StreetsAhead
Member
surprised no one commented on it
Because they'd have to acknowledge there was something new in NSMB2.
These levels are a lot of fun and look really cool too, although they do tend to fly by.
surprised no one commented on it
There's onlyBecause they'd have to acknowledge there was something new in NSMB2.
These levels are a lot of fun and look really cool too, although they do tend to fly by.
There's onlyof them right? I would have liked a lot more of them, they seem like great fun :/...4...
The special stages from NSMB2 aren't themed, they keep the themes from the other areas, just mixed together and harder.
Personally, I don't mind having similar areas, as long as no two actual levels feel too similar, which I don't think was a problem in NSMB2. Anyway, put in too much variety and it can get tacky, like I think Sonic does.
I won't go to "abysmal" but it does sorta suck. I wasn't a fan of it in New SMB DS, and while it was a little better in New SMB Wii, it still wasn't all that amazing.Worlds is one thing but music is another
The music is the NSMB series is abysmal . BOP BOP
It is, but as I said somewhere, if all of the games have the same settings and similar graphics always, it can get boring to look at. A world made of candy would be very exciting, but if it was in the next 5 Mario games, it would not be so exciting anymore. Plus, a world of candy would bring new and intresting enemies, and perhaps gameplay.Kinda seems superficial to me, tbh. I don't know, I guess it's a good thing for that to be a "major" complaint.
Did you intend to have more pictures in the OP?
Nothing has topped the 2d platformers SMB3 and SMW for me. 3d wise, of course SMG2 is genius though.
This'd be kinda nice for a change.
So pumped for this game. This looks like the real NSMB2. Even the typical first stage level looks much better.
Or if not that (because Nintendo doesn't want to revisit Doki Doki Panic) then they should at least try something drastically different like that. It really stands out as one of the more imaginative titles now, because it wasn't intended to be a Mario game to begin with. And I like that.
This'd be kinda nice for a change.
Likely Galaxy and Sunshine were not "originally" Mario games in their prototype stages.
This'd be kinda nice for a change.
Dear lawd, make this SM3DLand2!This'd be kinda nice for a change.
I will never stop finding it amusing how fondly SMB2 (Doki Doki Panic) is remembered, when it was a re-appropriated licensed game used as a sequel because they thought the "real" sequel was too hard for Western children.
It's an incredible game, that's why.
I've played it. It's a decent enough game, certainly, but it's an anomaly in the Mario series (despite some significant contributions to the series' canon) and it's highly unlikely Nintendo will ever do something like it again, in terms of the style itself or in terms of it as a graphical departure.
I will never stop finding it amusing how fondly SMB2 (Doki Doki Panic) is remembered, when it was a re-appropriated licensed game used as a sequel because they thought the "real" sequel was too hard for Western children.
Indeed.
Make way for NSMB 5 and 6 next year.
doesnt make it not a good game. In fact has the effect of making it one of the most unique Mario games. Wish for new Marios to build on that weirdness. Surprisingly seems to be the one Mario game they havent called back to in any way, Birdo and stage in Brawl aside. Dont think the themes in the game have ever been remixed in other games?
surprised no one commented on it
I never stated it wasn't a good game. The thing is, it wasn't a Mario game. There's no (or little) fondness for it in Japan, and presumably for the developers, either.
Or 2017.
I never stated it wasn't a good game. The thing is, it wasn't a Mario game. There's no (or little) fondness for it in Japan, and presumably for the developers, either.
It was then greatly refined during the Gamecube era, when Nintendo created a whole slew of 'reference models' for virtually all of their characters in every game. Smash Bros. Melee was the first game to heavily demonstrate this, and its art direction is not unlike the smooth, polished rendered style seen in NSMB. Another series to follow this aesthetic is Mario Kart - which starting with the N64 version, has had practically the same art and rendering style in every single game.
In fact has the effect of making it one of the most unique Mario games. Wish for new Marios to build on that weirdness. Surprisingly seems to be the one Mario game they havent called back to in any way, Birdo and stage in Brawl aside. Dont think the themes in the game have ever been remixed in other games?
Dear lawd, make this SM3DLand2!
This'd be kinda nice for a change.
Imagine a desert world, where mario had to not only traverse through the empty desert we already know (and hate), but through a pyramid, an oasis, a quicksand area.
