you can see more, there's less fear of what's to come because you physically see what's all around you. "Fear of blood tends to create fear for the flesh." Right?