ok so I have been giving this a lot of thought and I watched the nxgamer video, although I am sure I heard something about this elsewhere, the ability to stream 9 GB/s of data into ram is actually quite amazing here me out. So on a pc whether its mac / linux or windows, imagine you cycling through windows to find the right window, now I run linux and during my working day I have, intellij idea running and a bunch of open tabs open in chrome and firefox along with atleast a few different terminals, along with spotify and a bunch of other stuff usually running, now imagine if you minimise something to the docker or to the taskbar or whatever you want to call it - this minimise takes it out of ram and onto the ssd, the next time you need it as your scrolling through which usually takes about a second you select the application and as it maximises it, what its actually doing is copying it back from the ssd into ram, typically an application is going to consume a few Gigabytes, Chrome at its worst might consume 6, thats still a fraction of a second for it to be copied from the ssd into live ram - obviously you cant do this for all tasks, for example spotify would need to still be active to listen to music, but still this on your laptop or your desktop would be amazing.
Now back to the PS5, they have this tech already, they have dealt with all of the possible bottlenecks its raw 9 GB/s compressed data being streamed from ssd to ram, why would the user interface OS ever need to take RAM away from games ? The FreeBSD Kernel would obviously always need to run in the RAM, but we are talking worst case 200M, but its more likely to be around 50M - the Kernel manages the hardware so it has to run and its probably running dom0 and the PS OS is probably a virtualised DOMU (well at least this is how the PS3 worked and most likely how this is still working) - lets give the base actual operating OS 500M, some of it reserved as swap. So out of that 16 G, the OS would only ever need 500M persistant residual RAM and the GAMES could switch in out with the PS OS from SSD to RAM in a fraction of a second the PS OS would never need more than 2G storage, thats what 0.2 seconds ? if that, why would you need to dedicate anything to the OS other than critical hardware functions ? when you start looking into this and thinking about the possibilities its pretty amazing - I think once this tech hits PCs, most likely laptops will be the first and I would wager a bet Apple of old (under Steve Jobs) would definitely be first to implement this but I can several hw manufacturers implementing this, it truly will be a game changer you could do far more with much less RAM, but the RAM would have to be really fast and so would the ssd.
The more you begin to think about how this tech can be utilised, the more you begin to understand Cerny is a freaking genius. I completely doubted them yesterday - I think ignore games consoles, for general compute this will be a game changer.