As well as NSMB, I also found Super Mario 3D Land completely uninspired and unambitious. I certainly wouldn't compare it to Super Mario 64. Super Mario 64 is the most open-world 3D Mario game, and SM3DL is most linear. So much so it plays almost like a 2D game.
I wish Nintendo would just make a new Super Mario 64 type game with a hub world full of secrets and mystery and a variety of different open worlds to explore.
Wait did I dream the oasis, pyramid and all levels in nsmb/nsmbw & nsmb2?
What was I playing the whole time then?
The art makes it look like a $3 smartphone game. Awesome concept, though.This'd be kinda nice for a change.
Indeed.
Make way for NSMB 5 and 6 next year.
That will only happen if 2D Mario games stop being successful. And that will only happen if consumers get tired of the franchise. And that will only happen if Nintendo starts releasing 2D Marios that recycle the same aural and visual properties with little original design besides different level arrange.....ments.... oh God... it's already begun.It's gonna be pretty hilarious around 2016 when all the people crying 2d Mario overload now are gonna weep about how we haven't gotten one in almost half a decade
That will only happen if 2D Mario games stop being successful. And that will only happen if consumers get tired of the franchise. And that will only happen if Nintendo starts releasing 2D Marios that recycle the same aural and visual properties with little original design besides different level arrange.....ments.... oh God... it's already begun.
That will only happen if 2D Mario games stop being successful. And that will only happen if consumers get tired of the franchise. And that will only happen if Nintendo starts releasing 2D Marios that recycle the same aural and visual properties with little original design besides different level arrange.....ments.... oh God... it's already begun.
No, his point was to get in a slight against anyone reasonably criticizing the Mario overload. i.e. "crying". It's what people do when they feel offended by opposing opinions.It would only happen if we got a 2D mario game every single year which isn't going to happen, I think was his point.
No, his point was to get in a slight against anyone reasonably criticizing the Mario overload. i.e. "crying". It's what people do when they feel offended by opposing opinions.
Mine was just to make fun of both Nintendo and Boney. I have no idea when they're going to release another 2D Mario. No one does. By the end of this year, we will have had four NSMBs in six years. I'm not convinced that Nintendo is now going to let us go until 2016 without another, abstaining from milking the cash cow, just out of respect for some rule that doesn't exist.
Pardon? Where did I say that? No more straw mans, please.Boney said:If you think NSMB 3 is coming next year or whatever then sure, believe what you want, but you must have an attention span of a goldfish to think that.
By the end of this year, we will have had four NSMBs in six years. I'm not convinced that Nintendo is now going to let us go until 2016 without another, abstaining from milking the cash cow, just out of respect for some rule that doesn't exist.
Yeah, it's a shame they're so sparse. They're my favorite thing about the game.
I am actually skipping 2 for NSMBU. Want the nsmb feeling fresh on launch day.truth to be told, I am not that interested in NSMB 2 for the DS pur I'd be liying if I told you that NSMBU doesn't look great
This'd be kinda nice for a change.
Pardon? Where did I say that? No more straw mans, please.
Nintendo is my favourite developer and Mario might be my favourite series (or Metroid). But I think the NSMB series has been pretty shameful and the complaints are valid. I'm surprised that you're being so defensive.
Like I said, I'm not convinced. They released two SMGs on the Wii. I think we'll see another 2D Mario on the 3DS or the Wii-U (could definitely be wrong - I just don't share your certainty). They don't seem entirely concerned about franchise fatigue - otherwise we wouldn't be seeing NSMB2 this year. It's not like NSMB or NSMBWii were released anywhere near their system's launch.a rule clearly does exist and it's called franchise fatigue. NSMB is like mario kart, animal crossing, and many other nintendo franchises. 1 installment per system. The titles are evergreen and sell well throughout the life of nintendo platforms. The fact that they're supporting a NSMB game post release through DLC only further points towards them focusing on one installment per system rather than "milking the cash cow" and releasing another NSMB game for the same platform.
with the wii-u yet to even release and the 3DS being under 2 years old not expecting another NSMB game until 2016 or beyond is completely reasonable. when the successors to the 3DS and wii-u come out we'll see the franchise (or at least 2d mario in some form) return and not a moment sooner.
Well, he was obviously kidding. Also didn't think it was relevant since your post focused on "all the people crying about Mario overload".Boney said:Look at who I quoted first.