Panajev2001a said:AWESOME, AWESOME!!!!!!!!!!!
Too bad you cannot play imports with PAL Wii's unless you mod them (which I will not do)....
I hope it gets released in PAL land before Christmas... having to hear glowing comments from all the people with U.S. Wii's about the greatness called SMG will make me sad....
Panajev2001a said:I hope it gets released in PAL land before Christmas... having to hear glowing comments from all the people with U.S. Wii's about the greatness called SMG will make me sad....
VOOK said:Galaxy should be out in either AU or EU before the years out, so we're fine with that. However our friend Brawl won't be.
Dimmuxx said:It's confirmed Q4 2007 from nintendo europe.
Panajev2001a said:AWESOME, AWESOME!!!!!!!!!!!
Too bad you cannot play imports with PAL Wii's unless you mod them (which I will not do)....
I hope it gets released in PAL land before Christmas... having to hear glowing comments from all the people with U.S. Wii's about the greatness called SMG will make me sad....
That's a beautiful effect. It brings out the space theme and it's a great shading style.TheJollyCorner said:what is with that weird, ethereal sheen that is on everything? Was Mario and all the planets covered in clear Ghostbusters slime or something?
Dragona Akehi said:It's really your own fault for buying a PAL system. You brought this upon yourself, Pana.![]()
ant1532 said:This planet looks like a Hub planet... Hmmm...
Jamesfrom818 said:I'd say the new hot chick is going to be Mario's guide through space.
ant1532 said:This planet looks like a Hub planet... Hmmm...
![]()
Also the musical notes in the last years E3 demo were just used to make something appear like an extra life.
Gekkonidae said:Pauline's his niece, you perv!
It's not, it's heaven:ant1532 said:This planet looks like a Hub planet... Hmmm...
![]()
shaft said:I wonder if mariog alaxy will have big planets. With big i mean like 10times bigger as what we see in most screens.
.lancubap said:Super Mario Galaxy will have 40 Galaxies and 120 Stars
If anything that means there won't be many of them. Miyamoto has said there will be some though.Cygnus X-1 said:
ant1532 said:If anything that means there won't be many of them. Miyamoto has said there will be some though.
The thing is with 40 levels there obviously aren't going to be as big and explorable as levels in Super Mario 64 since there is 120 stars still.(In Super Mario 64 and Super Mario Sunshine the stars are separated between 12 and 8 levels and of course the hub areas.) Miyamoto has said there are 6 greater areas (aka the hub, in SM64 it was the castle which was split up into 4 greater areas, the first floor, the basement, the second, and the third floor) So maybe those will be just as big as areas like the castle or Delfino Island.Cygnus X-1 said:I just hope that the game will as long as Mario 64, at least.
Cygnus X-1 said:I just hope that the game will as long as Mario 64, at least.
I am going to be hella disappointed if they don't put a mock planet of that as a tribute.Stitch said:King Kai/Kao Sama in SMG confirmed!
![]()
![]()
ant1532 said:The thing is with 40 levels there obviously aren't going to be as big and explorable as levels in Super Mario 64 since there is 120 stars still.(In Super Mario 64 and Super Mario Sunshine the stars are separated between 12 and 8 levels and of course the hub areas.) Miyamoto has said there are 6 greater areas (aka the hub, in SM64 it was the castle which was split up into 4 greater areas, the first floor, the basement, the second, and the third floor) So maybe those will be just as big as areas like the castle or Delfino Island.
It doesn't mean the game will be shorter at all dude. It just means levels will be smaller. The game could be longer for all we know.Cygnus X-1 said:I saw the interview but I don't remember that part. Maybe it was another interview. There were at least 2-3 at this E3. If the game will be shorter, then I hope that the diversity in environments and wide areas will fill that point. The problem with Super Mairo Sunshine is that the choice of a tropical island was bad from the start, because, more or less, the environments were all similar.
The only part that excited me a lot was the Noki's bay. The rest was not a disappoinment, but there were too many connections between the worlds artistically. It seemed a little bit all the same. The last world (with the giant palm) was great, but not enough developed. I mean: the undergrond was great, but there was really almost nothing to do. Clearly, the game was a little bit "rushed", because of the Gamecube that needed games.
Partly I'm happy for Wii's success because Nintendo can take all the time they want to make great games worth to play; at least more then Mario Sunshine, even if it wasn't bad at all.
worldrunover said:Wow, who's that girl in the white dress?
ant1532 said:It doesn't mean the game will be shorter at all dude. It just means levels will be smaller. The game could be longer for all we know.
And the Island environment has nothing to do with small stages and Super Mario Sunshine has the largest worlds out of all the 3D Mario Platformers to date...
ant1532 said:
Miniboss1232 said:EAD Tokyo is my favorite developer now. I must acquire this game immediately.
Cygnus X-1 said:It would be interesting to know exactly which guys forms the team Tokyo. Not the names & co. of course (lol), but the provenience: were they all from Nintendo itself or from other studios like Intelligent Systems, for example ? (mmm, this is a very difficult question).
ant1532 said: