Lupin3
Targeting terrorists with a D-Pad
Cuban's so rich he could throw money at 30fps and make it 60.
Bullshit. Anyone who says this needs to book an appointment with the eye doctor immediately.
The difference between a game at 4K and 1080p is night and day obvious.
Heck even on a 13.3 display I can tell the difference, although at size I wouldn’t pay the premium over 1080p,
I have no issue with anyone who says they are OK with 1080p, but saying that most can’t tell the difference is not true.
The correct answer is options!
It doesn't have to be as extensive as on PC but there should be at least 2-3 predefined performance options to choose from.
The best example for this is Nioh.
PS4 Pro, HD display. Option 1: “Movie Mode”
Stable 1920×1080 resolution with high quality anti-aliasing at 30fps
PS4 Pro, HD display. Option 2: “Action Mode”
Stable 1920×1080 resolution at 60fps
PS4 Pro, 4K display. Option 1: “Movie Mode”
Stable 3840×2160 resolution at 30fps
PS4 Pro, 4K display. Option 2: “Action Mode”
Stable 1920×1080 resolution at 60fps
EVERYBODY WINS
I would love to see 60 FPS return again. I just don't understand why people and devs think 60 FPS isn't cinematic. It actually is and can be when it wants to.
Yep.These graphics have been good enough since late PS3/360 era. If I want more cinematic, I'll watch an actual movie.
Aim for 60 FPS.
I could give an example: playing Red Dead Redemption 2 easily on 720p if it was 60fps if I had the option.
Frames are way more attractive than resolution, and even better if the game is good looking as RDR2
What !?Locked 30FPS is all I need.
Most people can’t tell the difference.
But that's the point about how the switch to 3D graphics meant developers almost always sacrifice frame rate first.
In the SNES/Genesis days that was completely unheard of. Instead, you got "slow downs" because there was too much gameplay on screen, but you still had all games across the board running at 60fps.
When the PS1/N64 dropped, the shift to 3D polygons completely changed that. Most gameplay took a backseat so developers could fill it with prettier graphics instead. This caught on and only the PC space remains the last place for 60fps as a [consistent] option.
Yup. Back in the cartridge days, even NES games ran smooth most of the time. You got slow down and flicker, but most of the time it was smooth.But that's the point about how the switch to 3D graphics meant developers almost always sacrifice frame rate first.
In the SNES/Genesis days that was completely unheard of. Instead, you got "slow downs" because there was too much gameplay on screen, but you still had all games across the board running at 60fps.
When the PS1/N64 dropped, the shift to 3D polygons completely changed that. Most gameplay took a backseat so developers could fill it with prettier graphics instead. This caught on and only the PC space remains the last place for 60fps as a [consistent] option.
This only works on pcThe correct answer is options!
Honest question, how many people actually have @ 8K TV? I’m guessing it’s a very small percentage
Not sure why console makers are targeting 8K when most people can’t even benefit from it, I’m guessing they’ll have a performance mode for better frame rates at lower resolution like the PS4 PRO.
I get that but 8K TV’s are very expensive and most console gamers are not going to spend 4-5 thousand dollars for a new TV just to show off there new console.Sony wants to sell their 8K TV’s.
MS doesn’t want their console to come off as a lesser machine.
I think he means it's not as bigger jump compare to SD to HD. I have $300 43 inch 4K TV and in all honestly the difference is not that huge.
30 fps games can at least be made 60 fps on next "next" gen or pc, but 60 fps games will always look like shit.
With Zen2 I see no reason why EVERY game can't have 60 fps lower rez option. [default 4K30 and an option for 1080p60 in menus]
6th gen had a ton of 60fps games.Consoles haven't been 60fps since the SNES/Genesis.
Ever since games moved onto 3D graphics, developers always sacrifice frame rate for more shinier effects instead.
I just buy most of my multiplats on PC since you are given a choice on this. Console games wont change for a long time.
This has to be the dumbest thing I have ever read on the internet.
Why?
Because side by side the same game at 30fps vs 60fps and you would never say "oh the smoother one looks shittier".
I would say 6th gen was so massive that a lot of 60fps games helped distract from the 30fps ones.6th gen had a ton of 60fps games.
7th gen is when the 30fps became more standard.
We need to stop with this nonsense.Locked 30FPS is all I need.
Most people can’t tell the difference.
We need stop with this nonsense.
Everyone can tell the difference. The issue is that most people can't put their finger on it.
You can. Human eyes can. I don't know why your setup hides it from you, the best i can think of is that you are using a motion filter on your TV to smooth out frames (which would be bad for gaming because input lag). And that can make 30fps look like 60 in many cases.I can’t.
30FPS looks just as smooth as 60FPS
30FPS looks just as smooth as 60FPS
This gif isn't the best example though, the vase breaking animation looks like it's faster instead of having more frames. Like it's in fast forward. Normally, more frames shouldn't speed up things. They should just make them look smoother.
How can one not notice the difference? 60 frames per second means you see twice as much of a game in one second.
This gif isn't the best example though, the vase breaking animation looks like it's faster instead of having more frames. Like it's in fast forward. Normally, more frames shouldn't speed up things. They should just make them look smoother.
It's extra noticeable in side scrolling situations since the speed is constant in all parts of the screen.
That's exactly how it looks in games. Play any side scrolling game, say Sonic Generations on a console and then at 60fps on PC. That's exactly the difference.That’s not how it looks in games though.