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New Yoshi's Island announced for 3DS!

I had to re-watch the video in the OP to make sure I wasn't crazy for thinking this game looks good after all the knee-jerk reactions in this thread. Yep, it still looks good.
 
It doesn't look bad but I wish it looked more like the original or hell even Yoshi's Island DS. The art direction, especially in the original, is a big part of what makes the game so appealing and visually unique. This reminds me of Yoshi's Story.
 
So many things about the video confuse me.

Any guesses as to what is pre-rendered and what is polygonal? At first I though Mario and Yoshi were pre-rendered but I just watched the video again in 720 and I'm pretty positive that they arebing rendered in real time. This is very hard to just from screen shots but I think the video is pretty conclusive.

Related to the above, any thoughts on how the game will present 3D/depth? This will obviously vary depending on what ends up being polygonal/pre-rendered.

Do we know who is developing this? I don't have access to Nintendo's press site so I don't know if this has been revealed yet.
 
OK, sprites are prerendered but don't look bad, furthermore even still being 2d, being prerendered they could easily retain a 3d look like we already saw as a very nice effect in NSMB2 backgrounds (2d but with 'pop' on rocks or other particulars). At least I hope so, if this is the case, this Yoshi could very well look amazing on actual 3ds.
 
I really don't think it looks bad, Yoshi's face could just use a bit more character is all. The colors are less bright and more blended in, giving it a more pastel style, but I don't think that's a bad thing. There are some weird inconsistencies such as the Egg-block with a black outline, but it looks good overall. It just is pretty damn unoriginal considering the level tropes are exactly as they were in the original game, more of a remake/re-imagining than anything.
 
Hopefully the actual level designs go beyond what we saw in the first game. Nintendo always does little homages to iconic levels when they release a new platform game (I must have played through a version of SMB Stage 1-1 in 20 different games), hopefully that's all this is.

The new game still has that Yoshi feel it's just a slightly different style, I'm excited to see more. It is going to look great in 3D.
 
Those direct-feed screen shots actually do a good job on selling the art style. I really like their new take on it aka FUCKING HYPED lol.
 
I had to re-watch the video in the OP to make sure I wasn't crazy for thinking this game looks good after all the knee-jerk reactions in this thread. Yep, it still looks good.

Yeah, I'm a fan of the way it looks. Nothing that turns me off -- it's all about how it plays now.
 
I think this is the best-looking Yoshi game since Yoshi's Story. I'm really digging the watercolor levels and the rendered CGI look to the characters. Can't wait to see it in full 3D.
 
The art isn't as charming as the SNES's handdrawn style.

IMO I'd rather have this for Wii U. Give the 3DS Yarn Yoshi, since we'd already gotten one on a console (Kirby for Wii).

Still will get, Yoshi's Island is a classic. They NEED to figure a way to get that on VC, and not that GBA version either!
 
Okay the giant egg thing looked badass.

The art isn't as charming as the SNES's handdrawn style.

IMO I'd rather have this for Wii U. Give the 3DS Yarn Yoshi, since we'd already gotten one on a console (Kirby for Wii).

Still will get, Yoshi's Island is a classic. They NEED to figure a way to get that on VC, and not that GBA version either!

I think they were going for the same style that was in the opening movie for SNES Yoshi's island.
 
You know I really like the graininess (and maybe the posterizing) the gifs add, works pretty well for these scenes anyway - looks a bit 'clean' otherwise I think. - just watched the trailer again, looks fine, might be better on the 3ds screen too.

Want some yoshi goodness.
 
Basically after a day and a half to sit on it, I think I'm not really a fan of the way the 3D character models are integrated with the 2D art. But the art itself, as well as the models (in a vacuum) are awesome. I'm excited for this. I hope it slips out this year, but I can wait if necessary.


My 3DS has enough on its plate in 2013 as it is!
 
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I think it looks great, but it is a problem how much the flower enemy blends into the background. With the way I play I would have ran straight into it.
 
I don't want to be the bearer of possible bad news but this is possibly important enough to warrant posting

Those who don't know me, I run arguably the foremost Pokémon website around and as such, I'm constantly checking certain avenues for news. We have often found new Pokémon names through trademarks, and more relevant to my point here, domain names.

The domain operators I follow have shown that the same company that purchases the Pokémon and Nintendo domains has registered the following

NewYoshisIsland.com

It may be nothing, we see domains get registered all the time but it could be a sign of the name. MarioandLuigiDreamTeamBros.com was also registered on the same day.

So yeah, discuss...
 
I don't see how that's 'bad' news. The art style (even if it's worse than the original) is better than the NSMB series', so it's reasonable to think that the rest of the game will also be a step above that.

So yeah, I'm happy with it being called 'New Yoshi's Island'.
 
I don't see how that's 'bad' news. The art style (even if it's worse than the original) is better than the NSMB series', so it's reasonable to think that the rest of the game will also be a step above that.

So yeah, I'm happy with it being called 'New Yoshi's Island'.

Well it's basically because I know how much people complain about the New Super Mario Bros series so I fear the worst
 
Haha well they can't call it New Super Mario World 2 and this continues their theme of redoing it on their handheld... and then maybe we'll see a console version?
 
Well it's basically because I know how much people complain about the New Super Mario Bros series so I fear the worst

Because of the reuse of assets (of a somewhat same-y artstyle) and music. Anybody who thinks the mechanics and level design isn't good in the series has no idea what he/she is talking about.

A new entry in the Yoshi's (Island) series is good news to me. It's only a name. :p
 
I don't see the bad news either. I don't care what a games website is called and if that's an indication of actual name, that's fine by me. I don't have a problem with the "New" series besides the sequential games getting the same music.
 
