Fried Food
Banned
Glad to see there is more environmental destruction than in RAGE
I never played the 2009 Wolfenstein, but Return to Castlewolfenstein had some stealth ability. There were a few sections in the game that, with great skill or luck, you could stealth your way through, and one or two more that required it.
Wait, if B.J. Was in a "coma" or whatever for 14 years how is he able to do all that crazy FPS stuff? Wouldn't muscle atrophy turn him into a skeleton man?
Wait, if B.J. Was in a "coma" or whatever for 14 years how is he able to do all that crazy FPS stuff? Wouldn't muscle atrophy turn him into a skeleton man?
You've got a little red on you
Wait, if B.J. Was in a "coma" or whatever for 14 years how is he able to do all that crazy FPS stuff? Wouldn't muscle atrophy turn him into a skeleton man?
This latest round of previews (and B-roll footage) was done on PS4. During this entire generation of consoles majority of games will be showcased on PS4, which is a total shift from oldgen.
It's 60 fps on every platform.
Source?
GamerHorizon - Is 60 frames per second the target for current gen as well?
CD - Its hardwired for 60fps so we cant really do anything else (laughs)
Source?
Is 60 frames per second the target for current gen as well?
It’s hardwired for 60fps so we can’t really do anything else (laughs)
The last week i can play the game for my cover in spanish site akihabarablues and i liked it so much.
The old school things like de med-kits, the multiple roads on the maps and the new things in Wolfenstein like de stealth kills do this game special and cool.
Sorry for my bad english bros, i hope you can understand me.
The main character looks ridiculous
Rage works perfectly in 2.35 on PC so I wouldn't be surprised if this game works as well.
Yeah, no kidding.
Gunplay, sounds, hit feedback and animations (Look at the way bullet cartridges are ejected from the assault rifles) are just excellent all around. I wanna play this right now.
Pretty sure he's sliding forward
Oh dear, no marker... How will gaf survive?That interview gave me such a boner man.
Definitely day 1; I want them to know that singleplayer games MUST continue thriving
He's definitely crouched and/or sliding in those shots.
Duel wielding snipers? That needs to be a bulletpoint to sell. Seriously. Oh wow, the art design in the castle is nostolgic all overhttp://www.youtube.com/watch?feature=player_detailpage&v=P8xgMRROoKI#t=391
I really like how they did facial animations and framing of the captured officer.
I think Starbreeze devs are naturally inclined to be that dark and serious in a way which is why there this whole emphasis on high-productions on the cut-scenes. If this game's narrative is a success, then Machine can basically interject their way of storytelling ot any franchise or genre at this point.The hit feedback on human enemies looks good, as does all that ridiculous dual wielding. I have no doubt that the characters + voice acting will be entertaining, so my only reservations as of now are how intrusive the cutscenes are and how meaty the game will be in content. I still think that leaked footage from QuakeCon (?) of BJ fighting his way across some kind of bridge in a lengthy stretch of gameplay is the best the game has looked so far, and I hope they've built many sections like that.
If they're actually going for that genuine B-movie, grindhouse flavor instead of a purely comedic homage to the style, tone shifts should be seen as a good thing. There's no reason the game shouldn't be able to take itself seriously at points while still being completely over the top. When it starts to feel at odds is if the game becomes referential, or pokes fun at itself because "lol Nazi dogs and experiments." That's when you'll start to feel like "Well if the game isn't buying into any of this, what's the point of the more serious/gruesome sections?" That is unless it's looking inward at the genre and trying to make a point, which i don't think is the goal here.
If they put maze-like levels as dlc later on It'll be very lovely.
huh interesting. this will allow for many way to kill enemies.
Look what they're working off
Reinstalling Wolfenstein '09. Need a fix.
I wish them luck with no mulitplayer.
Fuck multiplayer. If there's one trend I want dead, it's the demand for putting multiplayer into every single-player experience.
RTCW was from a different era of game development. I think modern game budgets and scope are just too huge to be able to provide both a compelling SP campaign and excellent MP suite together. Some few games can pull it off, like The Last of Us, but that's so, so rare.This guy doesn't know the joy of RTCW multiplayer, the greatest MP in an fps ever.
This guy doesn't know the joy of RTCW multiplayer, the greatest MP in an fps ever.
RTCW had Splash Damage to make the Multiplayer. The last thing they've done is Arkham Origins' multiplayer, and I don't know if it was any good. Before that was the poor wasted potential that was Brink.
You guys that want Wolfenstein '09 on PC, it's on Steam for...oh...
RTCW had Splash Damage to make the Multiplayer. The last thing they've done is Arkham Origins' multiplayer, and I don't know if it was any good. Before that was the poor wasted potential that was Brink.
Whoops, all these pixel chiseled jaw heroes look alike!No, that's the Doomguy.
This is what they're working off of.
i honestly don't understand how there's no MP in this. The gunplay looks sooooo good.
It's pretty much a travesty.
Whoops, all these pixel chiseled jaw heroes look alike!
dat double chin
The main character looks proper BAUS
RTCWs multiplayer was made by Raven.
Enemy Territories (by the then mod team which would become Splashdamage) was a non-vanilla gamemode introduced as a mod.
I always preferred the vanilla gameplay to be honest.
i honestly don't understand how there's no MP in this. The gunplay looks sooooo good.
It's pretty much a travesty.