I'm excited as heck for this! Yoshi's Island (along with ALttP) pretty much defined my childhood gaming years. I hope the music is good (DS' wasn't)

And they have a weird mix of 3D character models and sprites. Like the Question mark clouds are 3D, as well as the Piranha plants, but Yoshi is a sprite, and it looks like the shy guy and flower dude are sprites as well. It would be cool if they faked volume on the sprites (kind of like in Kid Icarus, the food specifically)

Edit: My view on the artstyle: It's kind of a halfway point between Yoshi's Story (I thought it looked horrendous) and the soft look that the story scenes in YI had. I like it, oddly enough.
 
RIP Voiceless Yoshi.... I miss you.


Yoshi's Story was the worst thing to ever happen to Yoshi. It turned him from an intelligent dinosaur that could hold a conversation into some weird random noise maker.
 
I think this is the best-looking Yoshi game since Yoshi's Story. I'm really digging the watercolor levels and the rendered CGI look to the characters. Can't wait to see it in full 3D.
Well with what came out after YS that's saying very little. That motion-controlled GBA game Artoon made looked awful, Touch & Go went for a blander 'clean' style and YIDS visually felt cobbled together from several different visually-distinctive games.
 
Whoever said it earlier hit the nail on the head. The aesthetics look like they came from some CDi game.
Agreed. This game is really ugly. I was so excited when I heard a third Yoshi's Island was announced, then I saw it.... :(

Hopefully, this is just a really early beta version of the game.
 
The critical reception of the Yoshi games did not stop Nintendo from working with the same team at Artoon. They were still working together on the critically panned FlingSmash, so I guess they just don't care too much about that.
From a time perspective, Arzest would make sense too. They were founded in 2010 and have 50 employees now. However, despite some minigames for Wii Play Motion, additions to the StreetPass Mii Plaza, and character designs for The Time Travelers and some Android RPG, they haven't done anything.

How many teams does NST have now? One team is working on yet another Mario vs DK title, another team is busy with development/Unity tools.

It could very well be Arzest's first real game for Nintendo, and it makes some sense as some of the team did work on Yoshi's Island DS while at Artoon.

However, it could be done by NST, too, as Ninja said. There has to be a reason why Hirokazu Yasuhara (early Designer of Sonic series) is in NST, and it certainly should not be simply for Mario and DK for the eShop and tech stuff.
 
Basically after a day and a half to sit on it, I think I'm not really a fan of the way the 3D character models are integrated with the 2D art. But the art itself, as well as the models (in a vacuum) are awesome. I'm excited for this. I hope it slips out this year, but I can wait if necessary.


My 3DS has enough on its plate in 2013 as it is!

Yeah, the 2D stuff in the foreground, midground, and background look flat, but then the character models look rounded in they way they're shaded/designed. One or the other would be fine, but taken together, it just looks inconsistent.
 
Yeah, the 2D stuff in the foreground, midground, and background look flat, but then the character models look rounded in they way they're shaded/designed. One or the other would be fine, but taken together, it just looks inconsistent.
I think that's where the CDi comparisons are coming from.

Of course this game looks nowhere bad as Hotel Mario, those Zelda games and what have you, but using 3D characters in 2D environments more often than not does give you this cheap, 'pasted-in' feeling that isn't too dissimilar to how a lot of CDi games had hilariously awful animation mixed with sprite work mixed with photograph/pre-rendered material. The NSMB games (though I guess U avoided this for the most part) and Sonic 4 suffered from this big time.
 
And I will repeat what someone else said, where are these CDi games you are talking about?
It's not that it looks like a specific CDi game, but it has that CDi look, like how you can see a game and know whether it was a SNES or Genesis game based solely on its graphical presentation.

Or maybe not. Maybe my disappointment in the game not looking as pretty as the SNES or DS game is making me see things that aren't there. :/ Hey, it wouldn't be the first time I overreact. Ha ha ha!
 
It could very well be Arzest's first real game for Nintendo, and it makes some sense as some of the team did work on Yoshi's Island DS while at Artoon.

However, it could be done by NST, too, as Ninja said. There has to be a reason why Hirokazu Yasuhara (early Designer of Sonic series) is in NST, and it certainly should not be simply for Mario and DK for the eShop and tech stuff.

Considering this looks like an evolution of YIDS, I'm leaning toward Arzest. Plus, considering that Mr. Yasuhara has spent time at Naughty Dog in the interim, I have a hard time believing that this is their project. Just a hunch.
 
I still think the game would look a lot better if the foreground moved at a different speed. >.>

Just seems like a huge downgrade form the SNES version. It's one of my favorite things.
 
I think that's where the CDi comparisons are coming from.

Of course this game looks nowhere bad as Hotel Mario, those Zelda games and what have you.

Has anyone here actually seen the Zelda CDi games? They look incredible. The background art is literally the best of any Zelda game.






Of course there is Zelda's Adventure as well, which is a different story, and Yoshi is nowhere near that bad.
 
Has anyone here actually seen the Zelda CDi games? They look incredible. The background art is literally the best of any Zelda game.

Of course there is Zelda's Adventure as well, which is a different story, and Yoshi is nowhere near that bad.
I wouldn't say 'incredible', but I think those shots tie-in nicely to my whole point where throwing in all these different art styles into one screen gives a cheap thrown-together look. The drawn landscapes are serviceable and even nice in some areas, but jesus those sprites. Not to mention whenever those hilarious awful animated cut-scenes pop up they're in a completely different style to the rest of the game. I think I may have confused Zelda's Adventure (that's the FMV one, right?) as being a part of the other CDi Zelda games though.
 
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